Hope you enjoy it!, till It last anyways.. looks like they plan on updating the game soon and I don't own the game on Steam so I won't be able to update the table for some time.
Battle Chasers: Nightwar (PATCH 08.10.2017)
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Maybe a couple of us can come together and gift you the game on steam? I don't know the best way to do it splitting it with multiple people though, just thinking out loud so to speak. Maybe 6 of us can donate 5$ bucks (or 12x2.5$ etc) or something - a way to give back for all you've done for us who use this table. (Hope posts about donation are OK, if not I'll of course I will edit this post and remove it. Trying to find the rules of the board but I haven't yet)
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Anyone have a save file that's pretty normal? Just looking for a normal save at the end of the game on normal, so I can jump onto NG+. Not looking for one with insane amounts of perk points or anything like that.
Thanks! Not sure where else to find one. D:
Thanks! Not sure where else to find one. D:
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Oh no I'm not asking for donations, thank youudopsenym wrote: ↑Mon Oct 09, 2017 6:34 amMaybe a couple of us can come together and gift you the game on steam? I don't know the best way to do it splitting it with multiple people though, just thinking out loud so to speak. Maybe 6 of us can donate 5$ bucks (or 12x2.5$ etc) or something - a way to give back for all you've done for us who use this table. (Hope posts about donation are OK, if not I'll of course I will edit this post and remove it. Trying to find the rules of the board but I haven't yet)
PS: Donations are allowed as Colonel and some others have that option in their tables and the Thread posts.
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Thanks for taking time and making nice tables. Cheers! 
- Lord Blade
- Expert Cheater

- Posts: 258
- Joined: Thu Mar 09, 2017 7:52 am
- Reputation: 13
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
So, I haven't checked out the latest table, but is the XP thing a separate script like in the early tables, or is it still in the combat thing?
Because while other stats didn't change at all with the early scripts, the XP worked fine. And trying to get the right character selected in battle is frustrating, while with the out of battle script I was able to set the XP and jump into a quick fight to have it update for everyone.
Because while other stats didn't change at all with the early scripts, the XP worked fine. And trying to get the right character selected in battle is frustrating, while with the out of battle script I was able to set the XP and jump into a quick fight to have it update for everyone.
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
I don't fully understand the XP Rate and how it works
So whilst in battle going into
Fighter Stats (activate: Battle) > Pointer (Update Fight) > "<xpRate>k__BackingField"
So once I take action with a character am I suppose to change the value, default value is 1.
Character A takes a turn, go into cheat engine and change the value to 2 for double XP for Character A
Character B takes a turn the value in "<xpRate>k__BackingField" stays at 2 though. Do I have to enter value 2 again?
Problem this isn't always working for all characters, after a couple of fights the XP for 1 or 2 Party Members reverts to default in game game whilst the other part member gets adjusted XP.
Can someone explain the process and tell me where I'm going wrong please.
So whilst in battle going into
Fighter Stats (activate: Battle) > Pointer (Update Fight) > "<xpRate>k__BackingField"
So once I take action with a character am I suppose to change the value, default value is 1.
Character A takes a turn, go into cheat engine and change the value to 2 for double XP for Character A
Character B takes a turn the value in "<xpRate>k__BackingField" stays at 2 though. Do I have to enter value 2 again?
Problem this isn't always working for all characters, after a couple of fights the XP for 1 or 2 Party Members reverts to default in game game whilst the other part member gets adjusted XP.
Can someone explain the process and tell me where I'm going wrong please.
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
In the new Table I commented this line: //mov [rax+134],(float)9999 // <xpRate>k__BackingFieldLord Blade wrote: ↑Tue Oct 10, 2017 6:38 pmSo, I haven't checked out the latest table, but is the XP thing a separate script like in the early tables, or is it still in the combat thing?
Because while other stats didn't change at all with the early scripts, the XP worked fine. And trying to get the right character selected in battle is frustrating, while with the out of battle script I was able to set the XP and jump into a quick fight to have it update for everyone.
Which in general is suppose to give you MAX Level depends on the value you put it at (Currently 9999). You can put it back in if you wan't or I could send you the table with this option in.
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
And if you just want to gain one level at a time, then you can change the actual XP value as well. After a character attacks, change the XP value and add an extra 2000-3000 xp so the character levels up once. It's quite easy to do.
---
I was wondering if there is a way to add new items to your inventory? Or perhaps change the item id and it changes to whatever you want? Are there item ids in here?
---
I was wondering if there is a way to add new items to your inventory? Or perhaps change the item id and it changes to whatever you want? Are there item ids in here?
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Hmm not sure I haven't really checked apart from quantity offset.Anacra wrote: ↑Wed Oct 11, 2017 1:52 pmAnd if you just want to gain one level at a time, then you can change the actual XP value as well. After a character attacks, change the XP value and add an extra 2000-3000 xp so the character levels up once. It's quite easy to do.
---
I was wondering if there is a way to add new items to your inventory? Or perhaps change the item id and it changes to whatever you want? Are there item ids in here?
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Can anyone point me in the right direction regarding XP rate. I just want 2x XP for my party members but for some reasons after a couple of fights receiving double XP, 1 or 2 party members will receive normal XP rate again whilst 1 party member still gets double XP. Do I have to set this for every battle?
-
MasterVegito
- Expert Cheater

- Posts: 51
- Joined: Sun Mar 12, 2017 11:04 pm
- Reputation: 1
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Can bestiary be edited? Like how many monsters you have left to kill?
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Yes, you can do this via the simple NEW SCAN and NEXT SCAN feature. Type in the number of enemies you've already killed and hit NEW SCAN. Then fight a battle and increase that number. Then type in that new number and hit NEXT SCAN. You might need to do it one more time if it doesn't pick it up. Once you have only one entry on the left, double click it and it will be listed below in the table area. Then change the value from there.MasterVegito wrote: ↑Wed Oct 11, 2017 8:07 pmCan bestiary be edited? Like how many monsters you have left to kill?
Kalas could probably automate this, not sure. But still, you can do it manually. Same goes for money, and other similar stuff.
-
beastkiller
- Noobzor

- Posts: 6
- Joined: Sat Oct 14, 2017 7:48 am
- Reputation: 0
Re: Battle Chasers: Nightwar (PATCH 08.10.2017)
Sorry but how can i edited characters stat? These value always reset themself.
Who is online
Users browsing this forum: ChorizoConWebo, Google [Bot], justiny, TheByteSize

