theHunter: Call of the wild

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Dorodomorodo
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theHunter: Call of the wild

Post by Dorodomorodo » Tue Nov 21, 2017 4:51 am

Hey it would be really nice to have a working trainer for it, the one made by pigeon is outdated and the maker of it seems to be gone for a month now.

Personally I'd like features;
-Change your visibility
-Change the amount of noise you make when moving
-Change the movement speed
-Heart Rate
-Amount of money
-Experience, skill points and perk points
-Time of the day

Dorodomorodo
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Re: theHunter: Call of the wild

Post by Dorodomorodo » Thu Nov 23, 2017 1:49 am

Would like to add that also an option for "no active skill cooldowns" would be really neat.

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Sat Nov 25, 2017 9:24 pm

Bump.

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Wed Nov 29, 2017 5:50 am

Noticed that some of the tables/trainers have optio for "Freeze Animals" that would be much appreciated aswell.

Bump.

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Sat Dec 02, 2017 12:16 pm

Rate of fire would be fun x)

Bump.

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Wed Dec 06, 2017 10:05 am

Bump.

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Sun Dec 10, 2017 8:42 am

Bump.

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Fri Dec 15, 2017 5:08 pm

There was a pretty big update today, still nobody interested in making a table for the game?

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Sun Dec 17, 2017 6:39 pm

It would be really appreciated if someone could help me make just the freeze animals option.

pasha-1988
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Re: theHunter: Call of the wild

Post by pasha-1988 » Mon Dec 25, 2017 3:38 pm

Money and exp end visibility hack easy. But animasl audibility my. I can`t freeze value noise.

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Wed Dec 27, 2017 3:31 am

pasha-1988 wrote:
Mon Dec 25, 2017 3:38 pm
Money and exp end visibility hack easy. But animasl audibility my. I can`t freeze value noise.
Yeah money and exp are easy, but I haven't figured the visibility, do you think u can help me with that one? :oops:

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Re: theHunter: Call of the wild

Post by Dorodomorodo » Sun Jan 21, 2018 3:15 am

Bump.

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theHunter: Call of the wild

Post by Dorodomorodo » Sat Apr 14, 2018 4:35 pm

Bump, they added new "content" still nobody interested making anything for this game?

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STN
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theHunter: Call of the wild

Post by STN » Sat Apr 14, 2018 5:07 pm

[QUOTE="Dorodomorodo, post: 42419, member: 6549"]Bump, they added new "content" still nobody interested making anything for this game?[/QUOTE]



One has been made ages ago?



[URL]http://fearlessrevolution.com/threads/thehunter-call-of-the-wild.162/[/URL]



I know the search sucks (will switch to Google's soon) but i still managed to find it in one try.
For site updates, follow FRF's official Twitter, Facebook

Dorodomorodo
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theHunter: Call of the wild

Post by Dorodomorodo » Sun Apr 15, 2018 3:28 am

[QUOTE="STN, post: 42420, member: 1"]One has been made ages ago?



[URL]http://fearlessrevolution.com/threads/thehunter-call-of-the-wild.162/[/URL]



I know the search sucks (will switch to Google's soon) but i still managed to find it in one try.[/QUOTE]

Oh yeah, I was checking this almost daily when I made this topic, I should have checked if it had any updates! My bad, but thank you so much for letting me know and it seems like it has been updated :)

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