The Final Station +10 (table Update3.1)

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Cielos
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The Final Station +10 (table Update3.1)

Post by Cielos » Sun Mar 05, 2017 3:47 pm

re-post of the table I uploaded on the original forum. may or may not work on the latest game update.
made some simple scripts for The Final Station.

///
Updates:
Update3.1
- updated Unlock Door. works on door that have no key now.
Update3
- added Bullets per Shot Multiplier and Unlock Door.
- moved Reload in Full Clip to the [Misc.] scripts.
Update2.1
- updated Ignore Ammo. it works better when reloading shotgun with zero ammo pouch now, i.e., reload to full with zero ammo pouch.
Update2
- added Ignore MedKit, Automatic Weapon, and Reload in Full Clip.
Update1
- added Ignore Crafting Material.

///
Options:
//
[Battle Related] scripts:
Undead
- health still drop but you won't die.

Ignore MedKit
- you may heal yourself with zero MedKit.
- doesn't affect the MedKit fetching in train.

Ignore Ammo
- you can fire a weapon with zero ammo clip.
- you can reload a weapon with zero ammo pouch.
- works on pistol, shotgun and rifle.

Automatic Weapon
- weapon become automatic.
- works on pistol & shotgun (rifle is an automatic weapon already so...)

Bullets per Shot Multiplier
- works on pistol, shotgun and rifle.
- default multiplier: x4.

//
[Train Related] scripts:
Ignore Crafting Material
- you can craft items with zero material.

Max Passengers Health
- lock all passengers' health bar at max.

Max Passengers Hunger
- lock all passengers' hunger bar at max.

//
[Misc.] scripts:
Unlock Door
- press and hold Spacebar when opening a locked door.
- works on the doors that have "LOCKED" text pop up when you attempt to open it without the corresponding key.

Reload in Full Clip
- allows you to do the reload animation even if the weapon is in full clip.
- when using together with Ignore Ammo, reloading with shotgun allows you insert more ammo than the shotgun allowed. to stop reloading, just fire the shotgun once.

//
plus a bunch of pointers.

Notes:
- finished the game, probably no more updates..
Attachments
TheFinalStation.CT
+10, table Update3.1
(263.03 KiB) Downloaded 929 times

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The Final Station +17 (table Update5)

Post by Cielos » Fri May 11, 2018 7:17 am

as per request, updated the table for game v1.5.2.
want a custom cheat that no one seems bothered?
prepare a paypal and PM me, or just find a way for me to access the game in question.

BlaxFly
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The Final Station +17 (table Update5)

Post by BlaxFly » Thu Jul 12, 2018 9:01 pm

Can I please request old cheat engine table for this game? :)
Last edited by BlaxFly on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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The Final Station +17 (table Update5)

Post by BlaxFly » Fri Jul 13, 2018 10:01 am

Sorry to say this, but when I tick bullet per shot, it will immediately crash when I try to shoot.

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Re: The Final Station +10 (table Update3.1)

Post by YukoValis » Sun Sep 30, 2018 4:03 pm

Seems to not work. Any help telling me the value type of the passenger health/food. That is honestly all I need.

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Re: The Final Station +10 (table Update3.1)

Post by Cielos » Sun Sep 30, 2018 6:04 pm

^ I've updated the table when the final DLC released. but the forum changes lost the table I uploaded
check forum backup for the latest table for now. (lazy to edit the table post of this thread now....)
xen/threads/the-final-station-17-table-update5.189/
see if it's still working for the latest patch. good luck~

hint: added "xen/" after ".com/" to access the same post in the xenfo forum, if there's one that is.
EDIT: for details of the issue, check this post:
viewtopic.php?f=21&t=7672

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Re: The Final Station +10 (table Update3.1)

Post by YukoValis » Mon Oct 01, 2018 12:16 am

Oh that makes sense. I don't have the DLC. I can find the 4 bytes for ammo, health, and food. I'm guessing the health and hunger meters on the train are float values, but I could be wrong.

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