Alien Isolation

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STN
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Alien Isolation

Post by STN »

Alien Isolation cheat table

Credits: l0wb1t

Game Version: 1.0 CODEX
INFO:
* ALIEN WON'T ATTACK YOU
- This Cheat works only if the Alien isn't hidden. If you hide into a Locker, the Alien will still find & kill you. Same if Alien in air vent.

Options:
iNFiNiTE AMMO iN CLiP
NO SPREAD
iNFiNiTE AMMO / REVOLVER
iNFiNiTE iTEMS (MEDIKIT'S, GRENADE'S)
iNFiNITE RESOURCES (SCRAP ect.)
ALIEN WON'T ATTACK YOU
NO OVERHEAT (FLAMETHROWER)

---------------
Credits: Marcus101RR

Items are stored like most RPG games do basically, by inventory slot space. Depending on which order you obtain these items, that is where they will be stored:

The same seems to be for games like Lightning Returns: Final Fantasy XIII

Here is a table that gives you current health and the first 4 slots of items. This requires someone who can create a script that parses this.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
AIMarcus101RR.CT
(2.78 KiB) Downloaded 749 times
AI.CT
(5.55 KiB) Downloaded 554 times

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DeadCraft
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Re: Alien Isolation

Post by DeadCraft »

Who can made pointer 1/3/6 slots ?

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Lord Blade
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Re: Alien Isolation

Post by Lord Blade »

Any chance of an update to the latest version?

IcyPurpose99
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Re: Alien Isolation

Post by IcyPurpose99 »

An Update to the table originally I made:
  • Health Pointer
  • Inventory Pointer (buggy)
  • Script: Flashlight Pointer (0 to 120.0) Value represents amount used!
  • Script: Inventory Browser - Select the item you wish to find, open your inventory, change value. Do not edit string.
Attachments
AI.CT
(114.95 KiB) Downloaded 190 times

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Lord Blade
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Re: Alien Isolation

Post by Lord Blade »

Really hoping for that "alien won't attack you" bit. lol
Loving the game. But can only play it so long before I feel like my heart's going to burst out of my chest. :p

Traslogan
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Re: Alien Isolation

Post by Traslogan »

Scripts seem to be quite buggy now. Using the updated table from 2 posts prior to this, the debug can't find item-types, and inventory-manipulation can never find out how many of an item you have (It pulls a really absurd number after you enable debug, like 561492 or something of that magnitude).

Any chance of an update? Infinite ammo stuff seems to have not worked for me on the new free-update difficulty they added, idk about the older difficulties yet.

hzlleo123
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Re: Alien Isolation

Post by hzlleo123 »

for the Inv, you can go to the AI.exe+3801D9, this function will access the Scrap amount every time when you open up the Inv. So when you do the auto assembly, you can setup a pointer then it will point to the Scrap amount. And other resources all follows it, just jump 14 offset each time.
Or you can use the table that I attached. I added and modified some functions based on Marcus101RR's previous table.
Attachments
AI.ENG.v1.2.CT
(564.47 KiB) Downloaded 270 times

IcyPurpose99
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Re: Alien Isolation

Post by IcyPurpose99 »

hzlleo123 wrote:
Sat May 04, 2019 4:04 pm
for the Inv, you can go to the AI.exe+3801D9, this function will access the Scrap amount every time when you open up the Inv. So when you do the auto assembly, you can setup a pointer then it will point to the Scrap amount. And other resources all follows it, just jump 14 offset each time.
Or you can use the table that I attached. I added and modified some functions based on Marcus101RR's previous table.
The thing about AI Inventory system is, the items are not always in the same offset (unless you find the right pointer that deals with their exact type), but naturally the items are listed in the order you obtained them.

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EnterpriseNL
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Re: Alien Isolation

Post by EnterpriseNL »

The game crashes now if you have the cheat table active and I didn't even select the scripts which are unstable

N3rveMods
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Re: Alien Isolation

Post by N3rveMods »

My updated table here

viewtopic.php?t=26449

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