Battlezone 98 Redux: The Red Odyssey

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STN
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Battlezone 98 Redux: The Red Odyssey

Post by STN » Sat Apr 15, 2017 5:31 pm

Made by Csimbi

Following Battlezone 98 Redux, The Red Odyssey got the same HDification treatment.
Makes me very happy at least.

I have taken my previous Battlezone 98 Redux from here to see if it could be adapted.
Well, yes and no.
No because a few changes have been made so it's not a simple "AOB adjust", and yes because I managed to find alternative hooks and replicate the previous script almost 100%.
The "almost 100%" part is related to the radar. But I ain't going to tell you how because you might not even notice. Wink

While TRO includes 98, the difference in the code justifies the separate thread, so I decided to keep TRO separate. (in case you were wondering)

The script is attached, enjoy!
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Battlezone98Redux.CT
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whocares
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Re: Battlezone 98 Redux: The Red Odyssey

Post by whocares » Tue Apr 25, 2017 5:02 pm

Please update if possible.

Elesis
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Re: Battlezone 98 Redux: The Red Odyssey

Post by Elesis » Mon Jul 10, 2017 10:22 pm

Can anyone update this table? Or at least part of it?

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