FINAL FANTASY X HD Remaster (2016-05-27)

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STN
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FINAL FANTASY X HD Remaster (2016-05-27)

Post by STN »

Simple table for FINAL FANTASY X HD Remaster, may or may not work.

Made by Shinkansen

Fixes / new options request that also provide savegames will have a higher chance of being looked at.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


Important information.
1. Attach to "FFX.exe".


V1004
1. Player Stats.
Allows the following to be modfied.
- Affection.
- Lightning minigame added Dodged 200 lightning bolts in a row flags.
- Blitzball Minigame.
- Player Techniques Slots, Salary
- Player Match EXP
- Opponent Match EXP
- Blitzball scores.
- Aeon Overdrives.
- Monster Arena.

2. Character Stats.
Allows the following to be modfied.
- Enemies Defeated.
- Overdrive Modes Count.
- Overdrive Modes Enabled.

3. Minigame Stats.
Allows minigames values to be modified.

How to use.
A. Activate (put an X) "Minigame Stats Base Address Scan Initialization (Activate This First)".
B. Activate (put an X) "Minigame Stats Base Address Scan (To Update: Play Minigame)".
C. Enable (put a 1) "Minigame Stats Update Base Address?".

Macalania Woods Butterfly Hunt Stats.
D. Activate (put an X) "Macalania Woods Butterfly Hunt Stats".
E. Start the minigame.
F. Wait 5 seconds without moving, then pause the game with ESC.
G. Modify "Butterfly Captured Quantity" value to 6.
H. Unpause the game, then capture 1 butterfly. This will make the chest appear.
I. Pause the game with ESC.
J. Modify all "Butterfly Captured" values to 1. This will make the chest not reset when time runs out.
K. Unpause the game, wait for timeout, then open the chest.

Wobbly, Dodger, Hyper Dodger Chocobo Stats.
D. Activate (put an X) "Wobbly, Dodger, Hyper Dodger Chocobo Stats".
E. Start the minigame.
F. At the finish line, as soon as the word "Finish!" appears, pause the game with ESC.
G. Modify the time values to 0.
H. Unpause the game.

Catcher Chocobo Stats.
D. Activate (put an X) "Catcher Chocobo Stats".
E. Start the minigame.
F. Race for 5 seconds, then pause the game with ESC.
G. Modify "Player Balloons" value to 99.
H. Modify "Trainer Birds" value to 99.
I. Unpause the game and finish the race.

The Chocobo Race Stats.
D. Activate (put an X) "The Chocobo Race Stats".
E. Start the minigame.
F. Race as fast as possible without attempting to open chests or avoid poles.
G. Just before the finish area, pause the game with ESC.
H. Modify "Poles Hit" value to 0.
I. Modify "Chests Opened" value as desired.
J. Unpause the game and finish the race.


V1003
1. Player Stats.
"Blitzball Scores Set to Massive?" sets Blitzball Scores to massive for matches.
Allows the following to be modfied.
- Current Location. Posting Minigame locations might allow them to be looked at.
- Lightning Minigame.
- Prizes Achieved. Set these flags, then go take the prizes from the chest, No need to play the lightning game.
- Prizes Received.
- Blitzball Minigame.
- Player Techniques, Level, Contract, EXP.
- Blitzball scores.

2. Equipment Stats.
Allows the following to be modfied.
- Equipment ID.
- Ability IDs.


V1002
1. Player Stats.
Allows the following to be modfied.
- Al Bhed Primer Translator Flags.

2. Battle Stats.
"Overdrive Set to Max?" fixed to not exceed Max Overdrive.

3. Blitzball Stats.
"HP Set to Max?" sets some team members HP to massive.
"EN, PA, SH Set to Optimal?" sets EN, PA, SH to 9999 for player and 0 for opponent.
- Tested on first Blitzball match.
- Leave everything on auto.
- Always "No break", "Shoot" for player.
- Opponent should always fail when shooting and ball should be intercepted by player.

4. Speed Stats.
"Speed Set to Multiplied by Speed Value?" sets Speed to multiplied by Speed Value for most actions.


V1001
1. Player Stats.
"Play Time Set to 0?" sets Play Time to 0.
"Gil Set to Max?" sets Gil to max.
"All Characters Set to Party?" sets all Characters & Aeons to be in party.
Allows the following to be modfied.
- Overdrives.
- Items & Key Items.
- Party Members. Set to 17 to add to party. Aeons (including hidden) must be added to the party before they can be summoned.

For convenience, added All Items script.

How to use.
A. Start FFX.
B. Load a savegame and wait until can move around in the level.
C. Load the CT, attach it to the game.
D. Activate (put an X) "Player Stats Base Address Scan Initialization (Activate This First)".
E. Activate (put an X) "Player Stats Base Address Scan (To Update: Play Level)".
F. Enable (put a 1) "Player Stats Update Base Address?".
G. Activate (put an X) "Player Stats". If the code was detected correctly, there should be values that makes sense.

Now, the other script can be activated. This works once, to get it to work again, (remove and put an X) again.
H. Activate (put an X) "Set All Item and Quantities to 99 (To Activate: Activate Player Stats Base Address Scan, One Time Only)".

2. Battle Stats.
"Status Set to Max?" sets Status to max.


V1000
1. Battle Stats.
"HP Set to Max?" sets HP to max (effectively Godmode).
"MP Set to Max?" sets MP to max.
"Overdrive Set to Max?" sets Overdrive to max.
"Attributes Set to Massive?" sets Attributes to massive.

2. Character Stats.
Allows the following to be modfied.
- HP.
- MP.
- Attributes.
- AP.
- Weapon.
- Armor.
- Mode.
- Overdrive.
- S.Lv.
- Abilities.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen FINAL FANTASY X HD Remaster V1004.CT
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Zircon
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Re: FINAL FANTASY X HD Remaster (2016-05-27)

Post by Zircon »

thank you for the tables =3

Bendyflex
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Re: FINAL FANTASY X HD Remaster (2016-05-27)

Post by Bendyflex »

Hi,

Don't know if ill get a reply but the "Player stats base address scan" option will not activate at all for me so i cant use your blitzball options, am i the only one having an issue with that or am i missing something?

Whenever i click it it freezes for a couple seconds then just highlights it and doesnt activate it.

Gvaz
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Re: FINAL FANTASY X HD Remaster (2016-05-27)

Post by Gvaz »

I was able to get blitzball working, but it doesn't show the enemies as being 0 stats.

ApocalypsePlays
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Re: FINAL FANTASY X HD Remaster (2016-05-27)

Post by ApocalypsePlays »

I've made a table of the ID's for Equipment Auto Abilities. Includes Break HP/Damage Limit, Gillionare, and Ribbon.
[Link]

Jasonc67
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Re: FINAL FANTASY X HD Remaster (2016-05-27)

Post by Jasonc67 »

can someone help me with the mini game mods every time i try to click on the box for player balloons i get a ding sound and cant figure how to change the number i get

Larine
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Re: FINAL FANTASY X HD Remaster (2016-05-27)

Post by Larine »

i create an account just to thank you kind sir, you have spared me the frustration of going through the minigames, i've used the CT list solely for the chocobo races, i cannot thank you enough, your CT worked like a charm. Hope you're doing great.

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