Assassin's Creed: Origins [Engine:AnvilNEXT64]

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam »

@headshot0052: Wasn't you who said this: "Do you know why i can't find any value with cheat engine in this game?I try to search any quantity of itens or money,or skill points"? Well, money is there, items are there, skill point are there. What the fuck are you babbling about? Make up your mind already, for fuck's sake.

@Vortox14: That's why this is MY table, not containing the work of others. Make use of others' tables if you want time of day and other crap. I don't like game "photographers". Find the sharing of random screenshots a boring activity.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by Vortox14 »

headshot0052 wrote:
Sun Sep 30, 2018 2:59 pm
press 0 make my game crash every time.
For now I'm going to assume you're not trouble shooting as to why the table crashes the game.
Which means you'd want/need to check the following....
  • Table version. (important has some scripts will cause instability in earlier table versions. Then there are earlier tables versions to later game versions scripts that often won't function or again can cause instability.)
  • Game version. (Current table is stable with the current version of 1.51 (Steam/Uplay, US region.)
Re-download the table just to be sure and make sure it's from this forum/topic.
SunBeam wrote:
Sun Sep 30, 2018 4:46 pm
[...]
@Vortox14: That's why this is MY table, not containing the work of others. Make use of others' tables if you want time of day and other crap. I don't like game "photographers". Find the sharing of random screenshots a boring activity.
I don't share screenshots either, I use it to effect game play :).
Though time of day doesn't seem to actually effect the NPC's, it's good for the ambient light. Certain area's are better at night while cave exploring almost requires the day and I don't have meditate to change the time.

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headshot0052
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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by headshot0052 »

Vortox14 wrote:
Sun Sep 30, 2018 5:48 pm
headshot0052 wrote:
Sun Sep 30, 2018 2:59 pm
press 0 make my game crash every time.
For now I'm going to assume you're not trouble shooting as to why the table crashes the game.
Which means you'd want/need to check the following....
  • Table version. (important has some scripts will cause instability in earlier table versions. Then there are earlier tables versions to later game versions scripts that often won't function or again can cause instability.)
  • Game version. (Current table is stable with the current version of 1.51 (Steam/Uplay, US region.)
Re-download the table just to be sure and make sure it's from this forum/topic.
SunBeam wrote:
Sun Sep 30, 2018 4:46 pm
[...]
@Vortox14: That's why this is MY table, not containing the work of others. Make use of others' tables if you want time of day and other crap. I don't like game "photographers". Find the sharing of random screenshots a boring activity.
I don't share screenshots either, I use it to effect game play :).
Though time of day doesn't seem to actually effect the NPC's, it's good for the ambient light. Certain area's are better at night while cave exploring almost requires the day and I don't have meditate to change the time.
i have the original version(steam and uplay) and i downloaded the last version of his ct,now i just want to hack the quantity of trinket,i want the achieviment that i need to sell 100 trinket at once.
And when i try to hack the quantity,the game crash,i search 4 bits and crashs every time.
And when i press 0 make my game crash too.
Don't know why.

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam »

^ That's the purpose of god mode, for one. And caves are always DARK :)

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam »

You cannot hack trinkets amount. Trinkets are not items. They're "quests".

Vortox14
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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by Vortox14 »

SunBeam wrote:
Sun Sep 30, 2018 8:40 pm
^ That's the purpose of god mode, for one. And caves are always DARK :)
Cave entrances :), deeper in yeah it no longer helps.
SunBeam wrote:
Sun Sep 30, 2018 8:40 pm
You cannot hack trinkets amount. Trinkets are not items. They're "quests".
You CAN hack them.. I did it.... not that I have time to show it tonight (work reasons.)

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by headshot0052 »

Vortox14 wrote:
Mon Oct 01, 2018 4:16 am
SunBeam wrote:
Sun Sep 30, 2018 8:40 pm
^ That's the purpose of god mode, for one. And caves are always DARK :)
Cave entrances :), deeper in yeah it no longer helps.
SunBeam wrote:
Sun Sep 30, 2018 8:40 pm
You cannot hack trinkets amount. Trinkets are not items. They're "quests".
You CAN hack them.. I did it.... not that I have time to show it tonight (work reasons.)
I did it! haha :D

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam »

As I said.. they are not items. Can be hacked with other scripts (such as the item swapper). You need their hash though from that big of a list. Easy peasy :P

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headshot0052
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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by headshot0052 »

SunBeam wrote:
Tue Oct 02, 2018 7:29 am
As I said.. they are not items. Can be hacked with other scripts (such as the item swapper). You need their hash though from that big of a list. Easy peasy :P
I hacked search by 4 bit.

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by deuxdoom »

thx for update ! and then Where I find the (not have) Item Hash Code ?

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by Duckers »

Could you add a line for the cursed pharaohs stones you need to fully upgrade Bayek? Will take for ever with their short respawn rate to max everything.
Last edited by Duckers on Sun Oct 07, 2018 7:23 pm, edited 1 time in total.

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by PolyCapped »

Is there a way to edit quest items in the inventory?

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by Entis »

does anyone have the excel table used in this tutorial here viewtopic.php?p=35387#p35387? The one from fearlessrevolution have differend Ids or Hash or whatever

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by Xero »

Hey all, new to using pre-made CE tables. I've used CE before to do my own address searching to change things like resource counts and items in Cheat Engine. Tried this out to save some time tracking everything down. For some reason everything seems to be working for me when it comes to resources... Except for Carbon Crystal and Shards of a Star. They just list 000000000 addresses and ?? values.

Image

Any idea what might be going on? I have 0 of both in-game right now. Is that why?

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam »

@Xero: The script is an inventory iterator, meaning it READS your inventory. Do you have at least 1 of each in your inventory? Guess not.

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