Diablo II: Stats, Magic Find and Quality drops hack

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romkansk
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Re: Diablo II: Stats, Magic Find and Quality drops hack

Post by romkansk » Wed Jul 05, 2017 8:08 pm

I think I found a reliable way to find and modify values.
Consider this a BETA update and please report any troubles or in fact any feedback you have.
Currently I only left:
- Experience
- Magic Find
- Faster Cast Rate
- Health
- Mana

Game actually treats this values pretty carefully. There's definitely a limit to cast rate and probably a limit to MF as well so don't expect instant cast and hoards of uniques by setting this those values to huge.
"Breaking" the game with hacking a way how game handles those values should be possible but will take a lot of effort I'm not sure I'll be doing it.

To whoever is interested the way to find value that's modified by item is to use Hero Editor to create copies of this item and change only bonus you're insterested at. This way when you change equiped item to only slightly different one game will not move velue in memory and you can safely scan for it.

EDIT: Added Maximum Cast Rate script. Sadly doesn't effec cast delay spells like Meteor and Frozen Orb
EDIT: Added No Cast Delay scipt. Target for the delayed spells behaves a little weird. You can i.e. cast multiple Frosen Orbs at the same time but unles you move they will all be dirrected the same way until the first one explodes. Same is for Blizzard and Meteor.
Attachments
D2LoD1.14d.CT
(29.4 KiB) Downloaded 424 times
Last edited by romkansk on Fri Jul 07, 2017 12:34 pm, edited 2 times in total.

haquangthang
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Re: Diablo II: Stats, Magic Find and Quality drops hack

Post by haquangthang » Wed Jul 05, 2017 11:50 pm

thanks for your useful infomation romkansk. i hacked in the 2 byte value and success. just do the same thing as hack gold, exp but in the 2 byte

Reaper1222
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Re: Diablo II: Stats, Magic Find and Quality drops hack

Post by Reaper1222 » Sat Jul 08, 2017 4:14 pm

hi just a quick question what is the best number for the Magic Find?

romkansk
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Re: Diablo II: Stats, Magic Find and Quality drops hack

Post by romkansk » Sat Jul 08, 2017 6:29 pm

You can check this article to get a broad picture https://diablo2.diablowiki.net/Magic_fi ... ng_returns
But I've no idea even what the max number can be, they do some pretty weid math with it, that's why I made "Override magic find check" but it's far from ideal for sure.

newbhaxxor
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Re: Diablo II: Stats, Magic Find and Quality drops hack

Post by newbhaxxor » Sun Oct 15, 2017 6:43 pm

i managed to find LIGHT RADIUS in cheat engine, you can either start from an unknown value or you can search for whatever value your light radius is. then you change that value and search for 'changed value' and keep doing that until it narrows down and you can change it after. only problem with this is i do not know how to write a script for it to keep it going every time i make a new game

if you could add this to your original 1.13 and 1.14 tables it would be much appreciated!

AetherCheat
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Re: Diablo II: Stats, Magic Find and Quality drops hack

Post by AetherCheat » Sat Feb 10, 2018 5:40 pm

Hi thank you very much for this table really appreciate it, also could you explain to me the magic find and the override quality scripts? i kinda confused :D.

kyo090
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Diablo II: Stats, Magic Find and Quality drops hack

Post by kyo090 » Mon Apr 16, 2018 2:50 am

Can you make the no cast delay for 1.13d? That would be awesome ;)

headshot0052
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Diablo II: Stats, Magic Find and Quality drops hack

Post by headshot0052 » Thu Jun 07, 2018 7:46 am

update pls

kyo090
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Diablo II: Stats, Magic Find and Quality drops hack

Post by kyo090 » Sun Jun 17, 2018 12:57 am

[QUOTE="TranscendPerfection, post: 8809, member: 2218"]Attached.[/QUOTE]

[QUOTE="romkansk, post: 12253, member: 1987"]I think I found a reliable way to find and modify values.

Consider this a BETA update and please report any troubles or in fact any feedback you have.



EDIT: Added [B]Maximum Cast Rate[/B] script. Sadly doesn't effec cast delay spells like Meteor and Frozen Orb

EDIT: Added [B]No Cast Delay[/B] scipt. Target for the delayed spells behaves a little weird. You can i.e. cast multiple Frosen Orbs at the same time but unles you move they will all be dirrected the same way until the first one explodes. Same is for Blizzard and Meteor.[/QUOTE]



Could you make this for 1.13d? Would love to use it on median, assuming the spells on there use the same timer as frozen orb/meteor. Would be pretty op for sin.

TranscendPerfection
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Diablo II: Stats, Magic Find and Quality drops hack

Post by TranscendPerfection » Sun Jun 17, 2018 11:47 am

[QUOTE="kyo090, post: 49520, member: 16282"]Could you make this for 1.13d? Would love to use it on median, assuming the spells on there use the same timer as frozen orb/meteor. Would be pretty op for sin.[/QUOTE]

kyo090
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Diablo II: Stats, Magic Find and Quality drops hack

Post by kyo090 » Wed Jun 20, 2018 6:29 am

[QUOTE="TranscendPerfection, post: 49550, member: 2218"][/QUOTE]



Sadly everything is casted but doesn't hurt mobs, in singleplayer and multiplayer. Thanks a lot for making it though!

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Bigman397
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Diablo II: Stats, Magic Find and Quality drops hack

Post by Bigman397 » Wed Jun 20, 2018 6:09 pm

Will this work on 1.14d?



edit - newp
Last edited by Bigman397 on Wed Jun 20, 2018 10:20 pm, edited 2 times in total.

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