[News] Doom Eternal will drop denuvo anti-cheat “within a week” - PCgamesN
Posted: Thu May 21, 2020 1:01 am
Last week, [URL='https://www.pcgamesn.com/doom-eternal/denuvo-anti-cheat']Doom Eternal got Denuvo anti-cheat[/URL]. This week, Doom Eternal is losing Denuvo anti-cheat. In response to widespread complaints over kernel-mode implementation of the multiplayer protection software, id has confirmed that update 1.1 will remove it, and that this patch is scheduled to roll out “within a week”.
“Despite our best intentions, feedback from players has made it clear that we must re-evaluate our approach to anti-cheat integration,” id producer Marty Stratton says on [URL='https://www.reddit.com/r/Doom/comments/gnjlo7/latest_information_on_update_1_anticheat/']Reddit[/URL]. “With that, we will be removing the anti-cheat technology from the game in our next PC update. As we examine any future of anti-cheat in Doom Eternal, at a minimum we must consider giving campaign-only players the ability to play without anti-cheat software installed, as well as ensure the overall timing of any anti-cheat integration better aligns with player expectations around clear initiatives – like ranked or competitive play – where demand for anti-cheat is far greater. ”
Doom Eternal was supposed to let you continue playing the single-player campaign without the anti-cheat software – or, at least, [URL='https://www.reddit.com/r/Doom/comments/gjvug0/is_anyone_else_experiencing_worse_performance/fqnv1vl/']somebody at Bethesda understood that to be the case[/URL] – but players quickly found themselves unable to run the game at all without the anti-cheat protections enabled.
Stratton says that campaign cheat protection was enabled in preparation for the eventual launch of Invasion mode, and adds that the decisions about implementing anti-cheat were made internally, with no pressure from publisher Bethesda. Stratton also says that new performance issues noted as a result of the recent patch were a result of separate bugs – not Denuvo anti-cheat.
Players have feared that the kernel-mode driver for the anti-cheat system added an undue security risk, and the resulting outcry resulted in a [URL='https://www.pcgamesn.com/doom-eternal/denuvo-review-bomb']review bomb on Steam[/URL]. id’s been building some of the best single-player [URL='https://www.pcgamesn.com/15-best-pc-first-person-shooters']FPS games[/URL] out there, and it’s good to see this addressed so quickly after such a negative response.
Source: [URL='http://Source']https://www.pcgamesn.com/doom-eternal/denuvo-fix[/URL]
“Despite our best intentions, feedback from players has made it clear that we must re-evaluate our approach to anti-cheat integration,” id producer Marty Stratton says on [URL='https://www.reddit.com/r/Doom/comments/gnjlo7/latest_information_on_update_1_anticheat/']Reddit[/URL]. “With that, we will be removing the anti-cheat technology from the game in our next PC update. As we examine any future of anti-cheat in Doom Eternal, at a minimum we must consider giving campaign-only players the ability to play without anti-cheat software installed, as well as ensure the overall timing of any anti-cheat integration better aligns with player expectations around clear initiatives – like ranked or competitive play – where demand for anti-cheat is far greater. ”
Doom Eternal was supposed to let you continue playing the single-player campaign without the anti-cheat software – or, at least, [URL='https://www.reddit.com/r/Doom/comments/gjvug0/is_anyone_else_experiencing_worse_performance/fqnv1vl/']somebody at Bethesda understood that to be the case[/URL] – but players quickly found themselves unable to run the game at all without the anti-cheat protections enabled.
Stratton says that campaign cheat protection was enabled in preparation for the eventual launch of Invasion mode, and adds that the decisions about implementing anti-cheat were made internally, with no pressure from publisher Bethesda. Stratton also says that new performance issues noted as a result of the recent patch were a result of separate bugs – not Denuvo anti-cheat.
Players have feared that the kernel-mode driver for the anti-cheat system added an undue security risk, and the resulting outcry resulted in a [URL='https://www.pcgamesn.com/doom-eternal/denuvo-review-bomb']review bomb on Steam[/URL]. id’s been building some of the best single-player [URL='https://www.pcgamesn.com/15-best-pc-first-person-shooters']FPS games[/URL] out there, and it’s good to see this addressed so quickly after such a negative response.
Source: [URL='http://Source']https://www.pcgamesn.com/doom-eternal/denuvo-fix[/URL]