KS212 wrote: ↑Sun Mar 24, 2019 3:27 pm
[...]
nevermind, I know what I got wrong.
I thought a successful deflect would immediately makes the enemy open for deathblow, that's why I thought the script still has problem.
while the case should be that, a successful deflect would only reduce the enemy's posture, and once the posture is drained would that be open for deathblow after a successful deflect.
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justiny wrote: ↑Tue Mar 26, 2019 7:50 am
The posture damage multiplier only affects deflect, doesn't affect normal attacks against enemies that defend or not.
yeah, I noticed that after I uploaded the script. turns out the injection point only deal with the deflect damage one to the attacker... going back to manipulate the posture damage at where the game writes the value now.
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and for those who're interested. both the
damage multiplier and the newly added
posture damage multiplier allows you to manipulate the damage deal TO THE PLAYER now. which more or less the same as a "defense multiplier" I think...?