Sword of the Stars II - End of Flesh v2.0 (GM and More)

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Sword of the Stars II - End of Flesh v2.0 (GM and More)

Post by Recifense » Wed Mar 15, 2017 10:40 pm

Hi guys,

Here is a humble contribution from this DA. Now it is for "Sword of the Stars II - End of Flesh" version 2.0.24494.2. The table contains a script with the following features:

Code: Select all

 Game Title    : Sword of the Stars II - End of Flesh
 Game Version  : 2.0.25092.5 (up36)
 Game Sponsor  : MySelf (via Steam)
 Script Version: 3.1
 CE Version    : 6.3
 Release date  : 09-Jan-2014
 Author        : Recifense
 23-Nov-2012: First Release (after stability)
 28-Nov-2012: Release for version 1.1.24110.1
 08-Dec-2012: Release for version 2.0.24494.2 (Added protection from boarding)
 11-Dec-2012: Release for version 2.0.24494.4
 12-Dec-2012: Release for version 2.0.24567.1
 21-Dec-2012: Release for version 2.0.24645.1
 22-Dec-2012: Release for version 2.0.24645.2
 19-Jan-2013: Release for version 2.0.24759.1
 19-Jan-2013: Release for version 2.0.24759.2
 23-Jan-2013: Release for version 2.0.24759.3
 29-Jan-2013: Release for version 2.0.24759.4/5/6
 10-Feb-2013: Release for version 2.0.24759.7/8
 06-Mar-2013: Release for version 2.0.24917.1/2
 08-Mar-2013: Release for version 2.0.24917.3
 14-Mar-2013: Release for version 2.0.24917.4/5
 27-Mar-2013: Release for version 2.0.24917.6/7/8
 05-Jun-2013: Release for version 2.0.25003.2/3/4/5/6/7/8
 29-Aug-2013: Release for version 2.0.25003.9
 03-Nov-2013: Release for version 2.0.25003.10
 06-Dec-2013: Release for version 2.0.25092.4
 09-Jan-2014: Release for version 2.0.25092.5 (Considering player slot)
 - Minimum Savings              [1]
 - Fast Research                [2]
   - Current Reserach Only      [2a]
 - God Mode                     [3]
 - Weak Foe                     [4]
 - God Mode for Colony (Planet) [5]
 - Protection from Boarding     [6]
 - Colony minimum Population and 100% Infrastructure [7]
[1] Minimum savings = 6200000 and/or 62000000,0
[2] Research/Feasability in 1-2 turns;
[2a] If this is disabled, the cost of all currently selectable research will have minimum cost;
[3] For player's ship and stations and plataforms;
[4] Enemy will be easier to kill; 
[5] Infrastructure and Population will not decrease;
[6] This will protect your ships and plataforms from being boarded;
[7] During battle your colonies will be set to 100% Infra and POP to a minimum value (1000000)
[IMPORTANT] Load the first script before a game starts or is loaded.
[Hot to use fast research]:
- Select the item to be researched;
- ENABLE the cheat (CTRL+home);
- DISABLE the cheat (CTRL+End);
- Ajust the savings for research in 1 turn (this should be done once in a while as your empire increases);
[NOTE] If "Enable/Disable Current Only =>(1/0)" is off, the above procedure will affect other possible researches. This will avoid to use the procedure frequently. 
CTRL+Home = Turn Fast Research ON  (value = 1)
CTRL+End  = Turn Fast Research OFF (value = 0)
CTRL+Numeric 1 = Enable  all GM cheats;
CTRL+Numeric 0 = Disable all GM cheats;
[ADVICE] Create hotkeys for the other cheats.
The table also contains (when the script is active) the options listed on the attached image.

The features are DISABLED by default. For enabling any of them, just change its value to 1;

Note: There are HOTKEYS. Have a look at the Table Extras for more information.
Note: The script now uses the new CE command ASSERT and will not load if it is incompatible with the running game version.

After downloading the table, rename it to mars.CT and copy it to the "My Cheat Table" folder.

It is for CE 6.2

Note: If you are using SKIDROW release, only the Savings and Research cheats will work.
Important If you want to use all the cheats of this table, be quick, 'cause a new update is coming. :D

Cheers to All!
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