Made by Shinkansen
Simple table for Salt, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.
E. Do action ZZZ.
1. Tested game version V1.8. May work on other versions.
1. Tested game version V1.4.1. May work on other versions.
"Jump Set to Massive?" sets Jump to massive.
"Movement Set to Massive?" sets Movement to massive.
"Sprint Set to Massive?" sets Sprint to massive and not consume Stamina.
"Sneak Set to Massive?" sets Sneak to massive, not consume Stamina and massive concealment..
"Dodge Set to Massive?" sets Dodge to massive and not consume Stamina.
"Health Set to Max?" sets Health to max (effectively Godmode).
"Hunger Set to Max?" sets Hunger to max.
"Stamina Set to Max?" sets Stamina to max.
"Sail Power Set to Massive?" sets Sailing speed to massive.
"Quantity Set to Max?" sets Item quantity to max.
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