- WorldSizeAdder now is WorldSizeSetter, minimum size should be around 10.
- In MENU>table>Lua Engine, executing the script [ genProfile... ] will print an AA script of current setting, edit it to remove some obvious unreadable address and paste it in a c&p aa script (wrap between [ENABLE] & [DISABLE]) to conveniently change setting. Read the Sample Profile script plz.
+ 64 bit table for v1.06 & ce 6.7+
Content is similar
Tested a giant map +180x+180 = 200x200 in this version, seems ok.
+ add a few more tick manipulation on villagers.
They have a definite Life Span which decrease with tick,
and there is age which increase with tick.
Now the changing rate can be modified, the rate stack with the
villager mov/act tick multiplier.
Add also a wrap-age thing so that they can be rejuvenated age cycle.
fixed for v1.05r1
32 bit table for ce 6.6+ using mono feature, the game seems still buggy may hang just by changing focus.