shadosteel wrote: ↑Fri Oct 20, 2017 9:53 am
fucking hell, microsoft used to be good one day ... where is privacy ? I want to fucking cheat it's not related to anyone. doubt i'll update.
First off,
privacy is dead.
Second, it's a game. Nobody cares if they collect your aim delta information and send it to Microsoft.
Third, this is great news for developers. It makes their job so much easier, and with Microsoft's push for the UWP, I think this is an amazing step in the right direction. Anti-cheats like VAC don't work at all. They rely old technology like signature scan and PE heuristics to detect cheaters. This hasn't work for mal-ware in 20 years, IDK why they'd think it would work for cheaters today.
Anti-cheats like Warden are great, because habitual cheaters and serious offenders are easily verified as cheating given enough reports. You could even write a K-means cluster AI to figure out potential cheaters, and don't even need to rely on reported cheaters. You could just have the bot determine if their actions are inhuman. And who better to make that decision than a bot? The only true unbiased thing in the world is a computer. The UWP anti-cheat is going to work similar to this, as you can see on their dev page, it just sends information about the game and what they're doing from a very statistical perspective. AI doesn't need to be perfect, and it never will. It just needs to be better than humans, which is not hard to surpass. See: self-driving cars.
This is amazing news for game developers like myself who just want an easy solution, this pushes the VERY tough problem of sorting out cheaters on MP games on to Microsoft; a giant corporation with billions to spend on R&D solutions, vs letting each game company deal with this problem.
If the anti-cheat is good enough, it could seriously threaten Steam. Just because Steam dominates the PC market now, doesn't mean that will be forever. The whole reason Valve pushed for a Linux-based OS, is that they feared Microsoft was going to make them obsolete with the XBOX app coming to Windows 8.1. Their fears were blown wildly out of proportion, but it shows how much influence Microsoft has on the gaming market.
Microsoft has figured out this problem on so many levels. The problem isn't "how do I fix this one problem", the problem is "Why does this problem occur, and how do we stop it?" The obvious problem being "Today's platform is tomorrow's obsolete." The entire gaming industry has shifted to mobile games. More gamers exist now than ever before, and it's growing exponentially thanks to mobile games and the push for gender neutral gaming. Games like candy crush, Minecraft and angry birds appeal to everyone, as opposed to games like Halo and Gears of War apply to your teenage angsty men/tomboy girls, which is an insanely small percentage of the marketshare.
Microsoft's push for UWP is brilliant. Because when the next new hotness device comes out, Microsoft just needs to write a UWP runtime for it, and bam, problem solved. Cuphead is the biggest "proof" i can show people now, with a wildly successful game finally published with UWP. UWP is the future, and with this recent addition, it's REALLY going to give Valve a run for their money, and hopefully make them do shit like update their IPs instead of just adding hats and maps to a 10 year old game and calling it new fucking content. NEW content that they didn't create, they had the community create, and they just pay them. What a load of shit.