Made by Recifense
Hi guys,
Here is my contribution for "Command & Conquer Red Alert 3". It contains a script and 3 variables to enable/disable the features: Infinite Resource, Quick Research and God Mode.
It was not tested in all campaigns, so a bug is possible. I have faced some problems during GM implementation. The Decrease HP routine is used for the objects(buildings, untis) and also for some effects.
The features can be enabled/disabled via 3 variables (default is disabled):
iEnableGM - Enable/Disable God Mode;
iEnableMRP - Enable/Disable Quick Research Points;
iEnableMR - Enable/Disable Infinite Resource
Change their values to sometihing different from 0 to enable them.
Cheers.
========================
12-Dec-2011
Here is the last table again.
Cheers!
Command & Conquer Red Alert 3 V1.0 (Resource, Research,G
Command & Conquer Red Alert 3 V1.0 (Resource, Research,G
- Attachments
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- ra3_1.12.game.CT
- (8.02 KiB) Downloaded 1165 times
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Schnitzelmaker
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Re: Command & Conquer Red Alert 3 V1.0 (Resource, Research,G
Red Alert 3 Uprising Table from Recifense.
For Origin Version check here: viewtopic.php?f=2&t=399#p1940
For Origin Version check here: viewtopic.php?f=2&t=399#p1940
- Attachments
-
- ra3ep1_1.0.game.CT
- Red Alert 3 Uprising
- (8.96 KiB) Downloaded 548 times
Re: Command & Conquer Red Alert 3 V1.0 (Resource, Research,G
is this work for RA3uprising?
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