BattleStorm

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STN
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BattleStorm

Post by STN » Mon Apr 17, 2017 9:55 pm

Made by Shinkansen

Simple table for BattleStorm, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. GameManager.
Doesn't update during boss battles so must freeze manually.
"Health Set to Massive?" sets Health to massive
"Inventory Set to Massive?" sets Nukes, missiles etc to massive.
"Weapon, Shield Charges Set to Max?" sets Weapon & Shield charges to max.
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Shinkansen BattleStorm V1000.CT
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