Page 1 of 1

Absolver (PATCH 1.03)

Posted: Wed Aug 30, 2017 2:01 pm
by Kalas
Options:

Unlimited Health
One Hit Kill
Unlimited Stamina
Instant Skill Charge
Max Level



Game Version: PATCH 1.03



Image



Note: Change in Options "Offline Mode" to Yes.



[Link]

Re: Absolver (PATCH 1.03)

Posted: Thu Aug 31, 2017 10:51 pm
by Kalas
Updated:

Added couple of options and fixed some.

Re: Absolver (PATCH 1.03)

Posted: Sat Sep 02, 2017 12:12 am
by foress
thanks m8 :D

Enable Me First

Code: Select all

{ Game   : Absolver-Win64-Shipping.exe
  Version: 
  Date   : 2017-08-31
  Author : Kalas

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(HealthAOB,Absolver-Win64-Shipping.exe,F3 0F 11 83 F4 00 00 00 E8)
alloc(newmem,$100,HealthAOB)
//
alloc(GodModeFlag,08)
alloc(OneHitKillFlag,08)
//
label(code)
label(return)
label(1_GodModeFlag)
label(2_OneHitKillFlag)
label(GodMode)
label(OneHitKill)
//
registersymbol(GodModeFlag)
registersymbol(OneHitKillFlag)

GodModeFlag:
  dd 0

OneHitKillFlag:
  dd 0

newmem:
  cmp [rbx+100],1
  je 1_GodModeFlag
  jmp 2_OneHitKillFlag

1_GodModeFlag:
  cmp dword ptr [GodModeFlag],1
  je GodMode
  jmp code

2_OneHitKillFlag:
  cmp dword ptr [OneHitKillFlag],1
  je OneHitKill

code:
  movss [rbx+000000F4],xmm0
  jmp return

GodMode:
  mov [rbx+F4],(float)9999
  jmp return

OneHitKill:
  mov [rbx+F4],(float)0
  jmp return

HealthAOB:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(HealthAOB)

[DISABLE]

HealthAOB:
  db F3 0F 11 83 F4 00 00 00

unregistersymbol(HealthAOB)
unregistersymbol(GodModeFlag)
unregistersymbol(OneHitKillFlag)
dealloc(newmem)
dealloc(GodModeFlag)
dealloc(OneHitKillFlag)

Unlimited Health
GodModeFlag = 1

One Hit Kill
OneHitKillFlag = 1

Unlimited Stamina

Code: Select all

{ Game   : Absolver-Win64-Shipping.exe
  Version:
  Date   : 2017-08-31
  Author : Kalas

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(StaminaAOB,Absolver-Win64-Shipping.exe,F3 0F 10 41 20 C3 CC CC CC CC CC CC CC CC CC CC 48)
alloc(newmem,$100,StaminaAOB)

label(code)
label(return)
label(Cheat)

newmem:
  cmp [rcx+74],(float)0
  je Cheat
  jmp @f

@@:
  cmp [rcx+94],(float)1
  je Cheat

code:
  movss xmm0,[rcx+20]
  jmp return

Cheat:
  mov [rcx+20],(float)1
  movss xmm0,[rcx+20]
  jmp return

StaminaAOB:
  jmp newmem
return:
registersymbol(StaminaAOB)

[DISABLE]

StaminaAOB:
  db F3 0F 10 41 20

unregistersymbol(StaminaAOB)
dealloc(newmem)

Instant Skill Charge

Code: Select all

{ Game   : Absolver-Win64-Shipping.exe
  Version: 
  Date   : 2017-08-31
  Author : Kalas

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(SkillCooldownAOB,Absolver-Win64-Shipping.exe,F3 41 0F 10 B4 24 00 03 00 00)
alloc(newmem,$100,SkillCooldownAOB)

label(code)
label(return)

newmem:

code:
  mov [r12+00000300],(float)9
  movss xmm6,[r12+00000300]
  jmp return

SkillCooldownAOB:
  jmp newmem
  nop
  nop
  nop
  nop
  nop
return:
registersymbol(SkillCooldownAOB)

[DISABLE]

SkillCooldownAOB:
  db F3 41 0F 10 B4 24 00 03 00 00

unregistersymbol(SkillCooldownAOB)
dealloc(newmem)



Max Level

Code: Select all

{ Game   : Absolver-Win64-Shipping.exe
  Version: 
  Date   : 2017-08-31
  Author : Kalas

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(XPAOB,Absolver-Win64-Shipping.exe,45 89 77 1C 8B DE)
alloc(newmem,$100,XPAOB)

label(code)
label(return)

newmem:

code:
  mov [r15+1C],#619000
  mov ebx,esi
  jmp return

XPAOB:
  jmp newmem
  nop
return:
registersymbol(XPAOB)

[DISABLE]

XPAOB:
  db 45 89 77 1C 8B DE

unregistersymbol(XPAOB)
dealloc(newmem)

Re: Absolver (PATCH 1.03)

Posted: Sat Sep 02, 2017 7:18 am
by TroliusMaximus
Items list / script / selector possible...?

Re: Absolver (PATCH 1.03)

Posted: Sat Sep 02, 2017 9:13 am
by Kalas
foress wrote:
Sat Sep 02, 2017 12:12 am
"Someone who can't work on stuff himself."
The funny part of you guys posting my codes Is that I give the Trainer for free either way and post the Tables sometimes too, you guys just do nothing but taking other people work and posting them without permission, and yes I know Cheat Engine is an open source but still It's very crappy thing of you and others to do, good job.

Re: Absolver (PATCH 1.03)

Posted: Sat Sep 02, 2017 12:20 pm
by foress
Kalas wrote:
Sat Sep 02, 2017 9:13 am
foress wrote:
Sat Sep 02, 2017 12:12 am
"Someone who can't work on stuff himself."
The funny part of you guys posting my codes Is that I give the Trainer for free either way and post the Tables sometimes too, you guys just do nothing but taking other people work and posting them without permission, and yes I know Cheat Engine is an open source but still It's very crappy thing of you and others to do, good job.
ohh sorry dude :oops:

Re: Absolver (PATCH 1.03)

Posted: Sat Sep 02, 2017 12:31 pm
by Kalas
foress wrote:
Sat Sep 02, 2017 12:20 pm
Kalas wrote:
Sat Sep 02, 2017 9:13 am
foress wrote:
Sat Sep 02, 2017 12:12 am
"Someone who can't work on stuff himself."
The funny part of you guys posting my codes Is that I give the Trainer for free either way and post the Tables sometimes too, you guys just do nothing but taking other people work and posting them without permission, and yes I know Cheat Engine is an open source but still It's very crappy thing of you and others to do, good job.
ohh sorry dude :oops:
Guess you can't do your own stuff, what a shame.

Re: Absolver (PATCH 1.03)

Posted: Sat Sep 30, 2017 5:04 pm
by l3obcat
i am unable to DL from the hyperlink you posted whats the deal?

Re: Absolver (PATCH 1.03)

Posted: Sat Sep 30, 2017 7:33 pm
by Kalas
What do you mean, It works fine.