[ENABLE]
aobscanmodule(inventorysize,MassEffectAndromeda.exe,F3 0F 10 41 18 C3 B5 CC CC CC) // should be unique
alloc(newmem,$1000,"MassEffectAndromeda.exe"+6B9A0)
label(code)
label(return)
newmem:
cmp rsi, 7FFF
jne code
mov [rcx+18], (float)9999
code:
movss xmm0,[rcx+18]
jmp return
inventorysize:
jmp newmem
return:
registersymbol(inventorysize)
[DISABLE]
inventorysize:
db F3 0F 10 41 18
unregistersymbol(inventorysize)
dealloc(newmem)
How do I make this permanent? It always switches back to 50 when I start a game!
You have to enable this "hack" prior to loading a save to make it work, so like this
1) Start the game until you see the main menu
2) Start Cheat Engine and link it to the game
3) Enable the "Infinite Inventory" in CE
4) Load the game
5) Play the game
You have to do that for each time you want to play the game.
If you forget to do it once, don't worry your items will still be in the savefile, but in game it will be showed like 928/100.
If you save it in this case all items over the fixed limit will be destroyed, so don't
Just activate the hack (you don't even need to reload the save) and then everything will be ok.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Can you plz explain how to use this dupe option? I'm on Tempest, and I have 1 desc key.
Enable the method holding shift, then hold shift and sell your key. It will instead double your amount. Keep doing this until you have at most 15 (there's five worlds to terraform, and each has three monoliths with Sudoku puzzles). Or you can go nuts and dupe a bunch for new game + uses like I did.
What table are you using for this? I tried but nothing happens. It just sells my key! I have CPY version (1.04)
The latest one.
Can we get some hacks for strike teams? Maybe a zero time requirement, so they instantly finish the mission? Something like this was done in Dragon Age Inquisition, with a mod, though...
Can we get some hacks for strike teams? Maybe a zero time requirement, so they instantly finish the mission? Something like this was done in Dragon Age Inquisition, with a mod, though...
"strike teams?" - multiplayer, so... check at first forum and CE rules, then think about questions on this thematic.
Can we get some hacks for strike teams? Maybe a zero time requirement, so they instantly finish the mission? Something like this was done in Dragon Age Inquisition, with a mod, though...
"strike teams?" - multiplayer, so... check at first forum and CE rules, then think about questions on this thematic.
No, not multiplayer.... Strike teams. The APEX missions you send NPCs out on. Big difference.
Can we get some hacks for strike teams? Maybe a zero time requirement, so they instantly finish the mission? Something like this was done in Dragon Age Inquisition, with a mod, though...
"strike teams?" - multiplayer, so... check at first forum and CE rules, then think about questions on this thematic.
No, not multiplayer.... Strike teams. The APEX missions you send NPCs out on. Big difference.
No, not multiplayer.... Strike teams. The APEX missions you send NPCs out on. Big difference.
[/quote]
apex is online feature? so it is answer.
[/quote]
But it is NOT multiplayer, so...
[/quote]
Apex Mission funds can be used for multiplayer items. Thus, strike missions are considered multiplayer.
MASS EFFECT ANDROMEDA multiplayer score cheat table
1. kill something
2. change value
3. kill something
4. profit
Can you explain more about what this is? This is for the actual MP missions that YOU play, not your strike teams, right? I thought MP cheats were not allowed.
If anything, at least, it would be nice to have a way to recruit more strike teams right away. Bad enough they take four hours to complete and return 20 points at a time.
Apex Mission funds can be used for multiplayer items. Thus, strike missions are considered multiplayer.
Wait, they can? All I can see is that you can spend credits on MP stuff, not Mission Funds. How do you even spend those on MP? Don't see that option.
I think the equipment you can buy to outfit your strike team (some consumables & "equipment" in MP uses them, nothing game breaking) ,
Premium boxes in MP etc, that is credits
Last edited by Esrin on Sun Apr 16, 2017 12:17 am, edited 1 time in total.
Apex Mission funds can be used for multiplayer items. Thus, strike missions are considered multiplayer.
Wait, they can? All I can see is that you can spend credits on MP stuff, not Mission Funds. How do you even spend those on MP? Don't see that option.
I think the equipment you can buy to outfit your strike team (or some gear for you in MP) uses them, not buying boxes in MP or anything, that is credits
Ah, OK. I thought only credits were just for buying MP items and gear, and MF were for strike teams.
K the accuracy code posted here also affects teammates and enemies as well. With the accuracy mode on Vetra can actually hit stuff and finally the Soned becomes a usable weapon. But yes just to note enemies also become accurate which makes for fun fights.
To get the code just for the player might require editing the crafted weapons stats and im not sure that is possible atm. Unless crafted weapons can be memory edited like DA:I