Trial by Viking

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Trial by Viking

Post by STN » Mon Apr 17, 2017 9:24 pm

Made by Shinkansen

Simple table for Trial by Viking, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.

1. Tested game version V10.0.0. May work on other versions.

2. PlayerStats.
"Health Set to Max?" sets Health to Max.
"Invulnerable Set to Invulnerable?" sets to Invulnerable
"Keys Set to Massive?" sets Keys to massive.

3. SidescrollController.
"Jump Set to Massive?" sets Jump to massive.
"Cooldowns Set to 0?" sets Cooldowns to 0.
Shinkansen Trial by Viking V1000.CT
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