Stellaris v1.0.2-2.2.1 Steam/Paradox/GOG (GM and More) 2018-Dec-10

Upload your cheat tables here (No requests)
User avatar
Visi
Novice Cheater
Novice Cheater
Posts: 23
Joined: Wed Mar 22, 2017 9:07 pm
Reputation: 5

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Visi » Fri Dec 07, 2018 9:59 pm

Alaunus wrote:
Fri Dec 07, 2018 2:56 pm
CompactDisc wrote:
Thu Dec 06, 2018 7:53 pm
[...]
If only it were possible to enable modded achievements on Stellaris too ;)
[...]
Yes please.

Given that ck2 has gotten his last hurray (apparently a large chunk of the team is being allocated to other projects after holy fury) it would be awesome if stellaris and eu4 would allow achievements with changed checksums at some point. Vanilla eu4 I can almost stomach for the sake of collecting but vanilla stellaris is just ..... bland.
It drives me bananas that cosmetic mods break the checksum and disable achievements in Stellaris.

jimrdg
Noobzor
Noobzor
Posts: 7
Joined: Fri Mar 17, 2017 9:20 am
Reputation: 0

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by jimrdg » Sat Dec 08, 2018 3:37 am

This update makes this game almost look like an entirely new game.

User avatar
tscolin
Noobzor
Noobzor
Posts: 8
Joined: Thu Apr 19, 2018 7:38 pm
Reputation: 3

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by tscolin » Sat Dec 08, 2018 2:48 pm

jimrdg wrote:
Sat Dec 08, 2018 3:37 am
This update makes this game almost look like an entirely new game.
I remember it from its release, after all the DLC's and changes, it is an entirely new game. Paradox really outdid themselves on stellaris, the game just feels fresh again.

yiguanyu1997
Noobzor
Noobzor
Posts: 14
Joined: Wed Mar 21, 2018 7:03 am
Reputation: 0

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by yiguanyu1997 » Sat Dec 08, 2018 5:28 pm

Maybe we need a table for V2.2.1(bbf4) please

User avatar
Visi
Novice Cheater
Novice Cheater
Posts: 23
Joined: Wed Mar 22, 2017 9:07 pm
Reputation: 5

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Visi » Sat Dec 08, 2018 5:32 pm

yiguanyu1997 wrote:
Sat Dec 08, 2018 5:28 pm
Maybe we need a table for V2.2.1(bbf4) please
He already said he's working on it.

User avatar
CompactDisc
Fearless Donors
Fearless Donors
Posts: 361
Joined: Tue Mar 07, 2017 11:52 am
Reputation: 237

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by CompactDisc » Sat Dec 08, 2018 7:38 pm

FoxyX22 wrote:
Fri Dec 07, 2018 5:59 pm
I recall reading on one of the previous DLCs, i think it was Reapers Due, that they only planned for 2 or 3 more expansions. And we've had 3 since then, so thats why im kinda expecting it to be the end. I hope they make some more expansions but im ok if they decide to end it.
The last DLC was supposed to be Jade Dragon, but then they made their biggest DLC yet right after :P
So I'm going to wait for the official word.
Happy table making!

Donations are very welcome and will go primarily to buying games/dlc for tables:
https://www.patreon.com/CompactDisc

Viken
Cheater
Cheater
Posts: 41
Joined: Wed Mar 22, 2017 7:19 pm
Reputation: 5

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Viken » Sat Dec 08, 2018 9:25 pm

I've looked through some of the additions added from Paradox DLC's, and while part of it is purely content, quite often the rest of it is game-engine changes and enhancements. After so many years, they are still tinkering with their game engines and the game designs. By now all of Paradox's games are a quite deal different from their original releases, even Hearts of Iron IV.

That said, Stellaris has had the biggest and most obvious changes from what I can tell. Adding entirely new systems or changing them around... it takes a whole lot of time and effort to do that to a game that's already basically complete. Especially when it comes to keeping computer resource usage down. Any inefficiency would just eat up more RAM and CPU, making the patch-and-DLC combo all but unusable to anyone with a lower end PC.

In effect, Stellaris already is a new game. Lol. And most of the modders are going crazy about it too. A lot of the good old mods are utterly unusable now to boot.

jimrdg
Noobzor
Noobzor
Posts: 7
Joined: Fri Mar 17, 2017 9:20 am
Reputation: 0

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by jimrdg » Sun Dec 09, 2018 1:01 am

well at least the allow console command is still working good for the old table

Ganymedes
Noobzor
Noobzor
Posts: 12
Joined: Sat Nov 18, 2017 7:24 pm
Reputation: 0

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Ganymedes » Sun Dec 09, 2018 12:46 pm

stellaris now fells more like a paradox game and less like civilization in space

Vargur
What is cheating?
What is cheating?
Posts: 4
Joined: Sun Jul 09, 2017 8:53 am
Reputation: 0

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Vargur » Sun Dec 09, 2018 4:49 pm

Ganymedes wrote:
Sun Dec 09, 2018 12:46 pm
stellaris now fells more like a paradox game and less like civilization in space
I have mixed feelings about the planet changes..

Anglican
Expert Cheater
Expert Cheater
Posts: 62
Joined: Tue Mar 14, 2017 9:23 am
Reputation: 6

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Anglican » Sun Dec 09, 2018 5:30 pm

I for one approves of it. Les micromanagement tbh and it's much better let the AI handle Sectors.

Vargur
What is cheating?
What is cheating?
Posts: 4
Joined: Sun Jul 09, 2017 8:53 am
Reputation: 0

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Vargur » Sun Dec 09, 2018 5:39 pm

Anglican wrote:
Sun Dec 09, 2018 5:30 pm
I for one approves of it. Les micromanagement tbh and it's much better let the AI handle Sectors.
Except sectors don't seem to be functional, I don't understand what's happening here.

Anglican
Expert Cheater
Expert Cheater
Posts: 62
Joined: Tue Mar 14, 2017 9:23 am
Reputation: 6

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Anglican » Sun Dec 09, 2018 5:44 pm

Because they basically removed Sectors. The only thing there is not is that Sectors act like Duchies in CK2 wherever you appoint a Governor it affects the whole Sector not just a single planet.

You can always read the patchnotes for more info.

Vargur
What is cheating?
What is cheating?
Posts: 4
Joined: Sun Jul 09, 2017 8:53 am
Reputation: 0

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by Vargur » Sun Dec 09, 2018 5:55 pm

Anglican wrote:
Sun Dec 09, 2018 5:44 pm
Because they basically removed Sectors. The only thing there is not is that Sectors act like Duchies in CK2 wherever you appoint a Governor it affects the whole Sector not just a single planet.

You can always read the patchnotes for more info.
But I can't modify them and the AI does nothing to them.
This kills the game for me. I can't be expected to manage dozens of planets/habitats

MasterVegito
Expert Cheater
Expert Cheater
Posts: 142
Joined: Sun Mar 12, 2017 11:04 pm
Reputation: 2

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Post by MasterVegito » Sun Dec 09, 2018 5:56 pm

Well, land warfare still sucks good to know.

Post Reply

Who is online

Users browsing this forum: cloud1412, Google [Bot], Google Adsense [Bot], Gwinne 1976, harelor