Anno 2070 v1.01.6234

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STN
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Anno 2070 v1.01.6234

Post by STN » Thu May 04, 2017 5:47 am

Hi guys,
Made by Recifense
Here is my contribution for "Anno 2070" Version 1.01.6234. The table contains a script with the following features:

- Minimum Wealth;
- Minimum License;
- Minimum Cargo;
- Minimum Resources;
- Health;
- Useful Pointer;

The table also contains (when the script is active):

- Enable/Disable Minimum Wealth; (default = 1 => ON)(*)
- Enable/Disable Minimum License; (default = 1 => ON)(*)
- Enable/Disable Minimum Cargo; (default = 1 => ON)(*)
- Enable/Disable Minimum Resources; (default = 1 => ON)(*)
- Enable/Disable Health; (default = 1 => ON)(*)
- Minimum Gold Value;
- Selected Ship Last Item ID; (**)
- Selected Ship Last Item Quantity; (**)

(*) These feature can be enabled or disabled by changing its values to 1 or 0 respectively.
(**) The ship should have at least one item loaded. It will be valid for the last one;

Item Type IDs:
Code:

Item Type IDs:
01 = Building Module 02 = Tools 03 = Wood 04 = Glass 05 = Concrete
06 = Steel 07 = Carbon 08 = Fish 09 = Pasta Dish 10 = Health Food
11 = Convenience Food 12 = Luxury Meal 13 = Functional Food 14 = Tea 15 = Bio Drink
16 = Liquor 17 = Champagne 18 = Functional Drink 19 = Plastics 20 = Jewelery
21 = Pharmaceuticals 22 = Communicator 23 = 3D Projector 24 = Service Bots 25 = Coal
26 = Granules 27 = Iron Ore 28 = Iron 29 = Copper 30 = Limestone
31 = Sand 32 = Crude Oil 33 = Oil 34 = Microchips 35 = Sugar
36 = Manganese Nodules 37 = Rare-earth Element 38 = Diamonds 39 = Uranium 40 = Meat
41 = Super Flavor 42 = Explosives 43 = Lobster 44 = Truffle 45 = Grapes
46 = Gold Nuggets 47 = Gold 48 = Omega Acids 49 = Secret Ingredients 50 = Rice
51 = Vegetables 52 = Fruits 53 = Milk 54 = Durum Wheat 55 = Pasta
56 = Corn 57 = Biopolymers 58 = Caffeine 59 = Algae 60 = Fuel Rods
61 = Kerosene 62 = Weapons 63 = Heavy Weapons 64 = High-tech Weapons 65 = Immunity Drugs
66 = Lab Instruments 67 = Neuroimplants 68 = Bionic Suits 69 = Enzymes 70 = Platinum
71 = Sponges 72 = Lithium 73 = Electrolyte Cells 74 = Exoskeletons 75 = Coral


Note: In order to avoiding crashing, the script uses the CE command assert and will NOT load if it is incompatible with the game that is running.

After downloading the table, rename it to Anno5.CT and copy it to the "My Cheat Table" folder.

It is for CE 6.1

Saluton!

PS: I intend to publish the script and notes in this week-end. (I'm still in a hurry!)

=================================
12-Dec-2011: New table with unlimited fuel option.

Cheers!
Attachments
Anno5_v200_script_v20.CT
(19.42 KiB) Downloaded 1793 times

Zozinhu
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Posts: 84
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Re: Anno 2070 v1.01.6234

Post by Zozinhu » Tue Jan 02, 2018 3:42 pm

Hello there, I bet no one is playing this game anymore but I decided to play it after a while.

Is it possible to ignore or 0 the cooldown for nukes and buying shares?

Thank you kindly.

Zoe Laroux
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Re: Anno 2070 v1.01.6234

Post by Zoe Laroux » Sun Jan 14, 2018 8:34 pm

STN wrote:
Thu May 04, 2017 5:47 am
Hi guys,
Made by Recifense
Here is my contribution for "Anno 2070" Version 1.01.6234. The table contains a script with the following

(...)

12-Dec-2011: New table with unlimited fuel option.

Cheers!
Any chance of an update, I cant seem to get it to work, but admittedly, I may be doing something wrong.

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