Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07

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StarTeddy
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by StarTeddy » Fri Dec 28, 2018 3:37 pm

Hey Guys, i hope you all had amazing holidays!


A question: I want to level a specific Scientist to max level...acivated the option, but nothing happens. Cliked on him, disbanding and hiring again..

With best regards!

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CompactDisc
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by CompactDisc » Fri Dec 28, 2018 3:47 pm

StarTeddy wrote:
Fri Dec 28, 2018 3:37 pm
Hey Guys, i hope you all had amazing holidays!


A question: I want to level a specific Scientist to max level...acivated the option, but nothing happens. Cliked on him, disbanding and hiring again..

With best regards!
The option in Reci's table makes ALL your leaders level really fast as soon as they do something that gives even 1 xp.
If you want to change 1 scientist, you need to change their xp in the 'selected character' section of the pointers.
Another option is to use a console command (effect), but that's harder to use if you don't know what you're doing.
Happy table making!

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Kemoauc
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Kemoauc » Tue Jan 01, 2019 1:12 am

Unable to use Cheat Table. And yes, i have 2.2.2. Game and Table Version. :(

Elterin
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Elterin » Tue Jan 01, 2019 9:58 am

Kemoauc wrote:
Tue Jan 01, 2019 1:12 am
Unable to use Cheat Table. And yes, i have 2.2.2. Game and Table Version. :(
Curious, it's working fine. Try an integrity check, this should fix the problem.

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Fyzzy4life
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Fyzzy4life » Wed Jan 02, 2019 7:39 pm

Hey man! great work as always. But I was wondering...my resources right now are pretty low. I am talking about the "Minimum resources (main ones)". In the past this would have given me a lot but now with a limit of 50000 credits, I got only 6900. and the thing is this number is stuck like that (not growing up like in the past). A limit of 15000 minerals and I have 6900 minerals. I wonder, if I can include Unity and make it whatever number I want, why can't I do the same with the main resources? I am using Cheat Engine 6.8.2 if it helps

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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Fyzzy4life » Wed Jan 02, 2019 7:48 pm

I have found out that research projects are now getting completed one at a time instead of all at the time like in the past

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Alaunus
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Alaunus » Thu Jan 03, 2019 9:05 am

Use the extension to modify resources to a value you need Fyzzy.

And the research cheat works just fine. You either get the techs completed each month on the 2nd. Or if you left it off for a while once you turn it on techs will imediately complete that have been researched more than one month already, the rest will complete on the start of next month.

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Fyzzy4life
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Fyzzy4life » Thu Jan 03, 2019 2:52 pm

yes I found out that I forgot to check the research cheat. But I can't seem to find out how to actually modify the resources to a value I need...I can only modify Unity with "minimum value for Unity". Excuse me if it is really easy and I am just an idiot xD

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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Alaunus » Thu Jan 03, 2019 3:41 pm

There is the maintable from Recifense.
There is the extension from CompactDisc.

In case you haven't seen the extension table yet. It is the SECOND post in the thread. Making it really really hard to overlook.

If you need some assistance with properly merging those go ~two pages back in the thread and look for a posting from me which gives a step by step direction how to do that.

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Fyzzy4life
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Fyzzy4life » Thu Jan 03, 2019 6:16 pm

Found everything. Damn be me I was in a hurry I guess missing it. Thanks man!

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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by psychooll » Wed Jan 09, 2019 10:40 pm

How is it possible that some mod is making "Minimum resources" not working ?
---------------------
edit 1:
If someone is interested the culprit was "Gigastructural Engineering & More (2.2)"
Last edited by psychooll on Fri Jan 11, 2019 5:57 pm, edited 1 time in total.

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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by CompactDisc » Fri Jan 11, 2019 10:59 am

psychooll wrote:
Wed Jan 09, 2019 10:40 pm
How is it possible that some mod is making "Minimum resources" not working ?
Because the mod might change some resource code. And then of course, it all breaks.

Speaking of breaking stuff, can anyone please test this extension I wrote?
It happens to have a new option to enable achievements with mods.
Not sure if it will work, so please don't use it on critical saves. I need testers first.
Attachments
Stellaris v2.2.2 (5b48) Extension c alpha test.CT
(59.04 KiB) Downloaded 116 times
Happy table making!

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Alaunus
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Alaunus » Fri Jan 11, 2019 1:00 pm

Gave it a spin adding 'more events' mod to a game I discontinued recently.
That one does not change checksum but still disables achievements.

No joy for the two achievements I checked out (interstellar assembly and defeating scrapper bot).

Not going to check if it would work in a game that was started with mods though. You have to find some other guinea pig for that. :]

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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by CompactDisc » Sat Jan 12, 2019 11:58 am

Alaunus wrote:
Fri Jan 11, 2019 1:00 pm
Gave it a spin adding 'more events' mod to a game I discontinued recently.
That one does not change checksum but still disables achievements.

No joy for the two achievements I checked out (interstellar assembly and defeating scrapper bot).

Not going to check if it would work in a game that was started with mods though. You have to find some other guinea pig for that. :]
Have you tried using the 'achievement pointers' as well, or only the script?
Just so I know the pointers don't work either, or that they still might.
Happy table making!

Donations are very welcome and will go primarily to buying games/dlc for tables:
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Re: Stellaris v1.0.2-2.2.2 Steam/Paradox/GOG (GM and More) 2018-Dec-21

Post by Alaunus » Sat Jan 12, 2019 5:11 pm

Only the script.

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