Dishonored 2

Upload your cheat tables here (No requests)
tableplzz
What is cheating?
What is cheating?
Posts: 2
Joined: Sat Apr 01, 2017 6:38 pm
Reputation: 0

Re: Dishonored 2

Post by tableplzz » Mon Apr 24, 2017 4:18 am

Timone wrote:
Thu Apr 20, 2017 5:35 am
Ditto on the money. If possible i'd also like to see the unlock blueprints.
I had the blueprints and runes/bonecharms maxed out by downloading 100% completion save and use it on new game +, but money is still a huge issue.
It would be nice if I don't have to leave no stone unturned to afford these upgrades so I can actually enjoy the game

seanseano
What is cheating?
What is cheating?
Posts: 2
Joined: Thu May 04, 2017 4:25 am
Reputation: 0

Re: Dishonored 2

Post by seanseano » Thu May 04, 2017 4:26 am

Any time this would be updated? I really miss this trainer/table.. T_T

machine4578
Cheater
Cheater
Posts: 43
Joined: Tue Mar 07, 2017 3:12 pm
Reputation: 1

Re: Dishonored 2

Post by machine4578 » Thu May 04, 2017 6:19 am

i too hope to see an updated CE table as well.

btw last update was March 23rd.

thanks again SunBeam!

xfaustx
Novice Cheater
Novice Cheater
Posts: 16
Joined: Sun Mar 05, 2017 1:50 pm
Reputation: 0

Re: Dishonored 2

Post by xfaustx » Sun May 07, 2017 4:25 pm

Not working on latest =(
Pls update =)

AnanasS
What is cheating?
What is cheating?
Posts: 1
Joined: Fri May 12, 2017 2:59 pm
Reputation: 0

Re: Dishonored 2

Post by AnanasS » Fri May 12, 2017 3:01 pm

I have to say it would be nice to have an updated table

Thanks in advance

User avatar
Kalamity222
Cheater
Cheater
Posts: 41
Joined: Mon May 08, 2017 1:49 pm
Reputation: 7

Re: Dishonored 2

Post by Kalamity222 » Tue Jun 06, 2017 9:15 pm

I just found out about this , god dam it i'm late.
Please update it ...

makotech222
Expert Cheater
Expert Cheater
Posts: 59
Joined: Thu Mar 02, 2017 11:27 pm
Reputation: 9

Re: Dishonored 2

Post by makotech222 » Wed Jun 07, 2017 12:40 am

Another bump, hoping for an update.

makotech222
Expert Cheater
Expert Cheater
Posts: 59
Joined: Thu Mar 02, 2017 11:27 pm
Reputation: 9

Re: Dishonored 2

Post by makotech222 » Wed Jun 07, 2017 1:42 am

Quickie, Inf ammo + inf Mana.
Attachments
Dishonored2.CT
(69.72 KiB) Downloaded 618 times

User avatar
ArmY of 0n3
Table Makers
Table Makers
Posts: 237
Joined: Fri May 19, 2017 11:21 pm
Reputation: 89

Re: Dishonored 2

Post by ArmY of 0n3 » Wed Jun 07, 2017 5:04 pm

Dishonored 2 main table for v 1.77.5.0

Inf.Health
Inf.Mana
Inf.Ammo / Runes
Inf.Oxygen
Inf.Coins
Inf.Health Potions
Inf.Mana Potions
Easy Kills
Stealth Mode
Attachments
Dishonored2 - v.1.77.5.0.CT
(22.44 KiB) Downloaded 2022 times

yhawkz
Cheater
Cheater
Posts: 46
Joined: Fri Mar 03, 2017 7:54 am
Reputation: 2

Re: Dishonored 2

Post by yhawkz » Thu Jun 08, 2017 7:13 am

Zanzer wrote:
Sun Mar 05, 2017 11:33 pm
Uploading all of my previous tables. No promises to their current working state.

Unlimited Health
One-Hit Kill
Unlimited Mana
No Reload
Unlimited Ammo / Runes
Unlimited Bend time
Instant Choke
Unlimited Money
Unlock Blueprints
Ignore Assassination Stat
Ignore Nonlethal Takedown Stat
Current Mission Perfect Stats
Global Stats
Inventory Pointer
Matrix Jump
Never Fall
Increase Attack Speed
Increase Movement Speed
Zero Chaos
Unlimited Trait Use
Unlock All Traits
Stay Low Chaos
i hope Zanzer can update to version 1.77.5.0....

I hope you can...

thx btw.....

hahahahha

kirenh
What is cheating?
What is cheating?
Posts: 4
Joined: Fri May 26, 2017 3:58 pm
Reputation: 0

Re: Dishonored 2

Post by kirenh » Thu Jun 08, 2017 8:53 am

The updated table is very nice! By the way, would it be possible to set Dark Vision to infinte, like in the first game?

User avatar
ArmY of 0n3
Table Makers
Table Makers
Posts: 237
Joined: Fri May 19, 2017 11:21 pm
Reputation: 89

Re: Dishonored 2

Post by ArmY of 0n3 » Thu Jun 08, 2017 3:08 pm

kirenh wrote:
Thu Jun 08, 2017 8:53 am
The updated table is very nice! By the way, would it be possible to set Dark Vision to infinte, like in the first game?
Of course.Here you go.I'll update my table soon

Inf.Dark Vision for version 1.77.5.0

Code: Select all

{ Game   : Dishonored2.exe
  Version: 
  Date   : 2017-06-08
  Author : Yavor

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(DarkVision,Dishonored2.exe,F3 0F 10 85 E8 00 00 00 0F 2F) // should be unique
alloc(newmem,$1000,"Dishonored2.exe"+4396CB9)

label(code)
label(return)

newmem:

code:
  mov [rbp+000000E8],(float)10
  movss xmm0,[rbp+000000E8]
  jmp return

DarkVision:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(DarkVision)

[DISABLE]

DarkVision:
  db F3 0F 10 85 E8 00 00 00

unregistersymbol(DarkVision)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Dishonored2.exe"+4396CB9

"Dishonored2.exe"+4396C90: 83 F9 FF                             -  cmp ecx,-01
"Dishonored2.exe"+4396C93: 7E 20                                -  jle Dishonored2.exe+4396CB5
"Dishonored2.exe"+4396C95: 48 8B 80 08 04 00 00                 -  mov rax,[rax+00000408]
"Dishonored2.exe"+4396C9C: 4C 8D 04 89                          -  lea r8,[rcx+rcx*4]
"Dishonored2.exe"+4396CA0: 48 8B 48 48                          -  mov rcx,[rax+48]
"Dishonored2.exe"+4396CA4: F3 42 0F 10 44 C1 24                 -  movss xmm0,[rcx+r8*8+24]
"Dishonored2.exe"+4396CAB: 42 0F 2E 44 C1 08                    -  ucomiss xmm0,[rcx+r8*8+08]
"Dishonored2.exe"+4396CB1: 7A 28                                -  jp Dishonored2.exe+4396CDB
"Dishonored2.exe"+4396CB3: 75 26                                -  jne Dishonored2.exe+4396CDB
"Dishonored2.exe"+4396CB5: 48 8B 45 08                          -  mov rax,[rbp+08]
// ---------- INJECTING HERE ----------
"Dishonored2.exe"+4396CB9: F3 0F 10 85 E8 00 00 00              -  movss xmm0,[rbp+000000E8]
// ---------- DONE INJECTING  ----------
"Dishonored2.exe"+4396CC1: 0F 2F 40 6C                          -  comiss xmm0,[rax+6C]
"Dishonored2.exe"+4396CC5: 73 14                                -  jae Dishonored2.exe+4396CDB
"Dishonored2.exe"+4396CC7: 49 8B 89 B8 03 00 00                 -  mov rcx,[r9+000003B8]
"Dishonored2.exe"+4396CCE: 48 8B 01                             -  mov rax,[rcx]
"Dishonored2.exe"+4396CD1: FF 90 08 01 00 00                    -  call qword ptr [rax+00000108]
"Dishonored2.exe"+4396CD7: 3C 01                                -  cmp al,01
"Dishonored2.exe"+4396CD9: 75 08                                -  jne Dishonored2.exe+4396CE3
"Dishonored2.exe"+4396CDB: 48 89 E9                             -  mov rcx,rbp
"Dishonored2.exe"+4396CDE: E8 2D BA 53 00                       -  call Dishonored2.exe+48D2710
"Dishonored2.exe"+4396CE3: 48 81 C4 B0 00 00 00                 -  add rsp,000000B0
}

yhawkz
Cheater
Cheater
Posts: 46
Joined: Fri Mar 03, 2017 7:54 am
Reputation: 2

Re: Dishonored 2

Post by yhawkz » Thu Jun 08, 2017 3:21 pm

ArmY of 0n3 wrote:
Thu Jun 08, 2017 3:08 pm
kirenh wrote:
Thu Jun 08, 2017 8:53 am
The updated table is very nice! By the way, would it be possible to set Dark Vision to infinte, like in the first game?
Of course.Here you go.I'll update my table soon

Inf.Dark Vision for version 1.77.5.0

Code: Select all

{ Game   : Dishonored2.exe
  Version: 
  Date   : 2017-06-08
  Author : Yavor

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(DarkVision,Dishonored2.exe,F3 0F 10 85 E8 00 00 00 0F 2F) // should be unique
alloc(newmem,$1000,"Dishonored2.exe"+4396CB9)

label(code)
label(return)

newmem:

code:
  mov [rbp+000000E8],(float)10
  movss xmm0,[rbp+000000E8]
  jmp return

DarkVision:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(DarkVision)

[DISABLE]

DarkVision:
  db F3 0F 10 85 E8 00 00 00

unregistersymbol(DarkVision)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Dishonored2.exe"+4396CB9

"Dishonored2.exe"+4396C90: 83 F9 FF                             -  cmp ecx,-01
"Dishonored2.exe"+4396C93: 7E 20                                -  jle Dishonored2.exe+4396CB5
"Dishonored2.exe"+4396C95: 48 8B 80 08 04 00 00                 -  mov rax,[rax+00000408]
"Dishonored2.exe"+4396C9C: 4C 8D 04 89                          -  lea r8,[rcx+rcx*4]
"Dishonored2.exe"+4396CA0: 48 8B 48 48                          -  mov rcx,[rax+48]
"Dishonored2.exe"+4396CA4: F3 42 0F 10 44 C1 24                 -  movss xmm0,[rcx+r8*8+24]
"Dishonored2.exe"+4396CAB: 42 0F 2E 44 C1 08                    -  ucomiss xmm0,[rcx+r8*8+08]
"Dishonored2.exe"+4396CB1: 7A 28                                -  jp Dishonored2.exe+4396CDB
"Dishonored2.exe"+4396CB3: 75 26                                -  jne Dishonored2.exe+4396CDB
"Dishonored2.exe"+4396CB5: 48 8B 45 08                          -  mov rax,[rbp+08]
// ---------- INJECTING HERE ----------
"Dishonored2.exe"+4396CB9: F3 0F 10 85 E8 00 00 00              -  movss xmm0,[rbp+000000E8]
// ---------- DONE INJECTING  ----------
"Dishonored2.exe"+4396CC1: 0F 2F 40 6C                          -  comiss xmm0,[rax+6C]
"Dishonored2.exe"+4396CC5: 73 14                                -  jae Dishonored2.exe+4396CDB
"Dishonored2.exe"+4396CC7: 49 8B 89 B8 03 00 00                 -  mov rcx,[r9+000003B8]
"Dishonored2.exe"+4396CCE: 48 8B 01                             -  mov rax,[rcx]
"Dishonored2.exe"+4396CD1: FF 90 08 01 00 00                    -  call qword ptr [rax+00000108]
"Dishonored2.exe"+4396CD7: 3C 01                                -  cmp al,01
"Dishonored2.exe"+4396CD9: 75 08                                -  jne Dishonored2.exe+4396CE3
"Dishonored2.exe"+4396CDB: 48 89 E9                             -  mov rcx,rbp
"Dishonored2.exe"+4396CDE: E8 2D BA 53 00                       -  call Dishonored2.exe+48D2710
"Dishonored2.exe"+4396CE3: 48 81 C4 B0 00 00 00                 -  add rsp,000000B0
}
Army of one... can you do always low chaos?

thx bro

GBU

Israfel
Novice Cheater
Novice Cheater
Posts: 15
Joined: Wed Apr 19, 2017 3:48 am
Reputation: 0

Re: Dishonored 2

Post by Israfel » Thu Jun 08, 2017 4:53 pm

yhawkz wrote:
Thu Jun 08, 2017 3:21 pm

Army of one... can you do always low chaos?

thx bro

GBU
STN already did it, it still works.

viewtopic.php?p=4592#p4592

fuc847
Noobzor
Noobzor
Posts: 14
Joined: Thu Jun 08, 2017 11:54 pm
Reputation: 0

Re: Dishonored 2

Post by fuc847 » Thu Jun 08, 2017 11:54 pm

please update original that has unlock blueprints and all traits ! thanks!

Post Reply

Who is online

Users browsing this forum: L490, Majestic-12 [Bot], OOF, Psybelle, sfaithlover05