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UndeadHorde

Posted: Wed May 15, 2019 5:59 pm
by Rysefox
2 AOBS Scripts, (Player & Enemy)

Player AOB includes
  • Health
    Max Health
    Mana
    Gold
    Command
    XP
    Level
    Upgrade Points
  • Enemy AOB includes
    Remove Replenishment timer
  • Update 1
    Added One Hit Kill + Unlimited Health
    No Raise Cooldown + Instant Raise
    Unlock all Statues -> you need to be in range + activate and after it deactivate it
    Shop Manager
  • Update 2
    Minions are no longer more one hit kill, by enemys

Re: UndeadHorde

Posted: Wed May 15, 2019 10:08 pm
by Ashar
i cant activate the player script, only the enemy one works, using 1.0.4 full release

Re: UndeadHorde

Posted: Thu May 16, 2019 2:10 pm
by Rysefox
Ashar wrote:
Wed May 15, 2019 10:08 pm
i cant activate the player script, only the enemy one works, using 1.0.4 full release
new download above

Re: UndeadHorde

Posted: Thu May 16, 2019 3:45 pm
by VampTY
Thanks a lot for this!

Re: UndeadHorde

Posted: Thu May 16, 2019 6:02 pm
by krmit
@Rysefox
Thanks for the table.
PS: What "Shop manager" option do?
PPS: "One hit kill" option active for enemies too - they kill minions instantly.

Re: UndeadHorde

Posted: Thu May 16, 2019 6:13 pm
by Rysefox
krmit wrote:
Thu May 16, 2019 6:02 pm
@Rysefox
Thanks for the table.
PS: What "Shop manager" option do?
PPS: "One hit kill" option active for enemies too - they kill minions instantly.
PS: What "Shop manager" option do?
At Shop Managment where you pay for tribute, its set direct to 100%
PPS: "One hit kill" option active for enemies too - they kill minions instantly.
Yia I figure it out tomorrow or so, I look

Re: UndeadHorde

Posted: Sat May 18, 2019 7:54 pm
by Rysefox
krmit wrote:
Thu May 16, 2019 6:02 pm
PPS: "One hit kill" option active for enemies too - they kill minions instantly.
New update should fix that, chickens are a one hit, but I've tested it several times and with these minions it worked

Re: UndeadHorde

Posted: Wed Jul 08, 2020 7:24 pm
by krlsmnk
Is there a way to add an XP multiplier using CE?
Most tables I've found simply have a pointer to the player's XP / Level, not the amount that monsters give.