Lords of the Fallen

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STN
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Lords of the Fallen

Post by STN » Wed Apr 12, 2017 5:52 pm

Made by vergadain

ok this is my first table I have ever posted
its very rudimentary do forgive me.
it allows you to freeze HP, Magic and Energy.
you can mod your XP, XP bonus XP needed to store AP and SP
and you can give your self AP and SP
still looking for other stuff to add to it but I think I'm getting to the area where I just don't know how to do it. feel free to take what you want from it.
-Updated
added stats and changed pointers

Thanks jim2point0
I updated your Version with the stats from my updated version

StrikeQ
those stats are correct addresses. but some times while editing they do revert if your in the stat update screen and leave it shortly after updating.
you can update them at any time while playing you don't need to be in update screen
also with that said I'm not very good at tables scripts I just created this table because there wasn't a table from a reliable creator, and jim2point0
helped me with the script because I was using unreliable pointers.

Ver4-Added some disassembler locations for finding item addresses. the addresses seem to randomize so I'm not sure what to do other then find them mod how many I need then forget until next time.

this is the last update ill give for this table. so feel free to mod it how you like it and repost.
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LordsOfTheFallen_stats.CT
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ersatz
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Re: Lords of the Fallen

Post by ersatz » Wed Jul 19, 2017 2:10 am

Sadly this table is out of date...
using the latest steam version.

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Re: Lords of the Fallen

Post by Bakfiets » Wed Jul 19, 2017 8:24 pm

ersatz wrote:
Wed Jul 19, 2017 2:10 am
Sadly this table is out of date...
using the latest steam version.
Anything in particular you would like? Have the game lying around somewhere.

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Re: Lords of the Fallen

Post by ersatz » Sun Jul 23, 2017 9:50 pm


Anything in particular you would like? Have the game lying around somewhere.
nothing too complex a simple health, stamina, mana pointer would be badass anything extra is icing on the cake.

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Re: Lords of the Fallen

Post by Bakfiets » Mon Jul 24, 2017 1:46 pm

Im on it :)

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Re: Lords of the Fallen

Post by Bakfiets » Mon Jul 24, 2017 4:39 pm

ersatz wrote:
Sun Jul 23, 2017 9:50 pm

Anything in particular you would like? Have the game lying around somewhere.
nothing too complex a simple health, stamina, mana pointer would be badass anything extra is icing on the cake.
Couldn't figure out how to get the orginial table working, so I made a quick new one. It ain't pretty, but she should work.

For now I have made a table with Pointers for Health and Stamina. (lots of them)
Script for infinite stamina if the pointers fail.
Had a godmode working, but identifing the player is highly unreliable. Probably will try again later this week.

Let me know if it works!
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ersatz
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Re: Lords of the Fallen

Post by ersatz » Fri Jul 28, 2017 5:13 am

Hey thanks! The Health pointer has odd results, life still decreases as normal and when you die you instantly get all your health back but you don't actually die. It just plays the death animation. and you can reset the visual pointer to max health if you just pause and unpause the game. The others seem to work just fine.

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Re: Lords of the Fallen

Post by krul » Sat Nov 17, 2018 9:35 am

Please, can someone make a table for GOG version ?

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Re: Lords of the Fallen

Post by Gvaz » Mon Jan 07, 2019 11:43 pm

Does this still work?

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Re: Lords of the Fallen

Post by STN » Mon Jan 07, 2019 11:46 pm

Gvaz wrote:
Mon Jan 07, 2019 11:43 pm
Does this still work?
Instead of spamming the forum, you could test it yourself? Or do you want someone to download the game and test it for you?
For site updates, follow FRF's official Twitter, Facebook

Don't PM me asking for cheats, I'll just ignore you. Use the search function instead.

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Re: Lords of the Fallen

Post by Gvaz » Tue Jan 08, 2019 1:23 am

I answered my own question, it works with the latest update.

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