FINAL FANTASY X-2 HD Remaster (2016-05-29)

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Shinkansen
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FINAL FANTASY X-2 HD Remaster (2016-05-29)

Post by Shinkansen » Fri Mar 17, 2017 6:15 pm

Simple table for FINAL FANTASY X-2 HD Remaster, may or may not work.

Fixes / new options request that also provide savegames will have a higher chance of being looked at.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


Important information.
1. Attach to "FFX-2.exe".


V1002
1. Player Stats.
Allows the following to be modfied.
- Blitzball Minigame. Command Points, Max Command Points, some Player Stats.
- Experiment Minigame. Assembly Quantities.
- Publicity Campaign Minigame. Values.
- Sphere Break Minigame. Coin Quantities, Enabled.
- Marriage Minigame. Marriage Points.
- Garment Grid. Added remaining Garment Grids.

2. Creature Abilities Stats.
Allows the following to be modfied.
- Main Commands, Auto-Abilities

3. Blitzball Stats.
"Score Set to Massive?" sets Scores to massive.
"Stats Set to Massive?" sets Players Stats to massive.

4. Minigame Stats.
Allows minigames values to be modified.

How to use.
A. Activate (put an X) "Minigame Stats Base Address Scan Initialization (Activate This First)".
B. Activate (put an X) "Minigame Stats Base Address Scan (To Update: Play Minigame)".
C. Enable (put a 1) "Minigame Stats Update Base Address?".

Sphere Break Stats.
D. Activate (put an X) "Sphere Break Stats".
E. Start the minigame.
F. Wait for the timer to start counting down, then pause the game with ESC.
G. Modify "Quota" value to just under the Quota (Winning Quota - 1).
H. Unpause the game, then complete 1 move. This will cause a Corebreak.


V1001
1. Player Stats.
Allows the following to be modfied.
- Current Location. Posting Minigame locations might allow them to be looked at.
- Bestiary Fiend Tales.
- Al Bhed Primer Translator Flags
- Garment Grids.
- Dresspheres.
- Accessories.

For convenience, added All Accessories script.

2. Character Stats.
Allows the following to be modfied.
- Size.

3. Abilities Stats.
"Abilities All Set to Master?" sets all Abilities to Master. Some Abilities also need the appropriate Key Items to be added to be enabled / completed.

4. Battle Stats.
"Status Set to Max?" sets Status to max.
"Attributes Set to Massive?" sets Attributes to massive.

5. Speed Stats.
"Speed Set to Multiplied by Speed Value?" sets Speed to multiplied by Speed Value for most actions.


V1000
1. Player Stats.
"Play Time Set to 0?" sets Play Time to 0.
"Gil Set to Max?" sets Gil to max.
Allows the following to be modfied.
- Items & Key Items.

For convenience, added All Items script.

How to use.
A. Start FFX-2.
B. Load a savegame and wait until can move around in the level.
C. Load the CT, attach it to the game.
D. Activate (put an X) "Player Stats Base Address Scan Initialization (Activate This First)".
E. Activate (put an X) "Player Stats Base Address Scan (To Update: Play Level)".
F. Enable (put a 1) "Player Stats Update Base Address?".
G. Activate (put an X) "Player Stats". If the code was detected correctly, there should be values that makes sense.

Now, the other script can be activated. This works once, to get it to work again, (remove and put an X) again.
H. Activate (put an X) "Set All Item and Quantities to 99 (To Activate: Activate Player Stats Base Address Scan, One Time Only)".

2. Character Stats.
Allows the following to be modfied.
- HP.
- MP.
- Attributes.
- EXP.
- Dressphere.

3. Battle Stats.
"HP Set to Max?" sets HP to max (effectively Godmode).
"MP Set to Max?" sets MP to max.
"Action Gauge Set to Max?" sets Action Gauge to max. Does not change casting times.
Attachments
Shinkansen FINAL FANTASY X-2 HD Remaster V1002.CT
2016-05-29
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fergediento
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Re: FINAL FANTASY X-2 HD Remaster (2016-05-29)

Post by fergediento » Wed Apr 05, 2017 12:23 am

Hello my friend, how I can slow down with your trainer the part that I have to calibrate the towers in the Lightning road

Jordancyre
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Re: FINAL FANTASY X-2 HD Remaster (2016-05-29)

Post by Jordancyre » Tue Jul 11, 2017 3:10 am

Nice work man! Any way you could add freeze timer codes to certain sections of the game like the digging minigame? Another useful one would be AP multipliers. I'm pretty sure you might be able to find it with the AP Egg and Key to Success accessories.

I swear this game is really just "MINIGAME: The RPG!"

Again, nice work on the table :)

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Re: FINAL FANTASY X-2 HD Remaster (2016-05-29)

Post by fmalust » Fri Dec 29, 2017 4:52 am

I realize this might be necroing in a way, but I just want to make a request if it's possible...

Is there a way to increase enemies' stats by a %, or at least reduce Yuna's, Rikku's and Paine's? I want to enjoy the game, but I can't with how ridiculously easy it is, and the current options in the provided table don't help that case one bit. I loved this game as a kid, when I was too dumb to know better and it was a challenge then. That's not the case now, and I want to enjoy this game again, but with a challenge. ;-;

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