FIFA 17 - Career mode Table

Upload your cheat tables here (No requests)
iShorty
Cheater
Cheater
Posts: 34
Joined: Tue Apr 04, 2017 6:59 am
Reputation: 2

Re: FIFA 17 - Career mode Table

Post by iShorty »

So from what you said i can understand that you cant change youth players' and player who don't have "Know As"?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

josegp17
Noobzor
Noobzor
Posts: 9
Joined: Thu Apr 06, 2017 1:56 pm
Reputation: 0

Re: FIFA 17 - Career mode Table

Post by josegp17 »

I can not make transfer.ini work.
What am I doing wrong?
mov [r15+1C], #90 // FORCE_USER_PAP_BID_CHANCE (The minimum chance pap player will be bid on)
mov [r15+20], #95 // FORCE_USER_BID_CHANCE (Daily chance that we attempt to force a bid on a user player)
mov [r15+24], #0 // FORCE_USER_BID_MIN_DAYS (Min days the player should be on the list before bids come in (>= check))
mov [r15+28], #15 // FORCE_USER_BID_NUMTEAMS (Number of teams we attempt to find to bid on that we randomly choose from)
mov [r15+2C], #100 // FORCE_USER_BID_LISTVSLOAN (% chance that we look at the listed player vs loan ( < for list and > for loan ))
mov [r15+30], #100 // TIER1_NEWS_PROBABILITY = (% chance that a tier 1 player added by a user to the shortlist generate a news)
mov [r15+34], #100 // TIER2_NEWS_PROBABILITY (% chance that a tier 2 player added by a user to the shortlist generate a news)
mov [r15+38], #95 // SHORLISTED_BY_CPU_INCREMENT (% chance incremented when a player is shorlisted by the CPU and the USER)
mov [r15+3C], #2 // MAX_DAYS_TO_RESPOND
mov [r15+40], #1 // MIN_DAYS_TO_RESPOND
mov [r15+44], #0 // MIN_DAYS_TO_RESPOND_LAST_WEEK
mov [r15+48], #1 // MAX_DAYS_TO_RESPOND_LAST_WEEK
mov [r15+4C], #7 // MIN_DAYS_TO_EXPIRE_OFFER
mov [r15+50], #17 // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
mov [r15+50], #17 // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
mov [r15+54], #10 // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
mov [r15+54], #10 // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
mov [r15+58], #0 // MIN_HOURS_TO_RESPOND_DEADLINEDAY
mov [r15+5C], #1 // MAX_HOURS_TO_RESPOND_DEADLINEDAY

code:
mov [r15+7C],eax
mov byte ptr [rbp+000005F0],00
jmp return
(So is my configuration in FIFA 16 in the transfer.ini file and works fine)

User avatar
Aranaktu
Table Makers
Table Makers
Posts: 543
Joined: Mon Mar 06, 2017 11:54 am
Reputation: 636

Re: FIFA 17 - Career mode Table

Post by Aranaktu »

iShorty wrote:
Sat Apr 22, 2017 1:30 am
So from what you said i can understand that you cant change youth players' and player who don't have "Know As"?
You can.
[Link]
josegp17 wrote:
Sat Apr 22, 2017 7:09 am
I can not make transfer.ini work.
What am I doing wrong?
mov [r15+1C], #90 // FORCE_USER_PAP_BID_CHANCE (The minimum chance pap player will be bid on)
mov [r15+20], #95 // FORCE_USER_BID_CHANCE (Daily chance that we attempt to force a bid on a user player)
mov [r15+24], #0 // FORCE_USER_BID_MIN_DAYS (Min days the player should be on the list before bids come in (>= check))
mov [r15+28], #15 // FORCE_USER_BID_NUMTEAMS (Number of teams we attempt to find to bid on that we randomly choose from)
mov [r15+2C], #100 // FORCE_USER_BID_LISTVSLOAN (% chance that we look at the listed player vs loan ( < for list and > for loan ))
mov [r15+30], #100 // TIER1_NEWS_PROBABILITY = (% chance that a tier 1 player added by a user to the shortlist generate a news)
mov [r15+34], #100 // TIER2_NEWS_PROBABILITY (% chance that a tier 2 player added by a user to the shortlist generate a news)
mov [r15+38], #95 // SHORLISTED_BY_CPU_INCREMENT (% chance incremented when a player is shorlisted by the CPU and the USER)
mov [r15+3C], #2 // MAX_DAYS_TO_RESPOND
mov [r15+40], #1 // MIN_DAYS_TO_RESPOND
mov [r15+44], #0 // MIN_DAYS_TO_RESPOND_LAST_WEEK
mov [r15+48], #1 // MAX_DAYS_TO_RESPOND_LAST_WEEK
mov [r15+4C], #7 // MIN_DAYS_TO_EXPIRE_OFFER
mov [r15+50], #17 // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
mov [r15+50], #17 // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
mov [r15+54], #10 // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
mov [r15+54], #10 // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
mov [r15+58], #0 // MIN_HOURS_TO_RESPOND_DEADLINEDAY
mov [r15+5C], #1 // MAX_HOURS_TO_RESPOND_DEADLINEDAY

code:
mov [r15+7C],eax
mov byte ptr [rbp+000005F0],00
jmp return
(So is my configuration in FIFA 16 in the transfer.ini file and works fine)
Activate script before you load your career mode save.

iShorty
Cheater
Cheater
Posts: 34
Joined: Tue Apr 04, 2017 6:59 am
Reputation: 2

Re: FIFA 17 - Career mode Table

Post by iShorty »

ah. i understand, so u need to find a real player who have "Know As" 1st to make it work right?

P/S: Did like video instructions. Thanks Aranaktu :D

User avatar
Aranaktu
Table Makers
Table Makers
Posts: 543
Joined: Mon Mar 06, 2017 11:54 am
Reputation: 636

Re: FIFA 17 - Career mode Table

Post by Aranaktu »

iShorty wrote:
Sat Apr 22, 2017 9:22 am
ah. i understand, so u need to find a real player who have "Know As" 1st to make it work right?

P/S: Did like video instructions. Thanks Aranaktu :D
Yep.

User avatar
Voron
Cheater
Cheater
Posts: 37
Joined: Thu Mar 30, 2017 8:02 pm
Reputation: 1

Re: FIFA 17 - Career mode Table

Post by Voron »

Does transfer.ini really work?
I tried the original and modified by gosegp17 versions and didn't see any changes in transfer process despite I followed Aranaktu's instructions..

josegp17
Noobzor
Noobzor
Posts: 9
Joined: Thu Apr 06, 2017 1:56 pm
Reputation: 0

Re: FIFA 17 - Career mode Table

Post by josegp17 »

Voron wrote:
Sun Apr 23, 2017 1:02 am
Does transfer.ini really work?
I tried the original and modified by gosegp17 versions and didn't see any changes in transfer process despite I followed Aranaktu's instructions..
Me neither

User avatar
Aranaktu
Table Makers
Table Makers
Posts: 543
Joined: Mon Mar 06, 2017 11:54 am
Reputation: 636

Re: FIFA 17 - Career mode Table

Post by Aranaktu »

Yes, it's working. At least some settings. ;)
As I said before, the original "transfer.ini" script isn't changing anything, it contains default values as in original file. You need to edit it if you want to spot the difference. Didn't tested josegp17 config, but I've tested mine ridiculous config:

Code: Select all

[ENABLE]
aobscanmodule(INJECT_transferini,FIFA17.exe,41 89 47 7C C6 85 F0 05 00 00 00) // should be unique
alloc(newmem,$1000,"FIFA17.exe"+891FA19)

label(code)
label(return)

newmem:
  mov [r15+1C], #99   // FORCE_USER_PAP_BID_CHANCE  (The minimum chance pap player will be bid on)
  mov [r15+20], #99   // FORCE_USER_BID_CHANCE (Daily chance that we attempt to force a bid on a user player)
  mov [r15+24], #1    // FORCE_USER_BID_MIN_DAYS (Min days the player should be on the list before bids come in (>= check))
  mov [r15+28], #99    // FORCE_USER_BID_NUMTEAMS  (Number of teams we attempt to find to bid on that we randomly choose from)
  mov [r15+2C], #50   // FORCE_USER_BID_LISTVSLOAN  (% chance that we look at the listed player vs loan ( < for list and > for loan ))
  mov [r15+30], #100  // TIER1_NEWS_PROBABILITY =  (% chance that a tier 1 player added by a user to the shortlist generate a news)
  mov [r15+34], #99   // TIER2_NEWS_PROBABILITY  (% chance that a tier 2 player added by a user to the shortlist generate a news)
  mov [r15+38], #99   // SHORLISTED_BY_CPU_INCREMENT (% chance incremented when a player is shorlisted by the CPU and the USER)
  mov [r15+3C], #0    // MAX_DAYS_TO_RESPOND
  mov [r15+40], #0    // MIN_DAYS_TO_RESPOND
  mov [r15+44], #0    // MIN_DAYS_TO_RESPOND_LAST_WEEK
  mov [r15+48], #0    // MAX_DAYS_TO_RESPOND_LAST_WEEK
  mov [r15+4C], #2    // MIN_DAYS_TO_EXPIRE_OFFER
  mov [r15+50], #0    // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
  mov [r15+54], #23   // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
  mov [r15+58], #0    // MIN_HOURS_TO_RESPOND_DEADLINEDAY
  mov [r15+5C], #0    // MAX_HOURS_TO_RESPOND_DEADLINEDAY

code:
  mov [r15+7C],eax
  mov byte ptr [rbp+000005F0],00
  jmp return

INJECT_transferini:
  jmp newmem
  nop
  nop
  nop
  nop
  nop
  nop
return:
registersymbol(INJECT_transferini)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT_transferini:
  db 41 89 47 7C C6 85 F0 05 00 00 00

unregistersymbol(INJECT_transferini)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "FIFA17.exe"+891FA19

"FIFA17.exe"+891F9EC: 41 83 C8 FF           -  or r8d,-01
"FIFA17.exe"+891F9F0: 48 8D 15 49 C3 33 FB  -  lea rdx,[FIFA17.exe+3C5BD40]
"FIFA17.exe"+891F9F7: 48 89 F9              -  mov rcx,rdi
"FIFA17.exe"+891F9FA: E8 71 69 1E FF        -  call FIFA17.exe+7B06370
"FIFA17.exe"+891F9FF: 41 89 47 78           -  mov [r15+78],eax
"FIFA17.exe"+891FA03: 41 B1 01              -  mov r9l,01
"FIFA17.exe"+891FA06: 41 83 C8 FF           -  or r8d,-01
"FIFA17.exe"+891FA0A: 48 8D 15 6F C3 33 FB  -  lea rdx,[FIFA17.exe+3C5BD80]
"FIFA17.exe"+891FA11: 48 89 F9              -  mov rcx,rdi
"FIFA17.exe"+891FA14: E8 57 69 1E FF        -  call FIFA17.exe+7B06370
// ---------- INJECTING HERE ----------
"FIFA17.exe"+891FA19: 41 89 47 7C           -  mov [r15+7C],eax
"FIFA17.exe"+891FA1D: C6 85 F0 05 00 00 00  -  mov byte ptr [rbp+000005F0],00
// ---------- DONE INJECTING  ----------
"FIFA17.exe"+891FA24: 31 D2                 -  xor edx,edx
"FIFA17.exe"+891FA26: 44 8D 42 63           -  lea r8d,[rdx+63]
"FIFA17.exe"+891FA2A: 48 8D 8D F1 05 00 00  -  lea rcx,[rbp+000005F1]
"FIFA17.exe"+891FA31: E8 10 8F 19 FF        -  call FIFA17.exe+7AB8946
"FIFA17.exe"+891FA36: 45 31 E4              -  xor r12d,r12d
"FIFA17.exe"+891FA39: 44 89 E0              -  mov eax,r12d
"FIFA17.exe"+891FA3C: 89 44 24 30           -  mov [rsp+30],eax
"FIFA17.exe"+891FA40: 49 8D B7 F0 07 00 00  -  lea rsi,[r15+000007F0]
"FIFA17.exe"+891FA47: 89 C2                 -  mov edx,eax
"FIFA17.exe"+891FA49: 4C 89 F9              -  mov rcx,r15
}
I'm not sure about "FORCE_USER_BID_NUMTEAMS", "FORCE_USER_BID_LISTVSLOAN", "SHORLISTED_BY_CPU_INCREMENT", "NUM_DAYS_REMAINING_TO_INCREASE_SPEED" because I've no idea what acctualy does in game, but rest of the settings was working as intended.

User avatar
Voron
Cheater
Cheater
Posts: 37
Joined: Thu Mar 30, 2017 8:02 pm
Reputation: 1

Re: FIFA 17 - Career mode Table

Post by Voron »

Is it better to use 99% instead 100% as probability?

User avatar
Aranaktu
Table Makers
Table Makers
Posts: 543
Joined: Mon Mar 06, 2017 11:54 am
Reputation: 636

Re: FIFA 17 - Career mode Table

Post by Aranaktu »

It's your choice. But probably you will not spot a difference between 99% and 100%. :P

User avatar
Voron
Cheater
Cheater
Posts: 37
Joined: Thu Mar 30, 2017 8:02 pm
Reputation: 1

Re: FIFA 17 - Career mode Table

Post by Voron »

During my summer transfer window I've noticed the changes of transfer process.
The sales were committed quicker than loans.

Aranaktu, I hope you'll complete the transfer.ini file and..focus on other options, which could be added.

hedop
Expert Cheater
Expert Cheater
Posts: 153
Joined: Fri Mar 17, 2017 4:52 pm
Reputation: 27

Re: FIFA 17 - Career mode Table

Post by hedop »

Any chance of someone making a table for the Journey?

User avatar
Aranaktu
Table Makers
Table Makers
Posts: 543
Joined: Mon Mar 06, 2017 11:54 am
Reputation: 636

Re: FIFA 17 - Career mode Table

Post by Aranaktu »

UPDATE - 27.04.2017
Added more 'In-Game Hacks':
- Freezing/Reseting Match timer + End current match half
- Pointer for home and away team score
- Home/Away team Always Tired
- Home/Away team Never Tired
- Home/Away team Injured
- Home/Away team Never Injured (Didn't tested)

User avatar
Aranaktu
Table Makers
Table Makers
Posts: 543
Joined: Mon Mar 06, 2017 11:54 am
Reputation: 636

Re: FIFA 17 - Career mode Table

Post by Aranaktu »

UPDATE - 30.04.2017
Fixed some bugs.
Added [Link]
Added option to [Link] before match.

Download:

Code: Select all

https://mega.nz/#!ZF82wQ6b!r00nFPGI0b_iwP2J2pf-imcD60n9-paG6DWvc2Bs8dE

iShorty
Cheater
Cheater
Posts: 34
Joined: Tue Apr 04, 2017 6:59 am
Reputation: 2

Re: FIFA 17 - Career mode Table

Post by iShorty »

Can you post stadiums' ID too? :D

Post Reply

Who is online

Users browsing this forum: Baidu [Spider], Cielos, dakkalazy, exiledgoon, fkw123, Google Adsense [Bot], Jonastpz, killva, LionZero, Lloyd_91, loci22, pooka42, Starscar, SunBeam