Batman: Arkham City - Enable Console/Commands

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STN
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Batman: Arkham City - Enable Console/Commands

Post by STN » Sun Apr 09, 2017 12:52 pm

Made by SunBeam


PRE: Article's also been posted on my blog. Have a visit and leave your comments Wink

--

Hello folks.

As mentioned in this post here, below you'll find an updated table for Batman: Arkham City (latest Steam build).

How to work with it:

1) Run the game till main menu, open up Cheat Engine, target BatmanAC.exe game process.

2) Activate [Console] item and the sub-section expands. Activate Fetch UE3 Pointers/Addresses script to fetch the required GNames and GObjects pointers. If script doesn't get enabled, let me know.

3) Activate Enable Console script.

4) Activate Set Hook & Emulate RCheatManager UObject script.

5) In-game, open up the console with Tilde key and type in a command (e.g.: fly). You'll see you can now fly around.

Note: if you want to have a look at all GNames and GObjects, you can dump them via GNames & GObjects Dumper script. Once activated, press Numpad /, then check Batman Arkham City GOTY\Binaries\Win32 folder for two text documents: NamesDump.txt and ObjectsDump.txt. Note that when you transition between main menu and in-game, the pointers to the objects might get reallocated, thus you'll need to press Numpad / again.

UPDATED:

Added:

1. AddXP Adjust: this script simply changes the amount of Experience engine gives you when you use AddXP command.
2. Freeze Countdown Timer and Freeze Elapsed Time: self explanatory.

Video:


Link

Interesting commands that can be used with this mod:

Code:
Command Effect

AddXP Adds 250 XP points.
BmRagDoll Sends Batman in ragdoll mode (removes bone physics). Enter again to restore.
CauseEvent Same as below.
CE <event> Will trigger that specific event happening. There's a quick list displayed. Note that once triggered, these events might ruin your overall progress %.
DebugGiveAllGadgets Gives you all gadgets. You can use them from the beginning with ease. Can also hack TYGER secutiry consoles.
DebugGiveArmour Restores your armor.
DebugGiveFreezeBlast Gives you said weapon (keypad #5).
DebugKillAllEnemies Kills all enemies in your viewing range.
DebugRemoveArmour Removes your armor.
DebugUpgradeEquipment Upgrades all your equipment (gadgets, moves, etc.) even though they are disabled (or you don't have them) in the Waynetech menu.
Fly Toggles Fly Mode on/off.
FOV <number> You can set the field of view.
Ghost Toggles Ghost Mode on/off. Noclip, basically (walk through objects).
God Toggles God Mode on/off.
InfiniteGadgets Refreshes your gadgets inventory. You can use gadgets instantly (good for refreshing the Disruptor).
Invisible Toggles on/off rendering of your character model. Not invisible to enemies :) Good for screenshots.
KillMe You die. God needs to be off.
KillPawns Kills all enemies in your vicinity.
LoadPC Loads the specified character. Use this in conjunction with KillMe (when at Retry screen, open console and LoadPC Playable_<character> [Enter]).
PlayersOnly Freezes game world, while you can just move around.
RE <event> Causes a remote event to happen. If you want to progress fast through the story, see the list displayed after typing in "re [space]". Note that it will affect your progress, as game gets
saved! Some may crash after sequence finishes.
RestartLevel/ReloadGame In case something breaks, use these :)
RestoreHealth Refills your HP.
RiddlerRevealItems <MapName> Will reveal all Riddler challenges (trophies, secrets, etc.) in given map. Without argument, reveals all.
SaveGameHere Saves the game where you are right now.
ShowProgress Displays progress on-screen, statistics, etc. Disable by executing commands once more.
Slomo <value> Slows down time to your value. Default is 1.
Suicide Same as KillMe, but without BmRagDoll (character doesn't fall down on its back, sign that bones got disabled via BmRagDoll).
Teleport Teleports you to viewed object (building, piece of ground, sky, etc.)
ToggleEnemiesCanAttack Disables enemies capability of attacking you. Enable this when in the middle of a crowd or triggered their attention. Useful for other game modes and huge combos :)
ToggleGhost Same as Ghost.
ToggleHUD You know this one ;)
TurnOffEnemiesCanAttack Same as ToggleEnemiesCanAttack, but without the toggle. Note that enemies might have 1 go at you before the property is set. Depends how you caught them :)
UnlockAll Unlocks everything on character page (all tapes as well) in Batcomputer Data menu.
UnlockAllAchievements Unlocks all Steam achievements ;)
UnlockBios Same effect as UnlockAll.
UnlockChallengeMode Guess :)
UnlockCityStory Unlocks all City Stories in Batcomputer Data.
UnlockGallery Unlocks all 4 pages of the Concept Art Gallery at main menu. Type it in console at main menu, after selecting the save to load.
UnlockNewGamePlus Well, you guessed :) Type it in console at main menu to enable, after selecting save to load.
UnlockRiddler Unlocks all Trophies (the models at main menu).
UnlockWayneTech Unlocks everything in Waynetech menu.
Walk Get back to walking normally after Fly/Ghost.

BR,
Sun
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1221233
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Re: Batman: Arkham City - Enable Console/Commands

Post by 1221233 » Sun Mar 11, 2018 1:48 pm

if tilde key doesn't work what can i do ?

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SunBeam
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Re: Batman: Arkham City - Enable Console/Commands

Post by SunBeam » Sun Mar 11, 2018 4:31 pm

Re-read the instructions. Table works for the latest Steam build. If you play torrented versions, at least make sure game version is the latest one. And no more PMs, please. As I said, table works as is.

IG88
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Re: Batman: Arkham City - Enable Console/Commands

Post by IG88 » Mon Sep 10, 2018 2:57 pm

It's not working or me either (Steam, GOTY). When you say start screen I assume you mean after pressing start and selecting a save file?

Sorry to necro this but it's the only decent page about console commands in AC.

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Re: Batman: Arkham City - Enable Console/Commands

Post by Yojimbo » Sun Sep 16, 2018 11:09 pm

Thank you for the work you do!

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Re: Batman: Arkham City - Enable Console/Commands

Post by SunBeam » Mon Sep 17, 2018 8:30 am

IG88 wrote:
Mon Sep 10, 2018 2:57 pm
It's not working or me either (Steam, GOTY). When you say start screen I assume you mean after pressing start and selecting a save file?

Sorry to necro this but it's the only decent page about console commands in AC.
I've recently re-tested the table + Steam version. Can say nothing's changed, everything works perfectly, exactly as written in the main post.

kaizlin
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Re: Batman: Arkham City - Enable Console/Commands

Post by kaizlin » Thu Oct 04, 2018 12:03 am

Hello! Your cheat table works as advertised for me, however I don't see a freefly camera command. When I use the "toggledebugcamera" from Asylums commands, it crashes my game. Is there a debug/freefly camera command that works with this one, or am I out of luck?

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Re: Batman: Arkham City - Enable Console/Commands

Post by jonasbeckman » Thu Oct 04, 2018 10:01 am

Not all commands work due to changed or removed underlying classes in the engine for how these commands behave so if you use a command for which this is the case then it usually crashes the game. :)

Other tables or utilities for managing the camera will be needed as a replacement for the console command.

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