Far Cry 5 Script Loader

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l0wb1t
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Far Cry 5 Script Loader V2.1

Post by l0wb1t » Wed Apr 25, 2018 4:15 pm

[URL]http://www.mediafire.com/error.php?errno=378&quickkey=cqnp22153wl297z&origin=download[/URL]



Link is offline, re-up?

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SunBeam
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Far Cry 5 Script Loader V2.1

Post by SunBeam » Thu Apr 26, 2018 12:09 am

Updated main post; attached file there.
Last edited by SunBeam on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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Larqus
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Far Cry 5 Script Loader V2.1

Post by Larqus » Fri Apr 27, 2018 4:27 am

[FONT=Verdana][COLOR=rgb(65, 168, 95)][SIZE=6][B]Time has gone on that![/B][/SIZE][/COLOR][/FONT]

[SIZE=4][U]If there is some free time, could you do the same for FarCry 5?[/U][/SIZE]

Can you make [B]Script Loader[/B] like in [URL='https://mafiamods.com/mods/mafia-3-scripthook/'][B]Mafia 3 Script Hook[/B][/URL][B]( > [/B][URL='https://github.com/MartinJK/Mafia3ScriptHook'][B]GitHub[/B][/URL][B])[/B]? Only there the developer very quickly abandoned it!

There are only 3 files:

[QUOTE]|- mafia3.exe

|- M3ScriptHookLauncher.exe

|- M3ScriptHook.dll[/QUOTE]

And that's it! I just think it's so much more convenient to use lua scripts, injections are not very convenient!

[SIZE=4][U]Another great chip there was, "[/U] [/SIZE]bindKey [SIZE=4][U]"![/U][/SIZE]

I think most will agree with me, although I'm not sure.;)

[ICODE]Sorry for my English![/ICODE]
Last edited by Larqus on Fri Apr 27, 2018 4:51 am, edited 11 times in total.

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Far Cry 5 Script Loader V2.1

Post by KNG » Wed May 02, 2018 12:57 pm

Will there ever be a script loader that doesn't require the use of Cheat Engine?

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SunBeam
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Far Cry 5 Script Loader V2.1

Post by SunBeam » Wed May 02, 2018 3:55 pm

[QUOTE="KNG, post: 44297, member: 16153"]Will there ever be a script loader that doesn't require the use of Cheat Engine?[/QUOTE]

Considering this is definitely not your first time playing and cheating in multiplayer games, why don't you do yourself some good and look-up a generic injector? You can inject it with that into the game process and be done with it. What, you don't trust generic injectors now? :D

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Far Cry 5 Script Loader V2.1

Post by Seniler » Thu May 10, 2018 8:10 am

i have a similar issue like [B][USER=13492]JDimensional[/USER][/B]

it crashes when i try to load a script. i`m on the latest update (1.5.0)

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Far Cry 5 Script Loader V2.1

Post by Norway-_-1999 » Thu May 10, 2018 11:01 am

[QUOTE="Seniler, post: 45377, member: 17159"]i have a similar issue like [B][USER=13492]JDimensional[/USER][/B]

it crashes when i try to load a script. i`m on the latest update (1.5.0)[/QUOTE]

Sorry,

I haven't got time to update the script loader to that version yet.

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Far Cry 5 Script Loader V2.1

Post by Alien » Sun May 13, 2018 5:21 pm

I'm wondering if there is a command that let's you spawn any NPCs? (including story characters like Faith, Joseph and e.t.c.)

And also how is it possible to load DLC weapons and NPCs? I would wanna know, and i'm not intend to upload that anywhere, just wanna play around with them myself!
Last edited by Alien on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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Far Cry 5 Script Loader V2.1

Post by Norway-_-1999 » Mon May 14, 2018 4:23 pm

[QUOTE="Alien, post: 45800, member: 17273"]I'm wondering if there is a command that let's you spawn any NPCs? (including story characters like Faith, Joseph and e.t.c.)

And also how is it possible to load DLC weapons and NPCs? I would wanna know, and i'm not intend to upload that anywhere, just wanna play around with them myself![/QUOTE]

local player = GetLocalPlayerId();

local xPos = CAPI_Entity.GetEntityPosition(player, 0);

local yPos = CAPI_Entity.GetEntityPosition(player, 1);

local zPos = CAPI_Entity.GetEntityPosition(player, 2);



local Name = "9015256522055681";

local Prop = SpawnEntityFromArchetype_Legacy(Name, xPos, yPos, zPos, 0,0,0);







To find Props etc.

Search for entityarchetypeslibrary in Cheat Engine. And copy the number after the .

Plane = 9015256522055681

Woman = 9015222041342298

Light = 9015274923154954

Angry person = 9015203244055662
Last edited by Norway-_-1999 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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Far Cry 5 Script Loader V2.1

Post by Alien » Tue May 15, 2018 12:25 pm

[QUOTE="Norway-_-1999, post: 45899, member: 15071"]local player = GetLocalPlayerId();

local xPos = CAPI_Entity.GetEntityPosition(player, 0);

local yPos = CAPI_Entity.GetEntityPosition(player, 1);

local zPos = CAPI_Entity.GetEntityPosition(player, 2);



local Name = "9015256522055681";

local Prop = SpawnEntityFromArchetype_Legacy(Name, xPos, yPos, zPos, 0,0,0);







To find Props etc.

Search for entityarchetypeslibrary in Cheat Engine. And copy the number after the .

Plane = 9015256522055681

Woman = 9015222041342298

Light = 9015274923154954

Angry person = 9015203244055662[/QUOTE]

I think i got it, thank you!

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Far Cry 5 Script Loader V2.1

Post by jehodonjohn » Sun Jul 22, 2018 9:43 pm

I’m wondering if it is possible to close the opening hatch of the bunker i’m currently in via a command. Like Dutch’s bunker or a random bunker with the Vietnam Lighters in them?

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Re: Far Cry 5 Script Loader

Post by dharmang1910 » Thu Aug 23, 2018 4:07 am

can you please reupload this file? mediafire has removed it.

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Re: Far Cry 5 Script Loader

Post by SunBeam » Fri Aug 24, 2018 11:57 am

There was another file there; it's just the migration back to phpBB fucked up the uploads. STN's fixing these. Wait for it.

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Re: Far Cry 5 Script Loader

Post by TheyCallMeTim13 » Fri Aug 24, 2018 12:45 pm

dharmang1910 wrote:
Thu Aug 23, 2018 4:07 am
can you please reupload this file? mediafire has removed it.
Files added to first post.

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Re: Far Cry 5 Script Loader

Post by dharmang1910 » Sat Aug 25, 2018 5:50 am

TheyCallMeTim13 wrote:
Fri Aug 24, 2018 12:45 pm
dharmang1910 wrote:
Thu Aug 23, 2018 4:07 am
can you please reupload this file? mediafire has removed it.
Files added to first post.
Thank you all team members for your hard working.

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