Slay the Spire updated version

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lzlucas
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Slay the Spire updated version

Post by lzlucas » Wed Apr 25, 2018 2:24 pm

[b]Game Name:[/b] Slay the Spire

[b]Game Version:[/b] v 04-19-2018

[b]Options Required:[/b] Infinite Gold and Infinite Mana

[b]Game/Steam Website:[/b] [URL]http://store.steampowered.com/app/646570/Slay_the_Spire/[/URL]

Free table please.

BringChaos
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Slay the Spire updated version

Post by BringChaos » Sat Apr 28, 2018 11:15 pm

4:gold 4:gold w:24 4:hp

works great as a grouped type scan



Felt like making an injection-less java table for the game when it doesn't run in compressed oops

Sometimes the base pointer shifts and you'll need to restart the script

Tested on Build: [EARLY_ACCESS] (04-19-2018)

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Forces
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Slay the Spire updated version

Post by Forces » Thu May 03, 2018 5:31 am

[QUOTE="BringChaos, post: 43894, member: 14031"]4:gold 4:gold w:24 4:hp

works great as a grouped type scan



Felt like making an injection-less java table for the game when it doesn't run in compressed oops

Sometimes the base pointer shifts and you'll need to restart the script

Tested on Build: [EARLY_ACCESS] (04-19-2018)[/QUOTE]

Energy pointer for some reason isn't working (or my version non steam is buggy)

boyclueless
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Slay the Spire updated version

Post by boyclueless » Sun May 06, 2018 8:36 pm

[QUOTE="BringChaos, post: 43894, member: 14031"]4:gold 4:gold w:24 4:hp

works great as a grouped type scan



Felt like making an injection-less java table for the game when it doesn't run in compressed oops

Sometimes the base pointer shifts and you'll need to restart the script

Tested on Build: [EARLY_ACCESS] (04-19-2018)[/QUOTE]



can you please update the table? theres a new update and it doesnt work anymore, thanks!!

BringChaos
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Slay the Spire updated version

Post by BringChaos » Mon May 07, 2018 12:40 pm

[QUOTE="boyclueless, post: 44942, member: 17033"]can you please update the table? theres a new update and it doesnt work anymore, thanks!![/QUOTE]

In the future please give the updated version number you want



This is for [EARLY_ACCESS] (05-03-2018)

Madworld808
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Slay the Spire updated version

Post by Madworld808 » Wed May 09, 2018 12:29 pm

[QUOTE="BringChaos, post: 45010, member: 14031"]In the future please give the updated version number you want



This is for [EARLY_ACCESS] (05-03-2018)[/QUOTE]



I tried ticking the first box and it updated fine but when I tried to freeze the values such as current HP it didn't work, am I doing something wrong? Am I supposed to untick the first box after it finds the values?

BringChaos
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Slay the Spire updated version

Post by BringChaos » Wed May 09, 2018 4:56 pm

[QUOTE="Madworld808, post: 45279, member: 17129"]I tried ticking the first box and it updated fine but when I tried to freeze the values such as current HP it didn't work, am I doing something wrong? Am I supposed to untick the first box after it finds the values?[/QUOTE]



If the pointer gets moved you have to untick and retick the script. It will be very volatile at the start and usually rests after awhile.



This would not be needed if cheat engine allowed 32x pointers in the table in a 64x game otherwise this would be a lot easier.

vivaldi
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Slay the Spire updated version

Post by vivaldi » Wed May 09, 2018 11:56 pm

This was the old one that worked for me for like 1 month with every patch (even in beta) but it stopped working around yesterday's invisible beta patch.

I also just tried the trainer provided by BringChaos, however it does not work as none of the values show up when ticking the first box.

BringChaos
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Slay the Spire updated version

Post by BringChaos » Thu May 10, 2018 2:11 pm

[QUOTE="Madworld808, post: 45279, member: 17129"]I tried ticking the first box and it updated fine but when I tried to freeze the values such as current HP it didn't work, am I doing something wrong? Am I supposed to untick the first box after it finds the values?[/QUOTE]

I discovered a new lua function that I've been missing in my life and updated the table so you don't have to keep refreshing.

I also added hand pointers. This is only for patch 23

Madworld808
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Slay the Spire updated version

Post by Madworld808 » Thu May 10, 2018 8:09 pm

[QUOTE="BringChaos, post: 45417, member: 14031"]I discovered a new lua function that I've been missing in my life and updated the table so you don't have to keep refreshing.

I also added hand pointers. This is only for patch 23[/QUOTE]



Thank you so much!

vivaldi
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Slay the Spire updated version

Post by vivaldi » Fri May 11, 2018 12:03 am

for some reason it bringchao's table for patch 23 didnt work for patch 23, so i updated the game to today's patch 24 and it works. technology wow.



while all of the values work, a few of the labels are off for me cause i definitely dont have 34578302819 current health without even editing it. but i was able to change my actual current health...under max hp on the table lol
Last edited by vivaldi on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

BringChaos
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Slay the Spire updated version

Post by BringChaos » Fri May 11, 2018 2:33 am

[QUOTE="vivaldi, post: 45477, member: 17150"]for some reason it bringchao's table for patch 23 didnt work for patch 23, so i updated the game to today's patch 24 and it works. technology wow.



while all of the values work, a few of the labels are off for me cause i definitely dont have 34578302819 current health without even editing it. but i was able to change my actual current health...under max hp on the table lol[/QUOTE]

They probably added a new variable in 24 that isnt in 23 just edit the current health and everything below it by 4 bytes up
Last edited by BringChaos on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

vivaldi
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Slay the Spire updated version

Post by vivaldi » Sun May 13, 2018 4:49 am

[QUOTE="BringChaos, post: 45492, member: 14031"]They probably added a new variable in 24 that isnt in 23 just edit the current health and everything below it [B]by 4 bytes up[/B][/QUOTE]



sorry, im like a bare essentials cheat engine user, what do ya mean by "edit by 4 bytes up"?



(also what does dos mean on the table, i.e "Max orbs dos")
Last edited by vivaldi on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

BringChaos
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Slay the Spire updated version

Post by BringChaos » Sun May 13, 2018 3:53 pm

[QUOTE="vivaldi, post: 45729, member: 17150"]sorry, im like a bare essentials cheat engine user, what do ya mean by "edit by 4 bytes up"?[/QUOTE]



[IMG]https://i.imgur.com/9jZvPxi.png[/IMG]

For example you double click "Max HP" and press the button ONCE circled in red

You'd do that for anything that is wrong on the table most of the time



"Max orbs dos" I don't know what it does. I reverse engineered the character class and there were two orb variables (masterMaxOrbs and maxOrbs)

I haven't played defect
Last edited by BringChaos on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

standard1
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Slay the Spire updated version

Post by standard1 » Tue May 15, 2018 1:08 am

[QUOTE="BringChaos, post: 45789, member: 14031"]words[/QUOTE] Using this for the same game version prevents me from actually checking the first box. Stealth update or am I supposed to do something other than load the game, select the game and load the table?

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