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Re: RAGE 2 [Engine:APEX]

Posted: Sun Aug 09, 2020 2:58 pm
by ZachFett
SunBeam wrote:
Sat Aug 08, 2020 11:24 am
ZachFett wrote:
Sat Aug 08, 2020 8:41 am
Would appreciate if the table could get updated. I'd really like to use those No HUD and character (viewmodel) FOV cheats.
Check that screenshot on page 1. Can you please tell me where you see no hud and fov in my table? Then why are you asking for a table update that doesn't contain the shit you mentioned? I swear.. one of these days.. one of these days..
lol okay. A script was found by l0wb1t on page 6 for both Character and Camera FOV, which was then added to people's tables on further pages..

Re: RAGE 2 [Engine:APEX]

Posted: Sun Aug 09, 2020 6:29 pm
by SunBeam
How about you specify who's script, quote the author or PM him? We can't mind read. Thanks.

Re: RAGE 2 [Engine:APEX]

Posted: Mon Aug 10, 2020 10:33 am
by ZachFett
SunBeam wrote:
Sun Aug 09, 2020 6:29 pm
How about you specify who's script, quote the author or PM him? We can't mind read. Thanks.
The script isn't specifically what needs updated, the entire table does. Any cheat table for the game. None of them have worked since late May 2019's patch.

Re: RAGE 2 [Engine:APEX]

Posted: Mon Oct 05, 2020 1:45 am
by Skall
I think some of you don't imagine the time it takes us to find things and update etc.

Anyway, will try to update the most I can in this huge table and add new things.

Re: RAGE 2 [Engine:APEX]

Posted: Sat Oct 17, 2020 11:42 pm
by acecel
The issue is more asking someone you don't know to spend hours to work on something for you, while you didn't even take the time to write the post properly or even be polite and friendly in the message.
People should respect table makers a little more, especially when they are asking for something of them.

Re: RAGE 2 [Engine:APEX]

Posted: Sun Oct 18, 2020 12:49 am
by acecel
I posted an modified version of someone else (SovietWristwatch) "windows store table" to work with steam/codex version of the game, i share the link here as it may help some people (there is also of few scripts from this topic inside).

viewtopic.php?p=160234#p160234

Re: RAGE 2 [Engine:APEX]

Posted: Sun Nov 29, 2020 10:09 am
by Pogoon
Hello, and thanks for the Cheat Engine! I've been having a lot of fun since I finished the game and the DLC to the 100% ^^

Would there be a way to have an option to remove the borders from the map in order to explore everything (in the steam version) ? There was a bug that allowed this to be done in the 1.0 version of the game but it had, since, been fixed by developers.

Here is the original video :

Thank you very much !!

Re: RAGE 2 [Engine:APEX]

Posted: Tue Apr 20, 2021 6:13 am
by soniiiety
please update this cheat table its out of date!

Re: RAGE2 [Engine:APEX]

Posted: Thu Mar 03, 2022 12:01 am
by mustafa58
SunBeam wrote:
Sun May 19, 2019 7:46 pm
It's not a side-effect; that's what was intended.

Image

That OR toggles the infinite flag in Player structure; however, if I used only that, although you see "infinite" in the GUI, the ammo in your Inventory still drops. But yeah, if you hit 0, you can still fire it (with the inconvenience that Phoenix will constantly bitch you have to find more).
How did you find "infinite" flag in regards to player?, it is soo far from the base [player]!!

Re: RAGE2 [Engine:APEX]

Posted: Sun Dec 25, 2022 6:58 pm
by mastergaming234
CJBok wrote:
Fri May 17, 2019 10:49 pm
Anyone wanna try these resources pointers?

Image


Simple copy the code below and paste in SunBeam's table inside cheat engine.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>59</ID>
      <Description>"[ Inventory ]"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" Activated="1" RealAddress="00000000"/>
      <Color>FF8000</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>110</ID>
          <Description>"Money"</Description>
          <LastState Value="2999" RealAddress="CF3DB440"/>
          <VariableType>4 Bytes</VariableType>
          <Address>g_Player</Address>
          <Offsets>
            <Offset>20</Offset>
            <Offset>0</Offset>
            <Offset>8</Offset>
            <Offset>208</Offset>
            <Offset>CD8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>113</ID>
          <Description>"Project Points"</Description>
          <LastState Value="9" RealAddress="CF3DB4A0"/>
          <VariableType>4 Bytes</VariableType>
          <Address>g_Player</Address>
          <Offsets>
            <Offset>20</Offset>
            <Offset>10</Offset>
            <Offset>8</Offset>
            <Offset>208</Offset>
            <Offset>CD8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>118</ID>
          <Description>"[ Weapons Ammo ]"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF8000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>122</ID>
              <Description>"Pistol Rounds"</Description>
              <LastState Value="162" RealAddress="CF224CB0"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>8</Offset>
                <Offset>1B8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>124</ID>
              <Description>"Shotgun Shells"</Description>
              <LastState Value="24" RealAddress="CF224CE0"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>0</Offset>
                <Offset>10</Offset>
                <Offset>8</Offset>
                <Offset>1B8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>125</ID>
              <Description>"Assault Rifle Rounds"</Description>
              <LastState Value="314" RealAddress="CF3DB020"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>8</Offset>
                <Offset>1B8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>121</ID>
          <Description>"[ Vehicle Ammo ]"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF8000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>123</ID>
              <Description>"High Velocity Gatling Rounds"</Description>
              <LastState Value="3984" RealAddress="CF3DB050"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>1B8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>120</ID>
          <Description>"[ Crafting Materials ]"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF8000</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>117</ID>
          <Description>"[ Upgrade Items ]"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF8000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>115</ID>
              <Description>"Weapon Core Mods"</Description>
              <LastState Value="7" RealAddress="CF3DB1A0"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>0</Offset>
                <Offset>10</Offset>
                <Offset>8</Offset>
                <Offset>1F8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>126</ID>
              <Description>"Auto Parts"</Description>
              <LastState Value="5" RealAddress="CF3DB200"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>0</Offset>
                <Offset>10</Offset>
                <Offset>10</Offset>
                <Offset>8</Offset>
                <Offset>1F8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>116</ID>
              <Description>"Nanotrite Boosters"</Description>
              <LastState Value="4" RealAddress="CF3DB230"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>10</Offset>
                <Offset>8</Offset>
                <Offset>1F8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>112</ID>
              <Description>"Feltrite"</Description>
              <LastState Value="459" RealAddress="CF3DB260"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>0</Offset>
                <Offset>10</Offset>
                <Offset>10</Offset>
                <Offset>10</Offset>
                <Offset>8</Offset>
                <Offset>1F8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>119</ID>
          <Description>"[ Other Resources ]"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF8000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>127</ID>
              <Description>"Ark Tek Cores"</Description>
              <LastState Value="1" RealAddress="CF3DB1D0"/>
              <VariableType>4 Bytes</VariableType>
              <Address>g_Player</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>8</Offset>
                <Offset>1F8</Offset>
                <Offset>CD8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

New to this how do add this to a existing table?

Re: RAGE 2 [Engine:APEX]

Posted: Thu Jan 19, 2023 5:45 pm
by xavierhg
Hello, new here learning about all this cheat universe, I'm looking a table that only enables ''Progress Booster'' in the cheat menu.

Image: [Link]

Can you help me with this?
Thanks.

Re: RAGE2 [Engine:APEX]

Posted: Sun Nov 19, 2023 3:15 pm
by lagarium
SunBeam wrote:
Wed May 15, 2019 5:24 pm

Meanwhile, I've added Perfect God Mode. It's the non-stagger version I like, with disabled blood popping on-screen and physics collisions (e.g.: those fucking cars running around don't send you to fuck-town now if you get hit; talking about the player).

How did you find it? Perfect God Mode I'm trying to make God Mode but it doesn't work

Re: RAGE 2 [Engine:APEX]

Posted: Sat Mar 16, 2024 3:53 pm
by cowlick035
For any who are interested, I fixed up l0wb1t's Character FOV script from page 6 so that it works with the current version of the game. To edit your viewmodel FOV you need to open up the script and change the float value. Default is 80 which I believe is vertical FOV (equivalent to around 110 horizontal FOV with 16:9).

I've also included another simple script that prevents the viewmodel FOV from changing when using ironsights. It bugs out after loading screens, but is easily fixed by disabling and re-enabling the script.