Starlight Tactics

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STN
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Starlight Tactics

Post by STN » Fri Jun 16, 2017 10:37 pm

Simple table for Starlight Tactics, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Made by Shinkansen

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version V1.11. May work on other versions.

2. MGR_GameS.
"Command Points Set to 9999999?" sets Command Points to 9999999.
"Game Points Set to 9999999?" sets Game Points to 9999999.

3. shipStats.
"shipStats SpaceDock Base Address Scan (To Activate: SpaceDock Inspect Fleet Ship, To Update: SpaceDock Inspect Fleet Ship)" for Spacedock.
"shipStats Battle Focus Base Address Scan (To Activate: Battle Focus Info Ship, To Update: Battle Focus Info Ship)" for Battle.
"Stats Set to Massive? (Auto Disable)" sets Ship Stats to massive.
"HP Set to Max? (Auto Disable)" sets HP to max.
Attachments
Shinkansen Starlight Tactics V1000.CT
(73.4 KiB) Downloaded 18 times
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