The Long Dark - v.393

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Garzhad
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Re: The Long Dark - v.393

Post by Garzhad » Mon Aug 21, 2017 1:27 am

What method did the most recent table use to prevent condition loss? I temporarily enabled it to deal with a bunch of wolves after a game crash made me lose a bunch of progress, but now even after restarting the game condition is stuck at 100% and I cant get it to function normally again

Nvm, retoggling/untoggling it fixed it.

Anyway, while the infinite carry weight does work, calorie burn is tied to weight so carry a ton of stuff eats though calories like mad.

Is the old way of setting current weight to 0 no longer working or....? Because ultimately that would work much better.

Snake Doctor
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Re: The Long Dark - v.393

Post by Snake Doctor » Fri Sep 15, 2017 10:01 pm

Garzhad,

Download The Long Dark Save Editor (perfectly save) and run it from within the Zip folder. You have to do this because the executable gets all wonky if you try to extract it somewhere else. That will allow you to run an infinite carry capacity script that makes all items weigh zero, which in turn will fix the calorie burn problem.

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