Ace Combat 7: Skies Unknown

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York2016
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Ace Combat 7: Skies Unknown

Post by York2016 »

Game Name: Ace Combat 7: Skies Unknown
Game Engine: Unreal Engine 4
Game Version: 1.0.1.0
Options Required: God mode, no collision damage, infinite MRP, infinite missiles/SP weapons, no missile/SP weapon reload time, infinite parts capacity (both 8 parts limit + Arms/Body/Misc limit), infinite flares(?)
Game/Steam Website: [Link]
Other Info: There are parts which can reduce collision damage and difficulty does affect it, so there is a value somewhere. Infinite parts capacity is not exactly 'required'. i can imagine the difficulties of finding that + the resulting UI troubles even if it is successful.
Infinite flares is not necessary with God mode either but...anything to stop those goddamn missile alerts without maneuvering like dropping spaghetti XP

imo, God mode, MRP and infinite missiles/SP weapons are only what im really looking for, the other features would be nice to have however.

rockoshoo
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Re: Ace Combat 7: Skies Unknown

Post by rockoshoo »

Just tried to do some basic memory editing for MRP. Game crashes immediately after spending any currency. Seems to be memory integrity checks?

York2016
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Re: Ace Combat 7: Skies Unknown

Post by York2016 »

Yeah thats what i've noticed on my end too. even backing out of the aircraft tree and going back in doesnt help

Sh3perd
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Re: Ace Combat 7: Skies Unknown

Post by Sh3perd »

confirmed as well on my end. Using cheat engine to attempt to add MRP crashes game.

Hornet
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Re: Ace Combat 7: Skies Unknown

Post by Hornet »

The game auto-saves any time you purchase something or sortie. I'm assuming the act of saving the game is what's causing the integrity checks, and therefore the crashing.

Sh3perd
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Re: Ace Combat 7: Skies Unknown

Post by Sh3perd »

UPDATE: found a way to circumvent to get more MRP. Basically add to your score mid-mission

Start a mission. top left is your score. find it in CE and change to whatever. after the match it keeps your new score.

SKULLRAGE
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Re: Ace Combat 7: Skies Unknown

Post by SKULLRAGE »

Sh3perd wrote:
Fri Feb 01, 2019 2:50 am
UPDATE: found a way to circumvent to get more MRP. Basically add to your score mid-mission

Start a mission. top left is your score. find it in CE and change to whatever. after the match it keeps your new score.
Great it works thnx :D and now i can finally have a quick path for that raptor.

JessieKazama
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Re: Ace Combat 7: Skies Unknown

Post by JessieKazama »

I'd love to mess around a bit with searching but apparently Amazon has not given me my code for the game yet, RIP me lmao :cry:

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vosszaa
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Re: Ace Combat 7: Skies Unknown

Post by vosszaa »

fearlessrevolution has dropped the trainer xD

viewtopic.php?f=5&t=8648

zenairis
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Re: Ace Combat 7: Skies Unknown

Post by zenairis »

Something I would love to see is the ability to equip all parts to see just how far you can push a Jet's performance. The part weight in the trainer that's available doesn't quite get that you'd still need a way to equip max number of parts.

JessieKazama
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Re: Ace Combat 7: Skies Unknown

Post by JessieKazama »

zenairis wrote:
Sat Feb 02, 2019 8:22 am
Something I would love to see is the ability to equip all parts to see just how far you can push a Jet's performance. The part weight in the trainer that's available doesn't quite get that you'd still need a way to equip max number of parts.
Yeah I was able to find the amount of parts equipped with CE the problem is freezing it or nopping the instruction doesn't add any more parts, just freezes at the number you already have equipped.

Akaize
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Re: Ace Combat 7: Skies Unknown

Post by Akaize »

How turn the MRP back, or change it to 0 ?

After use the trainer, the value is 999.999.999 (I just buyed a plane, and now I want to continue playing normally)

Fluke
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Re: Ace Combat 7: Skies Unknown

Post by Fluke »

Akaize wrote:
Mon Feb 04, 2019 1:01 am
How turn the MRP back, or change it to 0 ?

After use the trainer, the value is 999.999.999 (I just buyed a plane, and now I want to continue playing normally)
I managed to get around this by identifying the MRP value in cheat engine, loading into a mission and then editing my MRP value back to what I wanted, at the end of the mission it just progressed through as normal and didnt crash out

VCC
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Re: Ace Combat 7: Skies Unknown

Post by VCC »

I'd like to request a table that edits the in game records, such as the medals, unlocked skins, and mission ranks and times. I am not sure if it would be better to make my own request or add it here but will see if it is okay to leave here, thanks!

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Sol
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Re: Ace Combat 7: Skies Unknown

Post by Sol »

I've already completed every mission on every difficulty of the campaign with an S rank, and am currently working on the last few medals (in particular the "machine guns only" and "never take damage" ones); after I finish those I could look into uploading my save file here for people. I have been cheating for high scores, so that part of it won't be legit.

I've also done nothing in Multiplayer, yet, but I may upload a new save file if/when I get all the medals in there as well...but I won't be using cheats in Multi (never do), so that might take me a bit longer to finish off.

In the meantime I'd be interested in a no collision toggle, and maybe a weapon velocity modifier if possible...along with distance. Essentially the ability to make everything go as far and fast as the railgun's projectiles. It should be possible since each weapon's stats are already modable in the game itself with the optional parts, but taking it beyond the intended spectrum would be interesting. ;)

EDIT--
Finally finished off the last few campaign medals, so until more content is added I've 100%'d the single player experience.
Here be my save file for those who're interested! You ought to be able to simply drop it into your save file's location to use it (BE SURE TO MAKE A BACK UP OF YOUR OWN SAVE FILE FIRST!!), which ought to be %AppData%/Local/BANDAI NAMCO Entertainment/ACE COMBAT 7/SaveGames/numbers/

If that doesn't work, sorry. :?
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Last edited by Sol on Mon Feb 18, 2019 6:10 am, edited 1 time in total.

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