No Mans Sky (Steam)

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Parkan1986
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No Mans Sky Next (Steam)

Post by Parkan1986 » Fri Jul 27, 2018 5:36 pm

seems work fine

MojoW
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No Mans Sky Next (Steam)

Post by MojoW » Fri Jul 27, 2018 5:47 pm

Good to hear ... i didn't think i would find it in one go without even being able to test it.

chemicalvamp
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No Mans Sky Next (Steam)

Post by chemicalvamp » Fri Jul 27, 2018 6:22 pm

inf Life Support, and Highlighted item pointers are not working for me. Everything else is fine.



Unless Im doing it wrong? I've tried hovering, and I've tried picking the item up on the cursor. As well as setting a activate hotkey.. still nothing

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igromanru
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No Mans Sky Next (Steam)

Post by igromanru » Fri Jul 27, 2018 6:44 pm

Inf Life Support:

[CODE=nasm]{ Game : NMS.exe

Version: 1.52

Date : 2018-07-27

Author : Igromanru



Infinity life support

}



[ENABLE]



aobscanmodule(lifeSupport,NMS.exe,89 48 18 48 8B 0D ? ? ? ? 48 81 C1)

registersymbol(lifeSupport)



lifeSupport:

db 90 90 90



[DISABLE]



lifeSupport:

db 89 48 18



unregistersymbol(lifeSupport)[/CODE]



EDIT:

Nevermind, it is already in the latest table.
Last edited by igromanru on Fri Jul 27, 2018 7:09 pm, edited 1 time in total.
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Empress_Ravenna
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No Mans Sky Next (Steam)

Post by Empress_Ravenna » Fri Jul 27, 2018 7:13 pm

so far its all good, but i crashed using Signal Booster on a planet, in a Blue star system and using 1.52 but everything works, health and infinite everything ;3 on the steam version.. im fairly certain its the game thats buggy, VEH Debugger CE 6.8 right?

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Sauce
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Post by Sauce » Fri Jul 27, 2018 7:29 pm

I think I was mostly just having issues with the game itself, as I've been playing pretty fine since (I haven't tried the rocket boots since). I've had to do some workarounds for some of the tutorial missions, as they will get auto-completed and kind of strand you. The blueprint scanner mission will detect that you already dug up the blueprints with one of the crafting, repair, or dialogue options on, and won't direct you to where to get them. Had to use the inventory editor to get past that and just give myself some salvaged technology.
Last edited by Sauce on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

danmunro
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No Mans Sky Next (Steam)

Post by danmunro » Fri Jul 27, 2018 8:06 pm

when i try to click the box it wont let me? have i downloaded the wrong one

Stu -1
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No Mans Sky Next (Steam)

Post by Stu -1 » Fri Jul 27, 2018 8:45 pm

you guys are all so good at keeping this table updated, and with an insane amount of options. thanks. also for people having issues with the highlighted item script make sure your cheat engine is up to date that worked for me, before that it would crash when i tried to activate the script.

chemicalvamp
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No Mans Sky Next (Steam)

Post by chemicalvamp » Fri Jul 27, 2018 9:28 pm

[QUOTE="danmunro, post: 53215, member: 19960"]when i try to click the box it wont let me? have i downloaded the wrong one[/QUOTE]



The checkboxes will only be checked if the script is successful. Open the table, select no mans sky process, check the box. it should get an X in it and if so the cheat is active

Nimarus
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No Mans Sky Next (Steam)

Post by Nimarus » Fri Jul 27, 2018 11:27 pm

Update released on Steam Today. Noticed some options like infinite life support do not work anymore after the update. But, I'm sure some of the talented members here already noticed.

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Empress_Ravenna
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No Mans Sky Next (Steam)

Post by Empress_Ravenna » Fri Jul 27, 2018 11:32 pm

[QUOTE="Sauce, post: 53212, member: 3324"]I think I was mostly just having issues with the game itself, as I've been playing pretty fine since (I haven't tried the rocket boots since). I've had to do some workarounds for some of the tutorial missions, as they will get auto-completed and kind of strand you. The blueprint scanner mission will detect that you already dug up the blueprints with one of the crafting, repair, or dialogue options on, and won't direct you to where to get them. Had to use the inventory editor to get past that and just give myself some salvaged technology.[/QUOTE]



the salvaged Tech is buried Underground, use the Scanner to find it, "F" key i believe..

japzone
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No Mans Sky Next (Steam)

Post by japzone » Fri Jul 27, 2018 11:48 pm

[QUOTE="onlyme4430, post: 53182, member: 19834"]could we have an unlock all tech[/QUOTE]

You can do that with the save editor available [URL='https://nomansskymods.com/mods/no-mans-sky-save-editor/']here[/URL].

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Sauce
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No Mans Sky Next (Steam)

Post by Sauce » Sat Jul 28, 2018 12:32 am

[QUOTE="Empress_Ravenna, post: 53224, member: 9202"]the salvaged Tech is buried Underground, use the Scanner to find it, "F" key i believe..[/QUOTE]



This worked on my first playthrough, but on my second time through after my corrupted save, it auto-completed this step and didn't direct me to any areas where there were any buried salvaged technology. I roamed the planet I was on for almost an hour randomly scanning and looking for places to dig before I gave up and just edited my inventory.

cungkringg
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No Mans Sky Next (Steam)

Post by cungkringg » Sat Jul 28, 2018 12:38 am

The Highlighted Item Pointers, didn't work anymore in the latest version can someone fix it?



or is there something that i have to trigger first to activate the sript?

Myde
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No Mans Sky Next (Steam)

Post by Myde » Sat Jul 28, 2018 12:53 am

Looks like there was another small update today. But I can not toggle Lifesupport again

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