Chroma Squad

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Chroma Squad

Post by STN » Sat May 06, 2017 8:09 am

Simple table for Chroma Squad, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.
E. Do action ZZZ.

V1005 available here:

1. Tested game version V1.064. May work on other versions.

1. Character.
Improved to also affect NPC allies.
"Cooldowns Set to 0?" sets characters skills cooldowns to 0.

1. Tested game version V1.03 Hotfix. May work on other versions.

2. MechaEquip.
"Materials Set to 0?" sets Mecha equipment materials to 0. Must have at least 1 to craft.

1. Tested game version V1.03. May work on other versions.

2. Recipe.
"Materials Set to 0?" sets recipe materials to 0.
"itemPrefabID" and "itemPrefabID Length" sets the recipe item.

3. Item.
View item descriptions from Recycling tab.
"Stats Set to Massive?" sets item stats to massive.

1. MaterialDropRate.
"Purchased Pack Always Give Selected Item?" will always make the Purchased Pack give the "Selected Item". The "Selected Item" must be available from the Pack.

2. CombatManager.
"Audience Set to Massive?" sets Audience to massive.

3. Mecha.
"Stats Set to Massive?" sets Mecha stats to massive.

1. Tested game version V1.02. May work on other versions.

2. GameManager.
"Fans & Money Set to 9999999?" sets Fans and Money to 9999999.

3. CombatManager.
Allows the following to be modfied.
- acrobaticsCount.
- lastTeamworkCount.
- Lots more.

4. Character.
"Stats Set to Massive?" sets characters stats to massive.
"Health Set to Max?" sets Health to max
"Always Move / Double Move / Skill?" sets character to always move / double move / attack with skill. Does not remove skill cooldown. After completing objectives, use Teamwork.

Made by Shinkansen
Shinkansen Chroma Squad V1004.CT
(311.55 KiB) Downloaded 611 times

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Re: Chroma Squad

Post by Rudo » Wed May 31, 2017 4:53 pm

V1005 since STN sucks.
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Re: Chroma Squad

Post by Griffihn » Sun Jul 09, 2017 8:02 am

anyone kind enough to make an update for shinkansen's table? the director's cut update messed up things so the scripts (the inner script for each option) no longer works. and before anyone asks, yes, I've checked to see if it works first. and yes, I am using v1005 (got it from CE forum a long time ago)

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Re: Chroma Squad

Post by LegendZero88 » Sun Jul 09, 2017 11:10 am

i also did some tests and an upgrade would be great!


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Re: Chroma Squad

Post by headshot0052 » Wed Sep 20, 2017 11:32 pm

update pls

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Chroma Squad

Post by kazukiwoof » Sun May 06, 2018 8:42 pm

+1 for the update :^)

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