Victor Vran

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Darkedone02
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Re: Victor Vran

Post by Darkedone02 » Fri Jan 05, 2018 10:58 am

nope that's why we request an update to the table.

LillyanaKabal
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Re: Victor Vran

Post by LillyanaKabal » Fri Mar 09, 2018 5:57 pm

XP is stored in 2bytes. At least, I found the XP value when I searched in 2bytes. Not sure about the rest, haven't got that far yet, but the XP works.

LillyanaKabal
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Re: Victor Vran

Post by LillyanaKabal » Fri Mar 09, 2018 7:28 pm

I am having an issue bringing the Total xp value higher than 65,000. It just spits out random numbers when brought higher than that.

ign1z
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Re: Victor Vran

Post by ign1z » Fri Oct 26, 2018 1:15 pm

i analyzed the existing code for 2.00 version attached on the first post ... how do you get the correct aob

from the code, it was :

<Description>"FastFight (weapon cooldown)"</Description>
<LastState Activated="0"/>
<Color>80000008</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(INJECT,VictorVranSteam.exe,8B 4D 0C 8B 02 89 01 8B 42 04 89 41 04 5F) // should be unique

i looked the value for cooldown but couldnt find any value representing the cooldown, can someone give me an enlightment here ?
especially for 2.07 version

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