CompactDisc, you are an amazing person. Thank you.
PS. Seems like the Progress to National Idea pointer does not work, any number there doesn't change anything in a game. I tested all the other pointers, and all of them worked.
there is a guy in the forum called Ikaruga.He posted this:
"I know I'm a bit late to the party, but since no one else replied and the table extension was not updated yet, I thought I would tell you how to easily fix it in 4 easy steps.
1. Load your table with extender and activate it.
2. Find "Progress to National Idea" and double click on the address pointer to edit it. (It's under Address tab and should look like this - P->23A20D94)
3. You'll see 4 values: 14, 5CC, 7C and 3AC. They're in a column with arrows pointing left and right next to them. Just click arrow on the right of the second value (5CC) and change it to 5D0.
4. Press OK, save the table and you're done.
Hope that'll help."
P.S: i had the same problem on this table with the progress to national idea not working.I follow his steps and it worked
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
CompactDisc, you are an amazing person. Thank you.
PS. Seems like the Progress to National Idea pointer does not work, any number there doesn't change anything in a game. I tested all the other pointers, and all of them worked.
CompactDisc have you by chance suffered any of the other problems people had talked about in this thread (god mode not working, movement not working, etc..) for the main table. It seems to only work reliably for Germany and I wasnt sure if you had tested it out at all.
hey CompactDisc do you look foward to make province and state pointers(buildings,resources,slots) in the future?
What would you like to see? I'll definitely consider it.
thanks for your consideration .Well if you have time to spend you could make province pointers like you did in europa universalis 4.In my case i want for state resources(oil,aluminium,rubber,tungsten,steel,chromium), also it would be good provincial(naval base,fort and coastal fort) and state (infrastructure,airbase,radio station and anti-air-building) ones.
PS:if you but if you really really really have time left you can also add dockyard output,factory output, production efficiency cap, production efficiency retention, production efficiency growth and factory bomb vulnerability.All of these you can find in production interface and they are editable in cheat engine.Well its lot of suggestions, if you can do it then do it.Once more thanks for your attention man and for this extention.
can you teach me how to do it to set national fokcus 70000..?
[Link]
ok thx, and fast training army and fast product ship..?
sorry for not having answered imediately, but i can tell ya. You can enable production in 1 day option to making ships in one day.About fast training you can search cheat mods on steam or make laws that allow minimum training to be 0
It makes me so frustrated that I can't get achievements when I use portrait mods in HOI4. Especially since once a game is started, it doesn't access to the database anymore as portraits are now assigned in the saved game, and therefore the part which changes the checksum can be removed from the mod.
So I really wish I could force achievements mode, like on the ck2 table extension.
When I go to the start a new game menu, I can find the "achievement" byte by clicking/unclicking ironman many times. I know it is the correct byte because when I force it to "1" and unclick ironman, the achievement icon starts to flash, as HOI4 and Cheat Engine compete to change its value (2 and 1 IIRC).
Unfortunately, I don't know how to find the dynamic address of this byte when I reload the game with my portrait mod.
Has anyone found how to do this?
Last edited by CirclePete on Tue Nov 14, 2017 12:51 pm, edited 1 time in total.