Dead Cells [2017-5-26]

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Adgj533
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Re: Dead Cells [2017-5-26]

Post by Adgj533 » Sun Nov 19, 2017 10:31 am

[/quote]

The speed and the awesomeness of keeping this up to date, has earned you a +3, my boy.
[/quote]

how do i make this work
?

Raspberry
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Re: Dead Cells [2017-5-26]

Post by Raspberry » Sun Nov 19, 2017 4:38 pm

For whatever reason, the table works well for the first level but as soon as I get to the Promenade or Toxic Sewers it stops working. And I've restarted both the table and the game and it still doesn't work. Anything?

LoneStrider
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Re: Dead Cells [2017-5-26]

Post by LoneStrider » Sun Nov 26, 2017 6:01 am

Adgj533 wrote:
Sun Nov 19, 2017 10:30 am
I downloaded the above .CT file, how do i make it work. I launched game and double clicked on the file But nothing happened.
just says windows cant find a program to open this file
Have you downloaded Cheat Engine? http://cheatengine.org/downloads.php As you can see that is a link right to CE own download page.

Arktihx
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Re: Dead Cells [2017-5-26]

Post by Arktihx » Sun Nov 26, 2017 3:25 pm

Anyone by any chance know how to get Village Keys, or like maybe NoClip haha? Have personally tried to see if I could work it out myself, but I've had pretty poor luck.

krogine1
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Re: Dead Cells [2017-5-26]

Post by krogine1 » Sat Dec 02, 2017 2:27 pm

the playerbase values are always ?? and clicking playerbase makes all the sub-options vanish

Necraa
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Re: Dead Cells [2017-5-26]

Post by Necraa » Tue Dec 19, 2017 6:22 pm

As of 12/19/2017 all aspects of this table are non-functional on the Foundry Update pushed today. This game updates pretty fast so I imagine it's a nightmare to keep the table up to date but I'm very hopeful to hear of an update soon, things I'm most looking forward to are health control/freezing and clock freezing. Thanks for your work.

nastyvirgin
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Re: Dead Cells [2017-5-26]

Post by nastyvirgin » Thu Dec 21, 2017 3:04 pm

Pongozila wrote:
Tue Nov 14, 2017 9:48 pm
Updated to E.A. 2017-11-14 - 0b8bec4e2

Features:
-100x gold
-INF. AMMO
-No Cooldown
-Time Stop
-Stats List:
*Brutality/Tactics/Survival Level
*Current/MAX HP
*Potions left
*Current Cells
*Kills left to LIFT THE CURSE
*Double Jump


Enjoy! :)
several days after the big update, update 5. only 100x gold, no cooldown, hp freeze, kills left still works, other strings all become "??". we really need you hero to save our thumbs! waiting for your awesome work, thank you!

nastyvirgin
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Re: Dead Cells [2017-5-26]

Post by nastyvirgin » Thu Dec 21, 2017 3:11 pm

the update 5 is a really big update that makes most strings changed. waiting for anyone's awesome work!

ChesterJT
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Re: Dead Cells [2017-5-26]

Post by ChesterJT » Fri Dec 22, 2017 6:08 pm

The 12-5-17 works with that 11-14-17 table sort of. The damage multipliers work but I found if you leave them on when you change levels the damage gets all out of whack. Not sure if it's an anti-cheat measure or what but even if you crank it to 40 the next level you'll do minimal damage. I change them to 40 when I start a level then reset it to 1 right before I exit.

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Pongozila
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Re: Dead Cells [2017-5-26]

Post by Pongozila » Fri Dec 22, 2017 11:03 pm

Sorry guys, I've been a little off lately. Here's a quick table update.

Updated to E.A. 2017-12-22 - 4a8c1404c

Features:
-100x gold
-INF. AMMO
-No Cooldown
-Time Stop
-Stats List:
*Brutality/Tactics/Survival Level
*Current/MAX HP
*Potions left
*Current Cells
*Kills left to LIFT THE CURSE
*Double Jump

Enjoy.
Attachments
deadcells.CT
(372.23 KiB) Downloaded 868 times

Waddles
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Re: Dead Cells [2017-5-26]

Post by Waddles » Sat Dec 23, 2017 6:18 am

thanks for the consistent updates, we really appreciate it dude.

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TG1K986
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Re: Dead Cells [2017-5-26]

Post by TG1K986 » Sat Dec 23, 2017 10:16 am

@Pongozila
Thx for Table GJ! :thumbsup:

kjakak
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Re: Dead Cells [2017-5-26]

Post by kjakak » Tue Dec 26, 2017 7:16 pm

Again, the table works perfectly in the first but as soon as we get to the second zone it doesn't work anymore :(

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TG1K986
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Re: Dead Cells [2017-5-26]

Post by TG1K986 » Wed Dec 27, 2017 5:22 am

kjakak wrote:
Tue Dec 26, 2017 7:16 pm
Again, the table works perfectly in the first but as soon as we get to the second zone it doesn't work anymore :(
After every death, just restart cheat table. Profit!

kjakak
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Re: Dead Cells [2017-5-26]

Post by kjakak » Fri Dec 29, 2017 8:08 pm

TG1K986 wrote:
Wed Dec 27, 2017 5:22 am
kjakak wrote:
Tue Dec 26, 2017 7:16 pm
Again, the table works perfectly in the first but as soon as we get to the second zone it doesn't work anymore :(
After every death, just restart cheat table. Profit!
I don't remember dying on the loading screen between the Prisoners cells and the Promenade

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