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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Tue Feb 27, 2024 8:56 pm
by Ontos
Today there was an update to the game, now version 3.11.1.

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Tue Feb 27, 2024 9:37 pm
by Ontos
"Console in Ironman" — Doesn't work with the Stellaris v3.10.4 (e9b6) Extension.CT table! :( I'm waiting for the updated table.

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Wed Feb 28, 2024 7:06 pm
by Ontos
Please update, to be able to use console commands!

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Fri Mar 08, 2024 8:06 pm
by Ontos
Have local cheat creators lost interest in Stellaris?

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Sat Mar 09, 2024 12:26 am
by DudeFromTamriel
Trying to learn how to update the achievements and console commands tables, but still not there, yet. Not having updated tables been a good impetus to start learning this stuff for myself. Been using the Cheat Engine documentation + watching some CE Youtube Playlists (akin to the playlist below). If anyone has any understanding of how the scripts, as they were, were working, I'd love to hear whatever you're able to share!


Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Sat Mar 09, 2024 12:25 pm
by Namelessy
DudeFromTamriel wrote:
Sat Mar 09, 2024 12:26 am
Trying to learn how to update the achievements and console commands tables, but still not there, yet. Not having updated tables been a good impetus to start learning this stuff for myself. Been using the Cheat Engine documentation + watching some CE Youtube Playlists (akin to the playlist below). If anyone has any understanding of how the scripts, as they were, were working, I'd love to hear whatever you're able to share!
The "quick and dirty" way to update the console command script from 3.10.4 to 3.11.1:
Roll back to 3.10.4, do an aob search for the EnableConsole2 AOB in the table (44 38 A9 D3 00 00 00)
see the code (and copy it somewhere for reference if your memory is as bad as mine):

Code: Select all

stellaris.exe+20E868 - 45 38 AE 80010000     - cmp [r14+00000180],r13b
stellaris.exe+20E86F - 75 1C                 - jne stellaris.exe+20E88D
stellaris.exe+20E871 - 48 8B 05 B0A77902     - mov rax,[stellaris.exe+29A9028] { (1A8A169B650) }
stellaris.exe+20E878 - 48 8B 88 18090000     - mov rcx,[rax+00000918]
stellaris.exe+20E87F - 44 38 A9 D3000000     - cmp [rcx+000000D3],r13b <-- this is where the AOB hits
stellaris.exe+20E886 - 75 05                 - jne stellaris.exe+20E88D
stellaris.exe+20E888 - 40 32 FF              - xor dil,dil
stellaris.exe+20E88B - EB 03                 - jmp stellaris.exe+20E890
Remove the rollback, get the latest version, search for some bits and hope it is somewhat similar:
48 8b 05 ?? ?? ?? ?? 48 8b 88 ?? ?? ?? ?? 44 38

This checks for the mov, mov, cmp command combo. We get 4 hits, which is little enough to do a quick visual check.

First hit seems to be the one we want (so I didn't check the other ones):

Code: Select all

stellaris.exe+1C9121 - 48 8B 05 E0717402     - mov rax,[stellaris.exe+2910308] { (264624FF7B0) }
stellaris.exe+1C9128 - 48 8B 88 18090000     - mov rcx,[rax+00000918]
stellaris.exe+1C912F - 44 38 A1 DF000000     - cmp [rcx+000000DF],r12b <-- probably this we want
stellaris.exe+1C9136 - 75 05                 - jne stellaris.exe+1C913D
stellaris.exe+1C9138 - 40 32 FF              - xor dil,dil
stellaris.exe+1C913B - EB 03                 - jmp stellaris.exe+1C9140
Check if the AOB is unique enough for that line: 44 38 A1 DF 00 00 00, and it seems to be. Update the EnableConsole2 AOB to this:
aobscanmodule(EnableConsole2,stellaris.exe,44 38 A1 DF 00 00 00) // should be unique

Also update the disable bit with the new byte array:
EnableConsole2:
db 44 38 A1 DF 00 00 00

Load the table, attach it to an ironman game, enable the script (and disable, and enable again, to check that you can toggle it), and try to run a console command.

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Sat Mar 09, 2024 12:29 pm
by Namelessy
Ontos wrote:
Fri Mar 08, 2024 8:06 pm
Have local cheat creators lost interest in Stellaris?
Can't speak for Recifense, but I at least am very busy at the moment (and will be for the next 2 months), so not much spare time coding being done.

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Tue Mar 12, 2024 5:09 pm
by samatsultan
Namelessy wrote:
Sat Mar 09, 2024 12:25 pm
DudeFromTamriel wrote:
Sat Mar 09, 2024 12:26 am
Trying to learn how to update the achievements and console commands tables, but still not there, yet. Not having updated tables been a good impetus to start learning this stuff for myself. Been using the Cheat Engine documentation + watching some CE Youtube Playlists (akin to the playlist below). If anyone has any understanding of how the scripts, as they were, were working, I'd love to hear whatever you're able to share!
The "quick and dirty" way to update the console command script from 3.10.4 to 3.11.1:
Roll back to 3.10.4, do an aob search for the EnableConsole2 AOB in the table (44 38 A9 D3 00 00 00)
see the code (and copy it somewhere for reference if your memory is as bad as mine):

Code: Select all

stellaris.exe+20E868 - 45 38 AE 80010000     - cmp [r14+00000180],r13b
stellaris.exe+20E86F - 75 1C                 - jne stellaris.exe+20E88D
stellaris.exe+20E871 - 48 8B 05 B0A77902     - mov rax,[stellaris.exe+29A9028] { (1A8A169B650) }
stellaris.exe+20E878 - 48 8B 88 18090000     - mov rcx,[rax+00000918]
stellaris.exe+20E87F - 44 38 A9 D3000000     - cmp [rcx+000000D3],r13b <-- this is where the AOB hits
stellaris.exe+20E886 - 75 05                 - jne stellaris.exe+20E88D
stellaris.exe+20E888 - 40 32 FF              - xor dil,dil
stellaris.exe+20E88B - EB 03                 - jmp stellaris.exe+20E890
Remove the rollback, get the latest version, search for some bits and hope it is somewhat similar:
48 8b 05 ?? ?? ?? ?? 48 8b 88 ?? ?? ?? ?? 44 38

This checks for the mov, mov, cmp command combo. We get 4 hits, which is little enough to do a quick visual check.

First hit seems to be the one we want (so I didn't check the other ones):

Code: Select all

stellaris.exe+1C9121 - 48 8B 05 E0717402     - mov rax,[stellaris.exe+2910308] { (264624FF7B0) }
stellaris.exe+1C9128 - 48 8B 88 18090000     - mov rcx,[rax+00000918]
stellaris.exe+1C912F - 44 38 A1 DF000000     - cmp [rcx+000000DF],r12b <-- probably this we want
stellaris.exe+1C9136 - 75 05                 - jne stellaris.exe+1C913D
stellaris.exe+1C9138 - 40 32 FF              - xor dil,dil
stellaris.exe+1C913B - EB 03                 - jmp stellaris.exe+1C9140
Check if the AOB is unique enough for that line: 44 38 A1 DF 00 00 00, and it seems to be. Update the EnableConsole2 AOB to this:
aobscanmodule(EnableConsole2,stellaris.exe,44 38 A1 DF 00 00 00) // should be unique

Also update the disable bit with the new byte array:
EnableConsole2:
db 44 38 A1 DF 00 00 00

Load the table, attach it to an ironman game, enable the script (and disable, and enable again, to check that you can toggle it), and try to run a console command.
Thanks for the instruction, I updated a few things in the table based on this. (Console in Ironman, Modded achivements, ethic & civic points)

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Tue Mar 12, 2024 8:52 pm
by Proud Wingman
Thank you for the update!!!

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Wed Mar 13, 2024 11:54 am
by Griffihn
and now i remember what i forgot to do. post the 3.11.1 table. sorry about that. not sure what still works from it since i can't currently spare the time for it but be my guests and go nuts on it.

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Wed Mar 13, 2024 12:57 pm
by shekelnator
thanks buddy

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Sat Mar 16, 2024 6:02 pm
by Ontos
samatsultan wrote:
Tue Mar 12, 2024 5:09 pm
Thanks for the instruction, I updated a few things in the table based on this. (Console in Ironman, Modded achivements, ethic & civic points)
Unfortunately, the option to enable achievements does not work.
Addition. I made a mistake, I forgot to click on ironman mode. Works! :D

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Tue Mar 26, 2024 11:27 am
by Proud Wingman
This works as well:
[Link]

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Posted: Tue May 07, 2024 7:09 pm
by denporf
Thank you for the update!!!