Command & Conquer Red Alert 3 V1.0 (Resource, Research,G

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STN
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Command & Conquer Red Alert 3 V1.0 (Resource, Research,G

Post by STN » Mon Apr 10, 2017 2:23 pm

Made by Recifense

Hi guys,

Here is my contribution for "Command & Conquer Red Alert 3". It contains a script and 3 variables to enable/disable the features: Infinite Resource, Quick Research and God Mode.

It was not tested in all campaigns, so a bug is possible. I have faced some problems during GM implementation. The Decrease HP routine is used for the objects(buildings, untis) and also for some effects.

The features can be enabled/disabled via 3 variables (default is disabled):

iEnableGM - Enable/Disable God Mode;
iEnableMRP - Enable/Disable Quick Research Points;
iEnableMR - Enable/Disable Infinite Resource

Change their values to sometihing different from 0 to enable them.

Cheers.

========================
12-Dec-2011

Here is the last table again.

Cheers!
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ra3_1.12.game.CT
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Schnitzelmaker
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Re: Command & Conquer Red Alert 3 V1.0 (Resource, Research,G

Post by Schnitzelmaker » Tue May 16, 2017 5:43 am

Red Alert 3 Uprising Table from Recifense.


For Origin Version check here: viewtopic.php?f=2&t=399#p1940
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ra3ep1_1.0.game.CT
Red Alert 3 Uprising
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wtxar24
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Re: Command & Conquer Red Alert 3 V1.0 (Resource, Research,G

Post by wtxar24 » Fri Sep 15, 2017 3:55 am

is this work for RA3uprising?

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