Tales of Maj'Eyal

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ANC46
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Tales of Maj'Eyal

Post by ANC46 » Sun Jul 30, 2017 8:58 pm

Good day, everyone. I would like to request a table for Tales of Maj'Eyal, v 1.5.5. I have both DLCs. Specifically, God Mode, and Gold would be great. Also, a way to reduce hp for enemies would be good for the really tough enemies, as well. Thank you, ever so, for any responses, and God bless. BTW, hi, Recifense! :)

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Lord Blade
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Re: Tales of Maj'Eyal

Post by Lord Blade » Thu Aug 03, 2017 3:29 pm

Yeah, I'd love to see a good up to date table for the game.

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Takagi
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Re: Tales of Maj'Eyal

Post by Takagi » Sun Feb 25, 2018 3:27 am

So... anyone? It's currently on sale in Steam... would love to see a table :)

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Re: Tales of Maj'Eyal

Post by manbearbunny » Wed Feb 28, 2018 7:33 am

this game is very easy to cheat using CE. i would say if no one makes one, make your own.

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Tales of Maj'Eyal

Post by Codcat » Tue Jun 12, 2018 12:39 pm

Would also like one, trying to get CE to find health but so far no success

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Lord Blade
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Tales of Maj'Eyal

Post by Lord Blade » Tue Jun 12, 2018 9:13 pm

With the new expansion out, I'd love to get my hands on a good table.

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Tales of Maj'Eyal

Post by Codcat » Wed Jun 13, 2018 6:41 am

Someone said current health stam gold are stored as doubles but just cant find anything, even using 'All' types

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Tales of Maj'Eyal

Post by Slade » Wed Jun 13, 2018 8:05 am

I have this game, but none of the DLC. Not sure where / when I got it. I'll take a look in the next few days once I've finished playing through Alien: Isolation. No promises though on being able to find anything.

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Tales of Maj'Eyal

Post by Slade » Fri Jun 15, 2018 11:15 am

Ok. Good news or bad news ?



Bad news: I found memory locations, but the routine that writes to those locations also writes to a shit tonne of memory locations and it essentially kills the game trying to watch that part of the code. So I gave up on it. Someone else who is better at this than me might know of a better way.



I also tried doing traditional pointer searches and that failed too.



Good news: The save files can be edited very easily.



Your save file is located in C:UsersT-Engine4.0 omesave



And is called "game.teag". This is just a zip file. You can either rename the file or just open it with 7zip. Extract the "mod.class.Player-......." (there will be a hexadecimal number here). You can open it with notepad, notepad++ or wordpad.



I used notepad++ to read the file, but did all my editing in HxD (hex editor). Only because there seems to be strange escape codes in the file that may not be saved properly when using a text editor.



Items of note: You can set these numbers up rather high. the "stats" section, I maxed at 50, which is what the game told me was max. I haven't listed [B]everything[/B] you can edit. So play with the numbers, keep a back up, and see how you go.



[CODE]d["unused_talents"]=99

d["max_psi"]=115

d["unused_prodigies"]=99

d["unused_generics"]=0

d["max_mana"]=130



d["stats"]={[1]=50,

[2]=50,

[3]=50,

[4]=50,

[5]=50,

[6]=50,

[7]=50,



d["easy_mode_lifes"]=9

d["money"]=99.35

d["air_regen"]=3

d["max_life"]=999.25

d["exp_mod"]=1.25

d["start_level"]=1

d["psi_regen"]=0.2

d["life_regen"]=0.25

d["stamina_regen"]=0.3[/CODE]



You will need to save the file and copy it back to the zip. If you renamed the zip file, you will need to rename it back again before loading the game.

Does it work ? Yes. I've been running around with impunity, killing almost everything in sight.

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