Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07

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Alex250
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by Alex250 »

Thanks a lot Reci!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

bladechampion
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by bladechampion »

Thanks Reci, works perfectly :)

crazymoniker
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by crazymoniker »

None of the scripts, except for the initializer and the Colossus one, can be activated.

This is with the "stellaris_v2-0-1-fb8b_Steam_Ub_WG_DD02_HV_PATRONS_CE67_S81_T51.CT" version. Not sure if the issue is on my end or not, as the pointers still work.

*Edit:* Actually, after further testing, it seems they do activate, but don't show that they're activated.

*Edit 2:* Yeah, the scripts are indeed activated, but they do not show that they're activated, nor can they be deactivated.

*Edit 3:* Found the issue; it stems from the fact the Cheat Entry ID numbers don't match those found in the correlated LUA script.

*Edit 4:* Huh, nevermind. The issue is on my end. The actual downloaded script is fine, but the one I saved after loading the extension is not. Something about my saving the script must've messed with the ID numbers, because if I open the downloaded script, and then open CD's extension, it works fine, and opening the table in a text editor shows the ID numbers to still be correlated. Really odd.

Baygle
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by Baygle »

Thank you for the update Recifense!

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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by blaackst »

Thnaks a lot for the update.

Jasco
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by Jasco »

The Extension just needs to update Ethics & Civics pointers. Everything else looks like it carries over fine.

MurphMobile
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by MurphMobile »

Here I am again, looking for some more Stellaris sandbox action. And here you guys are already on your 2nd revision of the new ver.

You guys are absolutely amazing, thanks again for all the hard work.
Jasco wrote:
Wed Feb 28, 2018 4:05 pm
The Extension just needs to update Ethics & Civics pointers. Everything else looks like it carries over fine.
I can confirm this, CD's extension is only partially functional at the moment. I'm sure he'll update again soon.

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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by CompactDisc »

Jasco wrote:
Wed Feb 28, 2018 4:05 pm
The Extension just needs to update Ethics & Civics pointers. Everything else looks like it carries over fine.
MurphMobile wrote:
Wed Feb 28, 2018 4:57 pm
I can confirm this, CD's extension is only partially functional at the moment. I'm sure he'll update again soon.
You were correct :)

Here is the updated extension:
viewtopic.php?f=4&t=101&p=759#p759

Also fixed a problem with the resource pointers. Also, I cannot fix the 'Allow Cheats in Empire Creation' thing. It's completely removed from the game, not even modders seem to be able to access it anymore :(

Dartmelou
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by Dartmelou »

I'm interested why didn't put in 2.1 and so on build, 100% find anomaly on planet?

rifleman223
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by rifleman223 »

Hey recifense, was wondering if it was possible for you to do a table for the beta patch? 2.0.2?

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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by CompactDisc »

rifleman223 wrote:
Fri Mar 02, 2018 7:58 pm
Hey recifense, was wondering if it was possible for you to do a table for the beta patch? 2.0.2?
The beta patch will get ongoing updates, it'll probably be a lot of work to keep up with.

Elterin
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by Elterin »

It's a short duration beta anyway.

rifleman223
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Re: Stellaris v1.0.2-2.0.1 Steam (GM and More) 2018-Feb-27

Post by rifleman223 »

Oh yes, its one of these fabled paradox "rolling betas". Which brings up my next question, since I'm using 2.0.2 because the changes are quite good, is there anyway for me to change that stupid leadership limit?

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Re: Stellaris v1.0.2-2.0.2 Steam (GM and More) 2018-Mar-03

Post by Recifense »

Hi guys,

A table was updated to version 2.0.2 Beta. Please look at the first post.

Cheers!

rifleman223
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Re: Stellaris v1.0.2-2.0.2 Steam (GM and More) 2018-Mar-03

Post by rifleman223 »

You're a godsend recifense. I dont know how you manage to do it in such a short time but kudos man.

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