Resident Evil 2 Trainer +20 by FLiNG
Re: Resident Evil 2 Trainer by FLiNG
^ Thank you. Have a nice day as well.
Re: Resident Evil 2 Trainer by FLiNG
Thank you for the apology.CaliberCH wrote: ↑Wed Jan 30, 2019 5:40 pm
As stated above, I actually believe this is you and I accept your explanation. I hope you will accept my apology. I shouldn't have started a war with another trainer maker and good coder here. I let the reactionary side get the best of me sometimes. However, the entire incident has it's reasons and purpose.
Sincere apologies.
best,
Cal
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Re: Resident Evil 2 Trainer by FLiNG
Thank you. However, infinite ammo doesn't work with rocket launcher and gatling gun (not infinite, of course)
Re: Resident Evil 2 Trainer by FLiNG
Try this, use no reload instead. I tested with rocket launcher, works fine. But I don't have gatling gun so I don't know if it will work as well.sebastianyyz wrote: ↑Wed Jan 30, 2019 6:42 pmThank you. However, infinite ammo doesn't work with rocket launcher and gatling gun (not infinite, of course)
Re: Resident Evil 2 Trainer by FLiNG
Hey FLiNG.
Great work on the trainer!
I can't seem to get the reset save counter to work.
I've got a save just before the final boss, I press Ctrl+Num 3 before the battle, complete the game and it still says I've gont 1 save.
Am I doing something wrong?
I've tried every version on this thread that has this option on.
Thank you.
Great work on the trainer!
I can't seem to get the reset save counter to work.
I've got a save just before the final boss, I press Ctrl+Num 3 before the battle, complete the game and it still says I've gont 1 save.
Am I doing something wrong?
I've tried every version on this thread that has this option on.
Thank you.
Re: Resident Evil 2 Trainer by FLiNG
You have to save at least once after enabling this option in order to reset the save counter.Magpie wrote: ↑Wed Jan 30, 2019 7:49 pmHey FLiNG.
Great work on the trainer!
I can't seem to get the reset save counter to work.
I've got a save just before the final boss, I press Ctrl+Num 3 before the battle, complete the game and it still says I've gont 1 save.
Am I doing something wrong?
I've tried every version on this thread that has this option on.
Thank you.
Re: Resident Evil 2 Trainer by FLiNG
I'll give that a go now, thanks mate.
Re: Resident Evil 2 Trainer +19 by FLiNG
First post updated to +19. Thank you again FLiNG
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Re: Resident Evil 2 Trainer +19 by FLiNG
Thank you again, infinite ammo and no reload work with rocket launcher and the other weapons but if I use Leon's weapons with Claire or viceversa, no reload doesn't work, the guns won't fire
Re: Resident Evil 2 Trainer by FLiNG
its alright ..FLiNG wrote: ↑Wed Jan 30, 2019 2:32 pmI did make a highlight objects option but it is not perfect, it's much more difficult than RE7 and doesn't work as good as in RE7.
It highlights most objects except some doors and some objects with very short view distance (had to filter them out to avoid accidentally interacting with random objects).
Edit: You may want to disable it in certain area, because it may allow you to interact with objects that are far away.
I'm so so thankful for you FL!NG .. you are the ONLY person i could rely on when it comes to trainer and always the NO.1 to me
Keep slayin' ~
Re: Resident Evil 2 Trainer +19 by FLiNG
did this any negative effect on steam game (null achievement/vac ban/etc)? because all this time I only use CE/Table/Trainer on cracked game
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Re: Resident Evil 2 Trainer +19 by FLiNG
Resident Evil 2 is a single player only game so no VAC or anything that will get you banned.

Re: Resident Evil 2 Trainer +19 by FLiNG
Can you test this? Fixed a problem where sub weapons are not working with the last update's no reload.sebastianyyz wrote: ↑Wed Jan 30, 2019 8:51 pmThank you again, infinite ammo and no reload work with rocket launcher and the other weapons but if I use Leon's weapons with Claire or viceversa, no reload doesn't work, the guns won't fire
Edit: Important note, after you obtained the ID wristband in the sewer you should disable the Highlight Items & Interactables option. It might automatically interact with doors/events that cause infinite loading. But using this in the laboratory is OK.
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Re: Resident Evil 2 Trainer +19 by FLiNG
I have tried the trainer, guns fire but the ammo decreases if I use Leon's weapons with Claire or viceversa. On the second run, Lightning Hawk also decreases ammo with Leon. On the first run that didn't happen. Other guns work fine (infinite ammo and no reload activated). Maybe it is another type of code. Very strange.FLiNG wrote: ↑Thu Jan 31, 2019 9:13 amCan you test this? Fixed a problem where sub weapons are not working with the last update's no reload.sebastianyyz wrote: ↑Wed Jan 30, 2019 8:51 pmThank you again, infinite ammo and no reload work with rocket launcher and the other weapons but if I use Leon's weapons with Claire or viceversa, no reload doesn't work, the guns won't fire
Resident Evil 2 v1.0 Plus 19 Trainer Fixed.rar
Edit: Important note, after you obtained the ID wristband in the sewer you should disable the Highlight Items & Interactables option. It might automatically interact with doors/events that cause infinite loading. But using this in the laboratory is OK.
I don't use the option highlight items.
Anyway. Thank you so much for the efforts
Last edited by sebastianyyz on Fri Feb 01, 2019 12:32 am, edited 2 times in total.
Re: Resident Evil 2 Trainer by FLiNG
Oh wow, not only you're an arse, you're also RACIST.CaliberCH wrote: ↑Wed Jan 30, 2019 5:40 pmI got out of this what I needed and wanted. Everything has it's purpose.
There's also zero way to know if this is 'Fling', since, well, this person doesn't sound at all like Fling, or Chinese with their typing and grammar, and putting CE table script on here. Maybe Fling's engine is Cheatengine after all, who knows. Look at all the fanboys coming in here to prostrate, lol.
...
As stated above, I actually believe this is you and I accept your explanation. I hope you will accept my apology. I shouldn't have started a war with another trainer maker and good coder here. I let the reactionary side get the best of me sometimes. However, the entire incident has it's reasons and purpose.
Sincere apologies.
best,
Cal
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