[Solved]Sword Art Online: Hollow Realization Deluxe Edition

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cdtrico
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by cdtrico »

qweasdzxc17 wrote:
Sat Oct 28, 2017 4:22 pm
kuruna wrote:
Sat Oct 28, 2017 3:20 pm
qweasdzxc17 wrote:
Fri Oct 27, 2017 3:44 pm
Script for No Blacksmith Material Use:

Code: Select all

{ Game   : sao_hr.exe
  Version: 
  Date   : 2017-10-27
  Author : qweasdzxc17

  This script does blah blah blah
}

[ENABLE]
aobscanmodule(Blacksmith,sao_hr.exe,89 73 04 48 8B 7C 24 30 48 8B 5C 24 38 48 83 C4 20 5E C3 CC CC CC CC CC CC CC) // should be unique
registersymbol(Blacksmith)

Blacksmith:
  nop
  nop
  nop

[DISABLE]

Blacksmith:
  db 89 73 04 48 8B 7C 24 30

unregistersymbol(Blacksmith)

{
// ORIGINAL CODE - INJECTION POINT: "sao_hr.exe"+36B3E0

"sao_hr.exe"+36B3C2: 75 24                    -  jne sao_hr.exe+36B3E8
"sao_hr.exe"+36B3C4: 48 89 7C 24 30           -  mov [rsp+30],rdi
"sao_hr.exe"+36B3C9: 0F B6 7B 02              -  movzx edi,byte ptr [rbx+02]
"sao_hr.exe"+36B3CD: 8B CF                    -  mov ecx,edi
"sao_hr.exe"+36B3CF: E8 0C C1 FF FF           -  call sao_hr.exe+3674E0
"sao_hr.exe"+36B3D4: 85 C0                    -  test eax,eax
"sao_hr.exe"+36B3D6: 78 08                    -  js sao_hr.exe+36B3E0
"sao_hr.exe"+36B3D8: 8D 47 FF                 -  lea eax,[rdi-01]
"sao_hr.exe"+36B3DB: 83 F8 3B                 -  cmp eax,3B
"sao_hr.exe"+36B3DE: 76 03                    -  jna sao_hr.exe+36B3E3
// ---------- INJECTING HERE ----------
"sao_hr.exe"+36B3E0: 89 73 04                 -  mov [rbx+04],esi
"sao_hr.exe"+36B3E3: 48 8B 7C 24 30           -  mov rdi,[rsp+30]
// ---------- DONE INJECTING  ----------
"sao_hr.exe"+36B3E8: 48 8B 5C 24 38           -  mov rbx,[rsp+38]
"sao_hr.exe"+36B3ED: 48 83 C4 20              -  add rsp,20
"sao_hr.exe"+36B3F1: 5E                       -  pop rsi
"sao_hr.exe"+36B3F2: C3                       -  ret 
"sao_hr.exe"+36B3F3: CC                       -  int 3 
"sao_hr.exe"+36B3F4: CC                       -  int 3 
"sao_hr.exe"+36B3F5: CC                       -  int 3 
"sao_hr.exe"+36B3F6: CC                       -  int 3 
"sao_hr.exe"+36B3F7: CC                       -  int 3 
"sao_hr.exe"+36B3F8: CC                       -  int 3 
}
Use only on Enhancing and Transforming, any side effects not yet discovered. Best disable when not in use.
sorry to ask a newb question but how to i use this in cheatengine?
Memory View -> Tools -> Auto-Assemble -> Copy & Paste -> File -> Assign to current cheat table
ctrl+alt+A opens auto assemble quickly btw

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cdtrico
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by cdtrico »

I've also been trying to get a hold of the Health and SP values, I can find em just fine, but when I try to find the pointer I run I get kinda lost, I've tried to do it using Pointer Scanner and at one point I had a value for SP but halfway through playing it suddenly became useless, so I've been finding the adress again and again on every new restart, although I really suck at this kinda stuff to be fair.

kuruna
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by kuruna »

Is there a way to get teh Ultana Gold, like maybe kill multipliers?
Or straight forward IDs?

qweasdzxc17
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

kuruna wrote:
Sat Oct 28, 2017 5:16 pm
Is there a way to get teh Ultana Gold, like maybe kill multipliers?
Or straight forward IDs?
Ultana GP id is "54 01 67" in memory view

qweasdzxc17
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

Heres a table with the three scripts above and a hell lot of addresses.

EX Skill is missing Fanged Guardian only.

EDIT 1: Table Updated
sao_hr.CT
(58.52 KiB) Downloaded 81 times
sao_hr.CT
Update 1
(68.34 KiB) Downloaded 93 times
Last edited by qweasdzxc17 on Sun Oct 29, 2017 9:19 pm, edited 1 time in total.

kuruna
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by kuruna »

qweasdzxc17 wrote:
Sat Oct 28, 2017 6:01 pm
kuruna wrote:
Sat Oct 28, 2017 5:16 pm
Is there a way to get teh Ultana Gold, like maybe kill multipliers?
Or straight forward IDs?
Ultana GP id is "54 01 67" in memory view
Thanks for your reply. But how do I use this to get some in my inventory. Cos after i have it in the inventory i can multiply it.

qweasdzxc17
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

kuruna wrote:
Sat Oct 28, 2017 6:08 pm
qweasdzxc17 wrote:
Sat Oct 28, 2017 6:01 pm
kuruna wrote:
Sat Oct 28, 2017 5:16 pm
Is there a way to get teh Ultana Gold, like maybe kill multipliers?
Or straight forward IDs?
Ultana GP id is "54 01 67" in memory view
Thanks for your reply. But how do I use this to get some in my inventory. Cos after i have it in the inventory i can multiply it.
Find Any quantity in your inventory by scanning for it eg. (140B65D84 4 bytes 9999) -> Add address to cheat table -> right click -> Browse this memory reigon.

In the 2nd half of that window you should see a pattern like 54 01 67 00 0F 27 followed by 18 x 00 then another of the first type
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27]

Goto the end + 18 x 00 and then add this [54 01 67 00 0F 27]
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [54 01 67 00 0F 27]

Code: Select all

Item Id        Space      Quantity (Little Endian)
    |             |                        |
54 01 67         00                     0F 27

WhiteAkkarin
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by WhiteAkkarin »

qweasdzxc17 wrote:
Sat Oct 28, 2017 6:17 pm
kuruna wrote:
Sat Oct 28, 2017 6:08 pm
qweasdzxc17 wrote:
Sat Oct 28, 2017 6:01 pm


Ultana GP id is "54 01 67" in memory view
Thanks for your reply. But how do I use this to get some in my inventory. Cos after i have it in the inventory i can multiply it.
Find Any quantity in your inventory by scanning for it eg. (140B65D84 4 bytes 9999) -> Add address to cheat table -> right click -> Browse this memory reigon.

In the 2nd half of that window you should see a pattern like 54 01 67 00 0F 27 followed by 18 x 00 then another of the first type
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27]

Goto the end + 18 x 00 and then add this [54 01 67 00 0F 27]
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [54 01 67 00 0F 27]

Code: Select all

Item Id        Space      Quantity (Little Endian)
    |             |                        |
54 01 67         00                     0F 27
Would you be so kind to make that into a script ? i completely dont get how to do it

kuruna
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by kuruna »

qweasdzxc17 wrote:
Sat Oct 28, 2017 6:17 pm
kuruna wrote:
Sat Oct 28, 2017 6:08 pm
qweasdzxc17 wrote:
Sat Oct 28, 2017 6:01 pm


Ultana GP id is "54 01 67" in memory view
Thanks for your reply. But how do I use this to get some in my inventory. Cos after i have it in the inventory i can multiply it.
Find Any quantity in your inventory by scanning for it eg. (140B65D84 4 bytes 9999) -> Add address to cheat table -> right click -> Browse this memory reigon.

In the 2nd half of that window you should see a pattern like 54 01 67 00 0F 27 followed by 18 x 00 then another of the first type
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27]

Goto the end + 18 x 00 and then add this [54 01 67 00 0F 27]
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [54 01 67 00 0F 27]

Code: Select all

Item Id        Space      Quantity (Little Endian)
    |             |                        |
54 01 67         00                     0F 27
Did it Yay, tx so much :)

qweasdzxc17
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

WhiteAkkarin wrote:
Sat Oct 28, 2017 6:28 pm
qweasdzxc17 wrote:
Sat Oct 28, 2017 6:17 pm
kuruna wrote:
Sat Oct 28, 2017 6:08 pm


Thanks for your reply. But how do I use this to get some in my inventory. Cos after i have it in the inventory i can multiply it.
Find Any quantity in your inventory by scanning for it eg. (140B65D84 4 bytes 9999) -> Add address to cheat table -> right click -> Browse this memory reigon.

In the 2nd half of that window you should see a pattern like 54 01 67 00 0F 27 followed by 18 x 00 then another of the first type
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27]

Goto the end + 18 x 00 and then add this [54 01 67 00 0F 27]
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [54 01 67 00 0F 27]

Code: Select all

Item Id        Space      Quantity (Little Endian)
    |             |                        |
54 01 67         00                     0F 27
Would you be so kind to make that into a script ? i completely dont get how to do it
Scripts arent my area of expertise, I wouldnt even know where to begin on making something like an inventory editor.

kuruna
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by kuruna »

any1 found SP or HP points yet. I found it but its not fixed and keeps being weird lol.

WhiteAkkarin
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by WhiteAkkarin »

i only want a auto assemble thing or script for a chain multiplier/ultana gold higher chance

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ReDragonInc
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by ReDragonInc »

qweasdzxc17 wrote:
Sat Oct 28, 2017 6:07 pm
Heres a table with the three scripts above and a hell lot of addresses.

EX Skill is missing Fanged Guardian only.

sao_hr.CT
Curiously, how does the skill level multiplier work?

Chronous
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by Chronous »

Anyone know how to edit either the affection multiplier or the affection level? Really don't want to grind through all that again.

qweasdzxc17
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

ReDragonInc wrote:
Sat Oct 28, 2017 8:36 pm
qweasdzxc17 wrote:
Sat Oct 28, 2017 6:07 pm
Heres a table with the three scripts above and a hell lot of addresses.

EX Skill is missing Fanged Guardian only.

sao_hr.CT
Curiously, how does the skill level multiplier work?
Lots of inc cx
Directly multiplying the counter register resulted in values that are too large after the script was executed several times
Ex 8, 18, 38, 98......
Originally it was something like this:

Code: Select all

Push ax
Mov ax,8
Imul cx,ax
Pop ax

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