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Re: Factorio+30 v.1.1.53

Posted: Wed Oct 25, 2023 1:06 am
by Tuft
I've always wondered by people don't use the built in symbols for this sort of unprotected game.

i.e. Unlocked zoom out:

Code: Select all

[ENABLE]

Factorio.RenderParameters::zoomOut+48:
  db EB


[DISABLE]

Factorio.RenderParameters::zoomOut+48:
  db 72

Re: Factorio+30 v.1.1.53

Posted: Wed Nov 22, 2023 1:44 pm
by LordShotGun
Unfortunately not all the commands work anymore but enough do that it's...ok. Still looking forward to an update.

Re: Factorio+30 v.1.1.53

Posted: Sat Feb 10, 2024 9:15 am
by Sekai Neko
Thanks

Re: Factorio+30 v.1.1.53

Posted: Fri Apr 19, 2024 5:32 pm
by savitar
Please update, it doesn't work on the latest version ((

Re: Factorio+30 v.1.1.53

Posted: Wed Apr 24, 2024 9:18 pm
by Flizzy
Never did anything like that before, so please don't ask and don't blame. The (only) thing tho I could get back to work is "No Crafting Requirement"

Replace this:

Code: Select all

define(address1,Factorio.ManualCrafter::startCrafting+A6) // Has been reasearched

define(address2,Factorio.ManualCrafter::startCrafting+240) // Is Cheat Mode Active

[ENABLE]
assert(address1,41 80 7E 58 00)
with this:

Code: Select all

define(address1,Factorio.ManualCrafter::startCrafting+B2) // Has been reasearched

define(address2,Factorio.ManualCrafter::startCrafting+268) // Is Cheat Mode Active

[ENABLE]
assert(address1,41 80 7F 58 00)
== Edit ==
Also got "Inf Health/OneHitKills" to work. Change the +63 in line 1 and 6 to +47. Tested it, seems to work but again, I don't know anything about possible long-term side effects.

Re: Factorio+30 v.1.1.107

Posted: Sun May 05, 2024 3:47 pm
by Bloodybone
I've updated the table to Factorio Version 1.1.107

Re: Factorio+30 v.1.1.107

Posted: Tue May 14, 2024 1:53 am
by Cajou44
Enabling the Toggle Admin/CheatMode > ToggleCheatMode crashes the game for me. Is there something I'm doing wrong? Was hoping I could use the feature without disabling in-game achievements by going through the console.

Re: Factorio+30 v.1.1.107

Posted: Tue May 14, 2024 6:34 pm
by Bloodybone
Cajou44 wrote:
Tue May 14, 2024 1:53 am
Enabling the Toggle Admin/CheatMode > ToggleCheatMode crashes the game for me. Is there something I'm doing wrong? Was hoping I could use the feature without disabling in-game achievements by going through the console.
There was a problem in the script with calling the setCheatMode Method and wrong stack alignement. I've uploaded a new Table (v.1.1.107 Update 1) that fixes that problem. Thank you Cajou44 for letting me know :)