Metal Gear Survive SinglePlayer

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Tush
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Re: Metal Gear Survive SinglePlayer

Post by Tush »

snakeswiss wrote:
Sun Mar 11, 2018 1:03 am
no he modified the damage rate in the maximum
Dude look at this post viewtopic.php?f=4&t=6093&hilit=no+weigh ... 660#p36194
It's work!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Timone
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Re: Metal Gear Survive SinglePlayer

Post by Timone »

thedown1 wrote:
Sun Mar 11, 2018 1:19 am
Timone wrote:
Sun Mar 11, 2018 1:04 am
thedown1 wrote:
Sat Mar 10, 2018 11:04 pm
Image
Got this to save.

How to:
1. make a similar piece to what you want to make I.E want to make bullhorn, get a weapon base.
2. Search the AOB of the weapon in the storeroom.
3. When the scan is done, discard the item and one of the addresses will change to 00 00 00 00.
4. paste the new AOB from another weapon/armor piece that you want over the 00 00 00 00 address.
5. Search for another item to understand where the Durability/attack/armor is and copy that onto the armor/weapons.
6. Put perks on and then unlock them.
7. Go to virgil, save & Exit
8. Profit
I'm not exactly sure how to do steps 5 and 6. I can only find the guide on how to change existing perks rather than add new ones, and i am unsure how to find the values are for the 5th step.
the perks are like 16 bytes away from the weapon/armor and step 5, search for a weapon/armor piece you have and try messing with the numbers, and you will see what bytes do what and just do that to the new weapon/armor. Also, you can compare perks, just use the list posted on this thread.
I seem to have figured it out, maybe it's just me but the actual perk locations and damage/dura locations seem to vary depending on what the perks of the weapon are. The only thing is i can't seem to upgrade the perks, and therefore the weapon itself won't save.

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WarStalkeR
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Re: Metal Gear Survive SinglePlayer

Post by WarStalkeR »

Timone wrote:
Sun Mar 11, 2018 2:20 am
I seem to have figured it out, maybe it's just me but the actual perk locations and damage/dura locations seem to vary depending on what the perks of the weapon are. The only thing is i can't seem to upgrade the perks, and therefore the weapon itself won't save.
Same here. Can't unlock perks and weapon won't save. I was trying it with Brennan LRS-46 (the 12.7mm Sniper Rifle). I think we need to try to find AoB that is responsible for saving stats and change it so it will upgrade weapons without making this annoying warning sound.

Zolfried
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Re: Metal Gear Survive SinglePlayer

Post by Zolfried »

can anyone help? :) the game froze on me while i loaded africa map.. after restarting the game, i come in with 15 tonn overweight.. help.. i tried the ct table, on CE 6.4, nothing happended when i checked the no weight option, so i updated CE to current version.. and now i cant even click on the box.. the other boxes works fine though..

i believe the reason is because the game added 2x7k fences and 7k c4 and 7k med sprays.. those add up to 14k which should be almost all the overweight problem i got.. still 1.5k more weight unaccounted for mut its a start..

thedown1
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Re: Metal Gear Survive SinglePlayer

Post by thedown1 »

WarStalkeR wrote:
Sun Mar 11, 2018 3:31 am
Timone wrote:
Sun Mar 11, 2018 2:20 am
I seem to have figured it out, maybe it's just me but the actual perk locations and damage/dura locations seem to vary depending on what the perks of the weapon are. The only thing is i can't seem to upgrade the perks, and therefore the weapon itself won't save.
Same here. Can't unlock perks and weapon won't save. I was trying it with Brennan LRS-46 (the 12.7mm Sniper Rifle). I think we need to try to find AoB that is responsible for saving stats and change it so it will upgrade weapons without making this annoying warning sound.
try making the durabilty 0% then try to do the perk

Timone
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Re: Metal Gear Survive SinglePlayer

Post by Timone »

thedown1 wrote:
Sun Mar 11, 2018 3:54 am
WarStalkeR wrote:
Sun Mar 11, 2018 3:31 am
Timone wrote:
Sun Mar 11, 2018 2:20 am
I seem to have figured it out, maybe it's just me but the actual perk locations and damage/dura locations seem to vary depending on what the perks of the weapon are. The only thing is i can't seem to upgrade the perks, and therefore the weapon itself won't save.
Same here. Can't unlock perks and weapon won't save. I was trying it with Brennan LRS-46 (the 12.7mm Sniper Rifle). I think we need to try to find AoB that is responsible for saving stats and change it so it will upgrade weapons without making this annoying warning sound.
try making the durabilty 0% then try to do the perk
For some reason i was able to get a bullhorn from a burkov epic and upgrading the perks worked just fine despite having done exactly the same steps as previously, however damage/durability was unable to save, although the perks saved.

robsticles
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Re: Metal Gear Survive SinglePlayer

Post by robsticles »

thedown1 wrote:
Sat Mar 10, 2018 7:59 pm
robsticles wrote:
Sat Mar 10, 2018 6:52 pm
thedown1 wrote:
Sat Mar 10, 2018 5:50 pm
address doesn't work because its not static, but how did you find it? if you could point me to a quick way of finding it I will update noweight
Man I'm kicking myself in the nuts, I can't believe I forgot how I found it but I'll try to track it down for you again. FYI I downloaded the latest table mgv 1.6.1.CT and noweight works properly. The noweight did not work until I completed the first digging mission and then it's working for me now:

[Link]

EDIT:
here are the affected static addresses:
7FF60529A430
7FF6053A0C10
Should look like "mgv.exe+2B50BD0" because they still move in the memory so if you could send it in that way I could work with it
sorry! still pretty new at this. here you go:

7FF60529A430
aobscanmodule(INJECT,mgv.exe,F3 0F 11 08 F3 0F 11 50 10)
alloc(newmem,$1000,"mgv.exe"+F915A5)

7FF6053A0C10
aobscanmodule(INJECT,mgv.exe,F3 0F 11 80 40 08 00 00 48)
alloc(newmem,$1000,"mgv.exe"+15A51DB)

mickyrartin
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Re: Metal Gear Survive SinglePlayer

Post by mickyrartin »

is it possible to split up infinite ammo and infinite deployables?
as of right now, the infinite ammo script doesn't work but activating infinite deployables also enables infinite ammo

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WarStalkeR
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Re: Metal Gear Survive SinglePlayer

Post by WarStalkeR »

thedown1 wrote:
Sun Mar 11, 2018 3:54 am
WarStalkeR wrote:
Sun Mar 11, 2018 3:31 am
Timone wrote:
Sun Mar 11, 2018 2:20 am
I seem to have figured it out, maybe it's just me but the actual perk locations and damage/dura locations seem to vary depending on what the perks of the weapon are. The only thing is i can't seem to upgrade the perks, and therefore the weapon itself won't save.
Same here. Can't unlock perks and weapon won't save. I was trying it with Brennan LRS-46 (the 12.7mm Sniper Rifle). I think we need to try to find AoB that is responsible for saving stats and change it so it will upgrade weapons without making this annoying warning sound.
try making the durabilty 0% then try to do the perk
Making durability 0% - by changing value via Cheat Engine or by damaging weapon through shooting? Tried both ways - didn't work. Perk still weren't unlockable. What weapon you used as basis to save Bullhorn SG?

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snakeswiss
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Re: Metal Gear Survive SinglePlayer

Post by snakeswiss »

Im making a video tutorial for peoples who can't do anything, that will help you !

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WarStalkeR
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Re: Metal Gear Survive SinglePlayer

Post by WarStalkeR »

snakeswiss wrote:
Sun Mar 11, 2018 10:36 am
Im making a video tutorial for peoples who can't do anything, that will help you !
Thanks! You're really a lifesaver!

joshpl
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Re: Metal Gear Survive SinglePlayer

Post by joshpl »

thedown1 wrote:
Sat Mar 10, 2018 11:04 pm
Image
Got this to save.

How to:
1. make a similar piece to what you want to make I.E want to make bullhorn, get a weapon base.
2. Search the AOB of the weapon in the storeroom.
3. When the scan is done, discard the item and one of the addresses will change to 00 00 00 00.
4. paste the new AOB from another weapon/armor piece that you want over the 00 00 00 00 address.
5. Search for another item to understand where the Durability/attack/armor is and copy that onto the armor/weapons.
6. Put perks on and then unlock them.
7. Go to virgil, save & Exit
8. Profit
Thanks a ton, Down1! Would give rep if this stupid thing didn't have a cooldown.

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snakeswiss
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Re: Metal Gear Survive SinglePlayer

Post by snakeswiss »

Here for craft weapons and perks and everything stay :

[Link]

rei_hunter
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Re: Metal Gear Survive SinglePlayer

Post by rei_hunter »

The option parts look glitched though.

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WarStalkeR
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Re: Metal Gear Survive SinglePlayer

Post by WarStalkeR »

snakeswiss wrote:
Sun Mar 11, 2018 1:52 pm
Here for craft weapons and perks and everything stay :

[Link]
Amazing! It works! It really works! Thank you!

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