Dark Souls 3

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Shiva2311
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Re: Dark Souls 3

Post by Shiva2311 » Sun Apr 02, 2017 1:57 pm

Sanya wrote:
Sun Apr 02, 2017 1:47 pm
Shiva2311 wrote:
Sun Apr 02, 2017 1:09 pm
Are the Bullet/Attack/Effect helpers currently broken? trying to use the memory viewer with them crashes my game. Anyone know?
Make sure you have VEH Debugger activated in the settings
Cool thanks, that worked. Do you have any idea on how to change the knockback of weapons? Like applying force on hits?

DarkSoulsExtract
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Re: Dark Souls 3

Post by DarkSoulsExtract » Sun Apr 02, 2017 2:06 pm

How do I reset Rosaria rebirth count?

lecahim
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Re: Dark Souls 3

Post by lecahim » Sun Apr 02, 2017 2:26 pm

Is anyone able to tell me how to delete items from your inventory, I was using item swap and picked something that turned into ?WeaponName?+42. I can't drop it from my character at all?

Reddy
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Re: Dark Souls 3

Post by Reddy » Sun Apr 02, 2017 3:51 pm

Does anyone know if you still can edit the range of effect of spells like wrath of the gods?for example editing it so it affects all the map with one hit.. i remember i was able to do it with old phokz's table ,but i have no idea on how to get the spell address now since there is no more the advanced options section. anybody help?

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igromanru
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Re: Dark Souls 3

Post by igromanru » Sun Apr 02, 2017 4:00 pm

terenceyao wrote:
Sun Apr 02, 2017 12:56 pm
The old byte array is:
48 8B 05 55 CE 64 03 E9 95 49 20 04 48 8B 82 98
And new one is:
48 89 7C 24 28 E9 31 6C E9 03 90 B9 48 8B 82 98

So I tried to change line 95 of "Param Patch Initializer" script from:
aobscanmodule(ParamPatchAOB,DarkSoulsIII.exe,48 8B 05 * * * * E9 * * * * 48 8B 82 98)
to:
aobscanmodule(ParamPatchAOB,DarkSoulsIII.exe,48 89 7C * * * * 6C * * * * 48 8B 82 98)

But "Param Patch Initializer" still cannot be opened. =/
Need someone to use x64dbg to observe what happen here...
I've tested your sig pattern in IDA Pro, it works. But which table are you using?

Ace of Fours
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Re: Dark Souls 3

Post by Ace of Fours » Sun Apr 02, 2017 4:40 pm

igromanru wrote:
Sun Apr 02, 2017 4:00 pm
I've tested your sig pattern in IDA Pro, it works. But which table are you using?
[/quote]

So you got the param patcher to work then?

terenceyao
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Re: Dark Souls 3

Post by terenceyao » Sun Apr 02, 2017 4:59 pm

igromanru wrote:
Sun Apr 02, 2017 4:00 pm
terenceyao wrote:
Sun Apr 02, 2017 12:56 pm
The old byte array is:
48 8B 05 55 CE 64 03 E9 95 49 20 04 48 8B 82 98
And new one is:
48 89 7C 24 28 E9 31 6C E9 03 90 B9 48 8B 82 98

So I tried to change line 95 of "Param Patch Initializer" script from:
aobscanmodule(ParamPatchAOB,DarkSoulsIII.exe,48 8B 05 * * * * E9 * * * * 48 8B 82 98)
to:
aobscanmodule(ParamPatchAOB,DarkSoulsIII.exe,48 89 7C * * * * 6C * * * * 48 8B 82 98)

But "Param Patch Initializer" still cannot be opened. =/
Need someone to use x64dbg to observe what happen here...
I've tested your sig pattern in IDA Pro, it works. But which table are you using?
Never mind ....
I should use the latest table. I miss the latest one.

Ace of Fours
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Re: Dark Souls 3

Post by Ace of Fours » Sun Apr 02, 2017 5:21 pm

terenceyao wrote:
Sun Apr 02, 2017 4:59 pm
igromanru wrote:
Sun Apr 02, 2017 4:00 pm
terenceyao wrote:
Sun Apr 02, 2017 12:56 pm
The old byte array is:
48 8B 05 55 CE 64 03 E9 95 49 20 04 48 8B 82 98
And new one is:
48 89 7C 24 28 E9 31 6C E9 03 90 B9 48 8B 82 98

So I tried to change line 95 of "Param Patch Initializer" script from:
aobscanmodule(ParamPatchAOB,DarkSoulsIII.exe,48 8B 05 * * * * E9 * * * * 48 8B 82 98)
to:
aobscanmodule(ParamPatchAOB,DarkSoulsIII.exe,48 89 7C * * * * 6C * * * * 48 8B 82 98)

But "Param Patch Initializer" still cannot be opened. =/
Need someone to use x64dbg to observe what happen here...
I've tested your sig pattern in IDA Pro, it works. But which table are you using?
Never mind ....
I should use the latest table. I miss the latest one.
Mine still refuses to work.

terenceyao
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Re: Dark Souls 3

Post by terenceyao » Sun Apr 02, 2017 5:25 pm

Ace of Fours wrote:
Sun Apr 02, 2017 5:21 pm
terenceyao wrote:
Sun Apr 02, 2017 4:59 pm
igromanru wrote:
Sun Apr 02, 2017 4:00 pm

I've tested your sig pattern in IDA Pro, it works. But which table are you using?
Never mind ....
I should use the latest table. I miss the latest one.
Mine still refuses to work.
The latest table can open "Param Patch Initializer" now.
But it's still broken for now, dec1337 said that the issue is the ParamIterator function.

darkallnight
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Re: Dark Souls 3

Post by darkallnight » Sun Apr 02, 2017 5:44 pm

Does anyone remember that list of cheat options that would guarantee you a ban? I remember directly modifying stats and infinite slabs would ban you, but the list was a bit more expensive.

Edit; NVM, found the list on redit.

sinmagic
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Re: Dark Souls 3

Post by sinmagic » Sun Apr 02, 2017 6:28 pm

Just wanted to thank everyone currently working on fixing the table. The work you guys put in is greatly appreciated!

ZigBitDig
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Re: Dark Souls 3

Post by ZigBitDig » Sun Apr 02, 2017 6:50 pm

What will happen if I go online after activating a World Flags > Bonfires > Snowfield, basically DLC bonfire. I don't own DLC, will I get banned for it?

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igromanru
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Re: Dark Souls 3

Post by igromanru » Sun Apr 02, 2017 7:08 pm

ZigBitDig wrote:
Sun Apr 02, 2017 6:50 pm
What will happen if I go online after activating a World Flags > Bonfires > Snowfield, basically DLC bonfire. I don't own DLC, will I get banned for it?
Just don't do it. You can spawn DLC items without risk. If you want to play DLC, then buy it.

ZigBitDig
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Re: Dark Souls 3

Post by ZigBitDig » Sun Apr 02, 2017 7:09 pm

igromanru wrote:
Sun Apr 02, 2017 7:08 pm
ZigBitDig wrote:
Sun Apr 02, 2017 6:50 pm
What will happen if I go online after activating a World Flags > Bonfires > Snowfield, basically DLC bonfire. I don't own DLC, will I get banned for it?
Just don't do it. You can spawn DLC items without risk. If you want to play DLC, then buy it.
I also heard that if you just get a back up file, you can avoid soft ban. Since they are not instant

ZigBitDig
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Re: Dark Souls 3

Post by ZigBitDig » Sun Apr 02, 2017 7:09 pm

And I just now tried it and it seems DLC areas just refuse to load and that's it

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