Here is my contribution for "Port Royale 3" version 1.1.0 - 24450 BS. The table contains a script with the following features:
- Minimum Gold;
- Minimum Cargo and capacity for Selected Player's Ship;
- Minimum Items and capacity for Selected Player's Warehouse;
- God Mode;
- Minimum Ammo for Selected Player's Ship and during battle;
- Full Weapons for Selected Player's Ship and during battle;
- Full Crew for Selected Player's Ship and during battle;
- Minimum player's Reputation on town where his rep has changed;
The table also contains (when the script is active):
- Enable/Disable Minimum Gold ==> (1/0); (*)
- Minimum Gold Value ==>;
- Enable/Disable Minimum Cargo on Selected Ship ==> (1/0); (*)
- Enable/Disable Minimum Items on Selected Warehouse ==> (1/0); (*)
- Enable/Disable God Mode ==> (1/0); (*)
- Enable/Disable Full Crew on Selected Ship ==> (1/0); (*)
- Enable/Disable Minimum Ammo/Weapon ==> (1/0); (*)
- Enable/Disable Minimum Reputation ==> (1/0); (default 0)
(*) These features are enabled by default. For disabling any of them, just change its value to 0;
Note: Please have a look at the Table Extras for more information.
Note: God Mode includes Hull, Sail and Crew. The sails will show up as decreasing, but, in fact they are with full HP (there are 4 sails).
Note: The script now uses the new CE command assert and will not load if it is incompatible with the running game version.
Code: Select all
=========================================== Game Title : Port Royale 3 Game Version : 1.3.2 - 29411 BS Game Sponsor : fennix102 (via steam gift) Proces Name : PortRoyale3.exe Script Version: 3.0 CE Version : 6.2 Release date : 21-Dec-2012 Author : Recifense History: 08-May-12: (v1.0) First Release for version 1.1.0 10-May-12: (v2.0) Bug fixed related to iEnableMA + Ship Speed 11-May-12: (v2.0) Bug fixed related to ShipCargo Release for version 1.1.2 27-Oct-12: (v2.1) Release for version 1.3.0 (Steam) 25-Nov-12: (v2.1) Release for version 1.3.1 (Steam) 21-Dec-12: (v3.0) Release for version 1.3.2 (Steam) + Sail Fix + New Features Features: - Minimum Gold - Minimum capacity for ship (1000) - Minimum capacity for WH (10000) - Minimum Existing Items on player's selected ship - Minimum Existing Items on player's Warehouse - God Mode: - Hull (6100) - Sail (250 each) - Maximum crew - Minimum ammo and full weapons - Minimum Reputation in towns (50%) - Minimum Ship Speed (30 knots) =========================================== [GOLD] Minimum Value for Player's GOLD defined by "Minimum Gold Value"; [CARGO] Selected ship capacity will be set to 1000 and the total cargo will be 980 (this value will be devided among the existing items). [WAREHOUSE] Selected WH capacity will be set to 10000 and the total cargo will be 9980 (this value will be devided among the existing items). [CREW] The selected ship crew is set to maximum; [AMMO] The selected ship minimum ammo value is 80. [WEAPONS] The selected ship number of weapons will be equal to her maximum crew number. [REPUTATION] When in a town, make your REP change by buying or selling any thing (or any other way). [SPEED] The ships/fleet minimum speed will be 30 knots [POINTER TO GLOBAL REP] Each 10 = 1% REP [POINTER TO FLEET CAPTAIN] The captain's attributes can be changed; [***NOTE***] Everything in this game is in double. So the REP information and captain's attributes have to be changed at 2 different addresses.
It is for CE 6.1
Thanks go to Fennix102 for providing the game.
Cheers to All!