Europa Universalis IV v1.27.2.0 STEAM (GM and More) 2018-Oct-04

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CompactDisc
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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by CompactDisc » Wed Dec 13, 2017 5:59 pm

Updated the province and tech pointers for 1.24:
viewtopic.php?f=4&t=109&p=758#p758

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by Ioannes » Thu Dec 14, 2017 3:02 am

CompactDisc wrote:
Wed Dec 13, 2017 5:59 pm
Updated the province and tech pointers for 1.24:
viewtopic.php?f=4&t=109&p=758#p758
Thanks, but don't forget to update the text on the pointer post - it still says "1.23". :P

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by CompactDisc » Thu Dec 14, 2017 8:03 am

Ioannes wrote:
Thu Dec 14, 2017 3:02 am
Thanks, but don't forget to update the text on the pointer post - it still says "1.23". :P
I keep forgetting that, thanks! It's fixed now :)

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by throwaway2000 » Thu Dec 14, 2017 6:26 pm

A hotfix was just released, 1.24.1, checksum is 0625

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Re: Europa Universalis IV v1.24.1.0 STEAM (GM and More) 2017-Dec-14

Post by Recifense » Fri Dec 15, 2017 1:20 am

Hi guys,

A table was updated to version 1.24.1.0. Please look at the first post.

Cheers!
Status: Followin up

For Old Tables, PM or E-mail me.

10 years of Contribution (since March 2008)

I now have an active account at PATREON (Recifense Cheers).

https://www.patreon.com/user?u=6383777

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by Ioannes » Fri Dec 15, 2017 7:13 am

Thanks Recifense for the quick update!

@CD, good news and bad news regarding the latest version:
CompactDisc wrote:
Wed Dec 13, 2017 5:59 pm
Updated the province and tech pointers for 1.24:
viewtopic.php?f=4&t=109&p=758#p758
Most pointers + console are working just like before with Reci's newest version, the Province points being the only exception I found. Technology pointers seem to be working properly.

EDIT: Bit OCD/nitpicky on me, but the pointer for professionalism is spelled "rmy Professionalism", skipping the first A. :?

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by CompactDisc » Fri Dec 15, 2017 9:12 am

Ioannes wrote:
Fri Dec 15, 2017 7:13 am
EDIT: Bit OCD/nitpicky on me, but the pointer for professionalism is spelled "rmy Professionalism", skipping the first A. :?
This will be fixed in the newest version, this is the only thing that matters. The table will be usable again.
Estimated time to arrival: 24 hours. Sorry, busy evening.

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by CompactDisc » Sat Dec 16, 2017 2:26 pm

CompactDisc wrote:
Fri Dec 15, 2017 9:12 am
This will be fixed in the newest version, this is the only thing that matters. The table will be usable again.
Estimated time to arrival: 24 hours. Sorry, busy evening.
I have no issues left with the table now:
viewtopic.php?f=4&t=109&p=758#p758

If you find anything, please do tell.

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Re: Europa Universalis IV v1.24.1.0 STEAM (GM and More) 2017-Dec-14

Post by Ioannes » Sat Dec 16, 2017 4:10 pm

Just downloaded it, will probably attempt usage later today - will make sure to alert anything I find! Thanks as usual, Reci/CD.

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Re: Europa Universalis IV v1.24.1.0 STEAM (GM and More) 2017-Dec-14

Post by Monkeyblue » Sat Dec 23, 2017 12:47 am

Here is a pointer offset value for "Corruption" seeing how its wrong in the table.

Correct offset: 68C
Current: 10fc

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Re: Europa Universalis IV v1.24.1.0 STEAM (GM and More) 2017-Dec-14

Post by websmith » Wed Jan 03, 2018 5:14 pm

Bug in CompactDiscs table:
General Info
Current Imperial Authority is defined as 8 bytes. Thats wrong.
Its 4 bytes, the last 4 bytes is the number of imperial reforms that have been implemented.
i.e. correct table should be:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>6515</ID>
      <Description>"Current Imperial Authority ==&gt; (x1000)"</Description>
      <LastState Value="6339" RealAddress="26EDF568"/>
      <ShowAsSigned>1</ShowAsSigned>
      <Color>FF00FF</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>pGame</Address>
      <Offsets>
        <Offset>1520</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>6579</ID>
      <Description>"Number of Imperial reforms implemented ==&gt; (x1)"</Description>
      <LastState Value="3" RealAddress="26EDF56C"/>
      <ShowAsSigned>1</ShowAsSigned>
      <Color>FF00FF</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>pGame</Address>
      <Offsets>
        <Offset>1524</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
its easy to see this error, just try to set imperial autority to 51000, then implement first reform, and number changes to more than 4 billion, thats because last 4 bytes gets set to 1.

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Re: Europa Universalis IV v1.24.1.0 STEAM (GM and More) 2017-Dec-14

Post by dabababababab » Mon Jan 08, 2018 12:18 am

Can you make a table that lets you use console?

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Re: Europa Universalis IV v1.24.1.0 STEAM (GM and More) 2017-Dec-14

Post by CompactDisc » Mon Jan 08, 2018 10:10 am

dabababababab wrote:
Mon Jan 08, 2018 12:18 am
Can you make a table that lets you use console?
Use this table extension, it includes the function for console:
viewtopic.php?f=4&t=109#p758

Also: Will fix some bugs in the table tonight. I've been really sick lately and didn't have the heart to actually do tables.

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Re: Europa Universalis IV v1.24.1.0 STEAM (GM and More) 2017-Dec-14

Post by CompactDisc » Mon Jan 08, 2018 6:49 pm

Monkeyblue wrote:
Sat Dec 23, 2017 12:47 am
Here is a pointer offset value for "Corruption" seeing how its wrong in the table.

Correct offset: 68C
Current: 10fc
websmith wrote:
Wed Jan 03, 2018 5:14 pm
Current Imperial Authority is defined as 8 bytes. Thats wrong.
I can't believe it took me this long to fix, I apologize profusely and thank you both for the feedback:
viewtopic.php?f=4&t=109&p=758#p758

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Re: Europa Universalis IV v1.24.1.0 STEAM (GM and More) 2017-Dec-14

Post by Jasinn » Sat Feb 17, 2018 9:37 pm

Prussian Militarization not working for me, no idea why.
Also, if someone could help me, I want to know if it is possible to make it that some values like Army,Navy, army trad./proffesionalism,estates' loyalty, inflation, mercantilism, prestige etc. immediately freeze as i open the table, or make a hotkey, if it is possible, could someone teach me how to do that?

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